Player Matchup

Hades
Hades
MiniMingi
Hades
Level 27
God Stats
5W - 2L
1,692 SR
Queue Stats
148W - 169L
1,339 Elo+
Solo
Janus
Janus
NutSwallower
Janus
Level 17
God Stats
4W - 0L
1,717 SR
Queue Stats
63W - 11L
1,939 Elo+
Party 1
Kukulkan
Kukulkan
SwagdestroyerX
Kukulkan
Level 11
God Stats
2W - 2L
1,578 SR
Queue Stats
2W - 3L
1,388 Elo+
Party 1
Fenrir
Fenrir
djmowsheep
Fenrir
Level 28
God Stats
12W - 9L
1,109 SR
Queue Stats
88W - 116L
1,353 Elo+
Solo
Sun Wukong
Sun Wukong
drizzlingcuuchiE
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 23L
1,744 Elo+
Party 1
Team Averages
Level 20
1,519 SR
1,552 Elo+

VS

Team Averages
Level 24
1,523 SR
1,482 Elo+
Cabrakan
Cabrakan
BiVampire
Cabrakan
Level 27
God Stats
20W - 25L
1,515 SR
Queue Stats
218W - 261L
1,455 Elo+
Solo
Chronos
Chronos
Gravalex
Chronos
Level 29
God Stats
4W - 4L
1,428 SR
Queue Stats
19W - 18L
1,505 Elo+
Solo
Bakasura
Bakasura
SothTheGod
Bakasura
Level 26
God Stats
2W - 1L
1,773 SR
Queue Stats
49W - 44L
1,571 Elo+
Solo
Neith
Neith
jemmaZA
Neith
Level 27
God Stats
22W - 19L
1,400 SR
Queue Stats
62W - 57L
1,339 Elo+
Solo
Bellona
Bellona
zeek123
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
MiniMingi
Hades
12
1 / 2 / 0
6,845
570
2,179
4,643
2,002
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 1 / 4
7,742
645
11,793
5,570
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
10
2 / 3 / 2
6,097
508
5,324
4,334
1,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
djmowsheep
Fenrir
10
2 / 1 / 5
6,370
531
2,714
7,817
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
drizzlingcuuchiE
Sun Wukong
9
4 / 0 / 6
6,898
575
5,694
9,027
5,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BiVampire
Cabrakan
9
0 / 2 / 2
5,503
459
3,553
10,566
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos
Gravalex
Chronos
11
4 / 3 / 0
6,525
544
5,087
8,766
2,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
SothTheGod
Bakasura
11
2 / 3 / 0
6,583
549
5,991
8,177
2,818
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
jemmaZA
Neith
7
0 / 4 / 1
4,820
402
855
6,905
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
zeek123
Bellona
5
0 / 3 / 0
4,368
364
755
3,581
1,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
6
7
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BiVampire
Cabrakan
0
2
2
0.5
L
Chronos
Gravalex
Chronos
4
3
0
1.33
W
Hades
MiniMingi
Hades
1
2
0
0.5
W
6
1
4
8
L
Bakasura
SothTheGod
Bakasura
2
3
0
0.67
W
Kukulkan
2
3
2
1
W
Fenrir
djmowsheep
Fenrir
2
1
5
4.5
W
Sun Wukong
drizzlingcuuchiE
Sun Wukong
4
0
6
7
L
Neith
jemmaZA
Neith
0
4
1
0.13
L
Bellona
zeek123
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,704
Damage
16,241
31,391
Taken
37,995
12,918
Mitigated
14,916
5,249
Healing
7,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BiVampire
Cabrakan
3,553
534
0
3,366
10,566
5,572
0
5,329
4,835
17,258
0
L
Chronos
Gravalex
Chronos
5,087
1,354
0
2,440
8,766
2,895
124
4,406
4,282
33,583
0
W
Hades
MiniMingi
Hades
2,179
532
0
1,691
4,643
2,002
886
0
4,123
28,465
0
W
11,793
1,812
0
1,032
5,570
1,465
48
1,243
4,089
39,962
0
L
Bakasura
SothTheGod
Bakasura
5,991
4,066
0
753
8,177
2,818
766
2,829
5,268
0
27,641
W
Kukulkan
5,324
947
0
0
4,334
1,609
384
1,985
2,265
29,107
0
W
Fenrir
djmowsheep
Fenrir
2,714
202
0
934
7,817
2,662
0
2,066
5,631
0
32,228
W
Sun Wukong
drizzlingcuuchiE
Sun Wukong
5,694
1,686
0
1,592
9,027
5,180
0
3,070
5,842
0
14,077
L
Neith
jemmaZA
Neith
855
608
0
1,219
6,905
2,119
0
4,467
2,087
0
12,450
L
Bellona
zeek123
Bellona
755
338
0
25
3,581
1,512
0
1,354
2,227
0
5,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,952
Gold Earned
27,799
268
Minions Killed
197
0
Camps Cleared
0
1,148,551
Distance Traveled
1,030,575
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,503
459
25
2
0
252,766
3
L
Chronos
6,525
544
65
5
0
206,024
1
W
Hades
6,845
570
66
6
0
160,405
1
W
Janus
7,742
645
68
6
0
257,815
2
L
Bakasura
6,583
549
75
6
0
242,119
1
W
Kukulkan
6,097
508
54
5
0
203,626
0
W
Fenrir
6,370
531
63
5
0
259,278
2
W
Sun Wukong
6,898
575
17
1
0
267,427
4
L
Neith
4,820
402
23
2
0
217,014
3
L
Bellona
4,368
364
9
1
0
112,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role