Player Matchup

Sol
Sol
Alison4130
Sol
Level 8
God Stats
6W - 8L
1,590 SR
Queue Stats
7W - 8L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
DisconnectGamer
Gilgamesh
Level 45
God Stats
4W - 7L
1,429 SR
Queue Stats
19W - 34L
1,361 Elo+
Party 1
Ao Kuang
Ao Kuang
LexiTracey
Ao Kuang
Level 43
God Stats
29W - 17L
1,673 SR
Queue Stats
282W - 218L
1,580 Elo+
Solo
Zhong Kui
Zhong Kui
Nyhei
Zhong Kui
Level 84
God Stats
13W - 11L
1,571 SR
Queue Stats
96W - 85L
1,513 Elo+
Solo
Odin
Odin
chango815
Odin
Level 68
God Stats
2W - 2L
1,694 SR
Queue Stats
52W - 57L
1,469 Elo+
Party 1
Team Averages
Level 50
1,591 SR
1,488 Elo+

VS

Team Averages
Level 100
1,639 SR
1,534 Elo+
Chang'e
Chang'e
BelovedCherry
Chang'e
Level 125
God Stats
4W - 1L
1,646 SR
Queue Stats
72W - 37L
1,592 Elo+
Party 2
Cerberus
Cerberus
FDP772
Cerberus
Level 81
God Stats
9W - 5L
1,456 SR
Queue Stats
281W - 263L
1,444 Elo+
Solo
Chernobog
Chernobog
IcedTeaMix-
Chernobog
Level 158
God Stats
3W - 1L
1,770 SR
Queue Stats
144W - 127L
1,569 Elo+
Party 2
Ra
Ra
RaeI2ICold
Ra
Level 15
God Stats
20W - 14L
1,840 SR
Queue Stats
37W - 25L
1,577 Elo+
Party 2
Thanatos
Thanatos
Snake_Eyez2001
Thanatos
Level 122
God Stats
27W - 27L
1,485 SR
Queue Stats
1,210W - 1,140L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 2
10,940
547
10,902
13,093
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
DisconnectGamer
Gilgamesh
13
0 / 3 / 5
9,544
477
2,689
9,703
3,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
LexiTracey
Ao Kuang
16
7 / 4 / 4
10,337
517
11,085
16,975
5,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Nyhei
Zhong Kui
16
2 / 4 / 8
10,086
504
12,599
15,816
11,429
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
15
0 / 3 / 1
9,291
465
1,260
8,834
3,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
4 / 4 / 5
10,185
509
9,155
15,362
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
FDP772
Cerberus
15
1 / 2 / 8
10,180
509
6,448
12,907
11,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
IcedTeaMix-
Chernobog
19
6 / 3 / 4
12,539
627
7,848
10,296
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 1 / 4
11,614
581
9,501
9,631
4,281
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
19
1 / 4 / 4
11,375
569
7,062
13,579
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
14
Kills
16
16
Deaths
14
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
W
Chang'e
4
4
5
1.63
L
Gilgamesh
DisconnectGamer
Gilgamesh
0
3
5
0.83
W
Cerberus
FDP772
Cerberus
1
2
8
2.5
W
Chernobog
IcedTeaMix-
Chernobog
6
3
4
2.67
L
Ao Kuang
LexiTracey
Ao Kuang
7
4
4
2.25
L
Zhong Kui
Nyhei
Zhong Kui
2
4
8
1.5
W
4
1
4
6
W
Thanatos
1
4
4
0.75
L
Odin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,535
Damage
40,014
64,421
Taken
61,775
29,372
Mitigated
29,849
19,325
Healing
34,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,902
4,069
0
7,791
13,093
4,507
760
2,301
10,792
99,629
0
W
Chang'e
9,155
586
1,777
6,321
15,362
5,373
0
10,691
4,671
57,027
0
L
Gilgamesh
DisconnectGamer
Gilgamesh
2,689
450
0
1,208
9,703
3,852
0
3,207
6,496
0
29,241
W
Cerberus
FDP772
Cerberus
6,448
403
0
5,686
12,907
11,852
0
8,715
4,192
38,024
0
W
Chernobog
IcedTeaMix-
Chernobog
7,848
5,185
0
1,990
10,296
3,273
2,930
6,953
3,343
0
81,334
L
Ao Kuang
LexiTracey
Ao Kuang
11,085
2,879
0
4,476
16,975
5,942
0
7,818
9,157
72,151
0
L
Zhong Kui
Nyhei
Zhong Kui
12,599
1,214
0
5,365
15,816
11,429
0
6,815
9,001
61,513
0
W
9,501
1,061
1,860
5,707
9,631
4,281
1,521
4,817
4,814
73,027
0
W
Thanatos
7,062
2,663
0
10,896
13,579
5,070
0
8,071
5,508
0
87,203
L
Odin
1,260
553
0
485
8,834
3,642
0
4,963
3,871
0
48,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,198
Gold Earned
55,893
555
Minions Killed
628
0
Camps Cleared
0
1,707,471
Distance Traveled
1,823,555
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,940
547
176
9
0
335,229
2
W
Chang'e
10,185
509
81
4
0
309,294
5
L
Gilgamesh
9,544
477
46
2
0
346,042
2
W
Cerberus
10,180
509
97
5
0
374,130
3
W
Chernobog
12,539
627
154
8
0
377,793
8
L
Ao Kuang
10,337
517
101
5
0
362,275
0
L
Zhong Kui
10,086
504
120
6
0
308,076
4
W
Ra
11,614
581
145
7
0
356,597
0
W
Thanatos
11,375
569
151
8
0
405,741
5
L
Odin
9,291
465
112
6
0
355,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role