Player Matchup

Amaterasu
Amaterasu
Ezralito7
Amaterasu
Level 138
God Stats
0W - 2L
1,449 SR
Queue Stats
29W - 29L
1,509 Elo+
Party 2
Nemesis
Nemesis
Imagineer3421
Nemesis
Level 125
God Stats
2W - 1L
1,844 SR
Queue Stats
46W - 43L
1,517 Elo+
Party 2
Neith
Neith
Yasiluvsyou
Neith
Level 158
God Stats
10W - 6L
1,595 SR
Queue Stats
47W - 45L
1,530 Elo+
Party 2
Sylvanus
Sylvanus
angelataurean13
Sylvanus
Level 119
God Stats
3W - 2L
1,761 SR
Queue Stats
566W - 578L
1,440 Elo+
Party 3
Merlin
Merlin
kwee13
Merlin
Level 119
God Stats
2W - 6L
1,137 SR
Queue Stats
439W - 440L
1,493 Elo+
Party 3
Team Averages
Level 132
1,557 SR
1,498 Elo+

VS

Team Averages
Level 96
1,440 SR
1,480 Elo+
Chernobog
Chernobog
BluJayx
Chernobog
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 318L
1,427 Elo+
Solo
Tyr
Tyr
Leviathan Ares
Tyr
Level 95
God Stats
21W - 20L
1,466 SR
Queue Stats
476W - 458L
1,520 Elo+
Party 1
Jormungandr
Jormungandr
Monties
Jormungandr
Level 67
God Stats
2W - 1L
1,254 SR
Queue Stats
298W - 258L
1,506 Elo+
Party 1
Vulcan
Vulcan
Tillingfish
Vulcan
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
154W - 155L
1,433 Elo+
Solo
Da Ji
Da Ji
WastedBeerMoney9
Da Ji
Level 105
God Stats
20W - 30L
1,479 SR
Queue Stats
481W - 523L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ezralito7
Amaterasu
10
0 / 3 / 0
5,194
519
1,215
5,792
2,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
9
0 / 3 / 1
5,014
501
1,056
6,566
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 2 / 0
4,959
496
3,371
4,813
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
7
0 / 2 / 0
4,626
463
2,336
8,957
4,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Merlin
kwee13
Merlin
10
0 / 3 / 0
5,278
528
1,942
4,032
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BluJayx
Chernobog
8
2 / 1 / 3
5,369
537
4,997
5,013
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 0 / 0
7,444
744
2,081
3,541
1,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Monties
Jormungandr
10
3 / 0 / 3
5,831
583
6,432
5,893
2,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
12
3 / 0 / 0
6,832
683
3,459
3,633
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 0 / 3
5,921
592
1,553
5,278
1,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
13
13
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BluJayx
Chernobog
2
1
3
3.5
L
Amaterasu
Ezralito7
Amaterasu
0
3
0
0
L
Nemesis
0
3
1
0.17
W
3
0
0
3
W
Jormungandr
Monties
Jormungandr
3
0
3
4.5
W
Vulcan
3
0
0
3
W
2
0
3
3.5
L
1
2
0
0.5
L
Sylvanus
0
2
0
0
L
Merlin
kwee13
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,920
Damage
18,522
30,160
Taken
23,358
11,611
Mitigated
8,845
7,672
Healing
5,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BluJayx
Chernobog
4,997
3,107
0
806
5,013
1,446
957
1,199
3,814
0
17,362
L
Amaterasu
Ezralito7
Amaterasu
1,215
671
0
1,166
5,792
2,230
0
0
5,792
0
22,507
L
Nemesis
1,056
283
0
785
6,566
2,368
0
1,384
5,092
0
27,388
W
2,081
829
0
696
3,541
1,821
150
0
3,541
0
36,679
W
Jormungandr
Monties
Jormungandr
6,432
1,396
235
2,366
5,893
2,953
309
939
4,954
25,373
0
W
Vulcan
3,459
475
0
721
3,633
1,098
427
1,393
2,090
37,862
0
W
1,553
490
0
750
5,278
1,527
0
533
4,681
0
28,498
L
3,371
1,466
0
637
4,813
1,355
0
1,637
3,176
0
21,967
L
Sylvanus
2,336
985
1,016
3,568
8,957
4,437
0
4,555
4,380
12,620
0
L
Merlin
kwee13
Merlin
1,942
57
0
500
4,032
1,221
0
2,067
1,829
28,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,071
Gold Earned
31,397
247
Minions Killed
300
0
Camps Cleared
0
958,387
Distance Traveled
1,019,802
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,369
537
30
3
0
186,848
0
L
Amaterasu
5,194
519
64
6
0
188,768
3
L
Nemesis
5,014
501
46
5
0
230,359
3
W
Tyr
7,444
744
94
9
0
192,557
3
W
Jormungandr
5,831
583
38
4
0
207,869
2
W
Vulcan
6,832
683
74
7
0
207,629
5
W
Da Ji
5,921
592
64
6
0
224,899
4
L
Neith
4,959
496
40
4
0
170,265
1
L
Sylvanus
4,626
463
24
2
0
187,569
2
L
Merlin
5,278
528
73
7
0
181,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role