Player Matchup

Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold I
Gozaimasu
Danzaburou
Gold I
Level 101
God Stats
77W - 67L
1,614 SR
Queue Stats
387W - 388L
1,460 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
SemVinchester
Sun Wukong
Silver I
Level 134
God Stats
12W - 13L
1,511 SR
Queue Stats
169W - 189L
1,069 MMR
Solo
Merlin
Merlin
Gold IV
WildNich
Merlin
Gold IV
Level 111
God Stats
19W - 16L
1,530 SR
Queue Stats
324W - 328L
1,258 MMR
Party 2
Artio
Artio
Silver I
Батенька
Artio
Silver I
Level 147
God Stats
31W - 20L
1,697 SR
Queue Stats
197W - 210L
1,055 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,570 SR
1,269 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,651 SR
1,209 MMR
Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver IV
Azzan
Apollo
Silver IV
Level 103
God Stats
11W - 13L
1,666 SR
Queue Stats
93W - 98L
1,407 MMR
Solo
Loki
Loki
Silver II
Fin2000
Loki
Silver II
Level 146
God Stats
1W - 4L
1,500 SR
Queue Stats
177W - 178L
989 MMR
Solo
Chronos
Chronos
Silver I
samoilaaaaa
Chronos
Silver I
Level 61
God Stats
41W - 26L
1,765 SR
Queue Stats
87W - 100L
1,185 MMR
Solo
Sobek
Sobek
Silver II
zawados
Sobek
Silver II
Level 146
God Stats
1W - 1L
1,823 SR
Queue Stats
151W - 161L
965 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
5 / 3 / 4
8,965
598
8,574
11,567
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Gozaimasu
Danzaburou
16
5 / 3 / 7
9,998
667
10,023
10,125
3,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
SemVinchester
Sun Wukong
14
1 / 2 / 3
8,236
549
5,486
11,344
8,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
WildNich
Merlin
14
2 / 2 / 3
8,010
534
5,010
5,540
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 1 / 8
8,386
559
9,857
12,820
8,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bans
TiamatPersephoneGilgameshNemesisAthena

VS

Bans
TsukuyomiGebSolJormungandrSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 3 / 1
8,174
545
6,028
5,721
2,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Azzan
Apollo
13
2 / 5 / 3
7,871
525
7,579
9,265
3,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
Fin2000
Loki
13
2 / 4 / 5
7,921
528
6,024
12,311
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
samoilaaaaa
Chronos
16
4 / 2 / 1
9,457
630
10,271
10,097
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
zawados
Sobek
10
0 / 6 / 4
6,361
424
3,641
13,630
9,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
20
Kills
11
11
Deaths
20
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
3
4
2.33
L
Anubis
 
Anubis
3
3
1
1.17
L
Apollo
Azzan
Apollo
2
5
3
0.7
L
Loki
Fin2000
Loki
2
4
5
1.13
W
Danzaburou
Gozaimasu
Danzaburou
5
3
7
2.83
W
Sun Wukong
SemVinchester
Sun Wukong
1
2
3
1.25
W
Merlin
WildNich
Merlin
2
2
3
1.75
L
Chronos
samoilaaaaa
Chronos
4
2
1
2.25
L
Sobek
zawados
Sobek
0
6
4
0.33
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,950
Damage
33,543
51,396
Taken
51,024
26,756
Mitigated
24,736
16,367
Healing
12,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,574
4,501
0
250
11,567
4,317
599
5,039
6,528
0
57,976
L
Anubis
 
Anubis
6,028
215
0
1,465
5,721
2,584
0
2,439
3,282
42,938
0
L
Apollo
Azzan
Apollo
7,579
3,609
0
2,067
9,265
3,157
0
1,877
7,388
0
54,483
L
Loki
Fin2000
Loki
6,024
1,319
0
4,198
12,311
5,621
0
3,913
8,398
0
50,267
W
Danzaburou
Gozaimasu
Danzaburou
10,023
4,646
0
1,674
10,125
3,340
1,173
2,019
8,106
0
73,148
W
Sun Wukong
SemVinchester
Sun Wukong
5,486
1,098
0
3,696
11,344
8,672
0
7,017
4,327
0
46,810
W
Merlin
WildNich
Merlin
5,010
366
112
1,175
5,540
1,529
644
3,009
2,531
55,144
0
L
Chronos
samoilaaaaa
Chronos
10,271
2,623
0
2,503
10,097
4,190
1,953
472
9,625
65,943
0
L
Sobek
zawados
Sobek
3,641
262
0
2,268
13,630
9,184
0
6,166
7,464
11,325
0
W
9,857
1,137
2,032
7,428
12,820
8,898
496
2,856
9,964
26,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,595
Gold Earned
39,784
477
Minions Killed
454
0
Camps Cleared
0
1,539,799
Distance Traveled
1,376,654
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,965
598
92
6
0
330,172
1
L
Anubis
8,174
545
95
6
0
251,613
0
L
Apollo
7,871
525
107
7
0
278,341
5
L
Loki
7,921
528
93
6
0
318,714
4
W
Danzaburou
9,998
667
140
9
0
273,281
4
W
Sun Wukong
8,236
549
105
7
0
302,774
5
W
Merlin
8,010
534
99
7
0
289,128
1
L
Chronos
9,457
630
143
10
0
247,821
1
L
Sobek
6,361
424
16
1
0
280,165
7
W
Artio
8,386
559
41
3
0
344,444
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role