Player Matchup

Hercules
Hercules
IRONTRUE
Hercules
Level 7
God Stats
3W - 4L
1,115 SR
Queue Stats
8W - 10L
1,000 Elo+
Solo
Fafnir
Fafnir
JEDI GzUS
Fafnir
Level 29
God Stats
25W - 26L
1,431 SR
Queue Stats
489W - 576L
1,331 Elo+
Solo
Chronos
Chronos
ZomboySlayer13
Chronos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 28L
1,211 Elo+
Solo
Tiamat
Tiamat
xActive Flukzx
Tiamat
Level 9
God Stats
9W - 20L
1,233 SR
Queue Stats
10W - 25L
1,123 Elo+
Party 2
Nemesis
Nemesis
xkillaux
Nemesis
Level 5
God Stats
2W - 6L
1,631 SR
Queue Stats
7W - 12L
1,178 Elo+
Party 2
Team Averages
Level 14
1,382 SR
1,169 Elo+

VS

Team Averages
Level 14
1,491 SR
1,337 Elo+
Cthulhu
Cthulhu
Darkarmaxuwu
Cthulhu
Level 7
God Stats
8W - 7L
1,223 SR
Queue Stats
236W - 263L
1,137 Elo+
Party 1
Cernunnos
Cernunnos
Edukarma
Cernunnos
Level 14
God Stats
10W - 8L
1,702 SR
Queue Stats
346W - 377L
1,114 Elo+
Party 1
Thanatos
Thanatos
Masteroftime212
Thanatos
Level 27
God Stats
4W - 5L
1,531 SR
Queue Stats
98W - 98L
1,260 Elo+
Solo
Agni
Agni
Sozar
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,473 Elo+
Solo
Anubis
Anubis
Tacko6627
Anubis
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
116W - 159L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IRONTRUE
Hercules
20
8 / 5 / 13
15,116
560
11,642
28,800
23,127
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fafnir
JEDI GzUS
Fafnir
20
7 / 0 / 16
16,683
618
7,338
16,881
22,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
21 / 2 / 14
16,995
629
34,463
31,992
13,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 4 / 7
12,603
467
4,629
10,072
3,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
xkillaux
Nemesis
20
19 / 4 / 7
15,761
584
19,827
21,786
12,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darkarmaxuwu
Cthulhu
16
1 / 11 / 2
10,814
401
12,269
23,725
22,525
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cernunnos
Edukarma
Cernunnos
17
4 / 13 / 1
12,327
457
15,700
22,321
8,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
19
9 / 9 / 0
12,882
477
18,400
24,642
9,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
Sozar
Agni
15
0 / 11 / 0
9,258
343
6,889
13,231
4,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Anubis
Tacko6627
Anubis
15
0 / 14 / 1
9,971
369
7,514
16,923
7,020
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
18
58
Kills
14
15
Deaths
58
57
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Darkarmaxuwu
Cthulhu
1
11
2
0.18
L
Cernunnos
Edukarma
Cernunnos
4
13
1
0.35
W
Hercules
IRONTRUE
Hercules
8
5
13
2.9
W
Fafnir
JEDI GzUS
Fafnir
7
0
16
15
L
Thanatos
9
9
0
1
L
Agni
Sozar
Agni
0
11
0
0
L
Anubis
Tacko6627
Anubis
0
14
1
0.04
W
21
2
14
14
W
3
4
7
1.63
W
Nemesis
xkillaux
Nemesis
19
4
7
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,899
Damage
60,772
109,531
Taken
100,842
74,967
Mitigated
52,778
45,572
Healing
21,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Darkarmaxuwu
Cthulhu
12,269
1,471
220
674
23,725
22,525
674
10,354
13,371
56,372
0
L
Cernunnos
Edukarma
Cernunnos
15,700
9,257
0
2,302
22,321
8,985
2,779
9,080
13,241
0
61,606
W
Hercules
IRONTRUE
Hercules
11,642
2,847
0
13,014
28,800
23,127
750
9,035
19,735
0
77,851
W
Fafnir
JEDI GzUS
Fafnir
7,338
3,118
289
6,844
16,881
22,180
1,890
7,368
9,513
53,384
0
L
Thanatos
18,400
5,910
0
16,361
24,642
9,930
190
10,794
13,848
0
81,444
L
Agni
Sozar
Agni
6,889
851
0
1,043
13,231
4,318
280
10,113
3,118
39,293
0
L
Anubis
Tacko6627
Anubis
7,514
1,030
0
809
16,923
7,020
1,336
6,089
10,834
39,340
0
W
34,463
12,986
1,617
12,995
31,992
13,409
9,109
7,324
24,364
154,516
0
W
4,629
508
0
2,798
10,072
3,695
255
890
9,182
40,514
0
W
Nemesis
xkillaux
Nemesis
19,827
9,760
0
8,015
21,786
12,556
510
5,655
16,131
0
96,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,158
Gold Earned
55,252
588
Minions Killed
400
0
Camps Cleared
0
2,470,204
Distance Traveled
1,996,991
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,814
401
69
3
0
475,565
4
L
Cernunnos
12,327
457
99
4
0
417,227
5
W
Hercules
15,116
560
139
5
0
504,978
2
W
Fafnir
16,683
618
86
3
0
574,481
6
L
Thanatos
12,882
477
99
4
0
436,849
4
L
Agni
9,258
343
56
2
0
343,046
0
L
Anubis
9,971
369
77
3
0
324,304
2
W
Chronos
16,995
629
157
6
0
472,188
2
W
Tiamat
12,603
467
85
3
0
358,110
1
W
Nemesis
15,761
584
121
4
0
560,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role