Player Matchup

Ganesha
Ganesha
Giiil
Ganesha
Level 113
God Stats
11W - 13L
1,597 SR
Queue Stats
779W - 792L
1,551 Elo+
Party 1
Raijin
Raijin
Mivecoso
Raijin
Level 105
God Stats
2W - 2L
1,568 SR
Queue Stats
416W - 434L
1,562 Elo+
Party 1
Sun Wukong
Sun Wukong
NanDont
Sun Wukong
Level 86
God Stats
14W - 12L
1,543 SR
Queue Stats
400W - 447L
1,473 Elo+
Party 1
Thanatos
Thanatos
kavaluccii
Thanatos
Level 107
God Stats
18W - 16L
1,618 SR
Queue Stats
211W - 218L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
vSumZhj
Danzaburou
Level 15
God Stats
11W - 17L
1,396 SR
Queue Stats
18W - 25L
1,359 Elo+
Party 1
Team Averages
Level 85
1,544 SR
1,497 Elo+

VS

Team Averages
Level 50
1,445 SR
1,422 Elo+
Cthulhu
Cthulhu
BkNxxIrish
Cthulhu
Level 29
God Stats
0W - 7L
1,103 SR
Queue Stats
3W - 9L
1,323 Elo+
Party 3
Anhur
Anhur
MasterShinfu
Anhur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,301 Elo+
Party 3
Chronos
Chronos
ZackDaKidd
Chronos
Level 46
God Stats
218W - 155L
1,637 SR
Queue Stats
700W - 702L
1,555 Elo+
Party 2
Da Ji
Da Ji
cuatroarmas
Da Ji
Level 89
God Stats
15W - 21L
1,246 SR
Queue Stats
426W - 515L
1,372 Elo+
Solo
Serqet
Serqet
fadedghost01
Serqet
Level 39
God Stats
10W - 7L
1,738 SR
Queue Stats
224W - 198L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Giiil
Ganesha
15
1 / 4 / 19
10,059
529
8,984
15,229
10,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Mivecoso
Raijin
19
10 / 2 / 6
11,281
594
13,267
8,583
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
NanDont
Sun Wukong
19
7 / 4 / 1
11,412
601
11,772
17,285
13,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
kavaluccii
Thanatos
17
11 / 3 / 4
10,709
564
10,599
12,189
4,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
vSumZhj
Danzaburou
17
8 / 3 / 4
10,901
574
10,070
9,748
2,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BkNxxIrish
Cthulhu
13
1 / 7 / 3
7,804
411
4,656
11,713
5,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 8 / 3
8,911
469
6,958
13,002
3,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
ZackDaKidd
Chronos
15
3 / 8 / 2
9,223
485
6,008
16,634
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
4 / 8 / 1
9,312
490
8,600
16,201
6,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
15
4 / 7 / 3
10,220
538
8,488
16,156
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
37
Kills
16
16
Deaths
38
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BkNxxIrish
Cthulhu
1
7
3
0.36
W
Ganesha
Giiil
Ganesha
1
4
19
2.63
L
4
8
3
0.69
W
Raijin
Mivecoso
Raijin
10
2
6
6.5
W
Sun Wukong
NanDont
Sun Wukong
7
4
1
1.88
L
Chronos
ZackDaKidd
Chronos
3
8
2
0.5
L
4
8
1
0.56
L
Serqet
4
7
3
0.79
W
Thanatos
kavaluccii
Thanatos
11
3
4
4.33
W
Danzaburou
vSumZhj
Danzaburou
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,692
Damage
34,710
63,034
Taken
73,706
35,904
Mitigated
23,896
23,127
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BkNxxIrish
Cthulhu
4,656
258
486
867
11,713
5,319
208
1,935
9,668
40,757
0
W
Ganesha
Giiil
Ganesha
8,984
698
0
1,000
15,229
10,722
160
3,588
11,641
24,589
0
L
6,958
3,037
0
2,008
13,002
3,282
366
3,722
9,203
0
28,184
W
Raijin
Mivecoso
Raijin
13,267
1,646
0
2,769
8,583
4,013
166
2,222
6,361
85,093
0
W
Sun Wukong
NanDont
Sun Wukong
11,772
3,861
0
7,636
17,285
13,726
17
0
16,693
193
79,975
L
Chronos
ZackDaKidd
Chronos
6,008
3,761
0
3,342
16,634
3,683
0
8,815
7,286
55,516
0
L
8,600
2,232
0
2,600
16,201
6,615
0
1,550
14,478
0
47,702
L
Serqet
8,488
1,651
0
3,838
16,156
4,997
0
5,529
10,627
0
48,713
W
Thanatos
kavaluccii
Thanatos
10,599
4,621
0
9,724
12,189
4,609
1,010
2,075
9,479
0
65,963
W
Danzaburou
vSumZhj
Danzaburou
10,070
4,789
0
1,998
9,748
2,834
1,362
2,779
6,663
0
62,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,362
Gold Earned
45,470
567
Minions Killed
427
0
Camps Cleared
0
1,736,619
Distance Traveled
1,580,273
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,804
411
74
4
0
363,329
0
W
Ganesha
10,059
529
10
1
0
328,328
4
L
Anhur
8,911
469
57
3
0
272,273
2
W
Raijin
11,281
594
164
9
0
358,201
3
W
Sun Wukong
11,412
601
164
9
0
330,428
5
L
Chronos
9,223
485
111
6
0
314,833
0
L
Da Ji
9,312
490
85
4
0
279,654
2
L
Serqet
10,220
538
100
5
0
350,184
2
W
Thanatos
10,709
564
101
5
0
398,750
2
W
Danzaburou
10,901
574
128
7
0
320,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role