Player Matchup

Ymir
Ymir
CMANNN
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Nox
Nox
FISHYSLAP
Nox
Level 43
God Stats
24W - 20L
1,674 SR
Queue Stats
71W - 71L
1,500 Elo+
Party 3
Ares
Ares
FishFry43
Ares
Level 46
God Stats
4W - 1L
1,824 SR
Queue Stats
11W - 20L
1,434 Elo+
Solo
Danzaburou
Danzaburou
Teeeesh
Danzaburou
Level 64
God Stats
38W - 16L
1,651 SR
Queue Stats
89W - 53L
1,547 Elo+
Party 3
Discordia
Discordia
xxxelA
Discordia
Level 55
God Stats
14W - 7L
1,594 SR
Queue Stats
131W - 125L
1,531 Elo+
Party 3
Team Averages
Level 42
1,649 SR
1,502 Elo+

VS

Team Averages
Level 55
1,462 SR
1,440 Elo+
Hel
Hel
CreepyLibrarian
Hel
Level 13
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
PaulHork
Arachne
Level 51
God Stats
46W - 42L
1,536 SR
Queue Stats
394W - 385L
1,486 Elo+
Solo
Cernunnos
Cernunnos
Pough
Cernunnos
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Saataniiaa
Kumbhakarna
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 275L
1,442 Elo+
Party 1
Ao Kuang
Ao Kuang
derpasaurus209
Ao Kuang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CMANNN
Ymir
14
4 / 0 / 17
10,229
568
7,341
12,280
11,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
9 / 2 / 6
10,684
594
13,788
6,721
2,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
0 / 3 / 5
8,031
446
1,221
11,701
9,315
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Teeeesh
Danzaburou
16
10 / 2 / 8
11,351
631
25,074
12,401
6,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
xxxelA
Discordia
15
5 / 1 / 8
10,098
561
10,290
6,766
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,899
383
1,160
13,899
6,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
PaulHork
Arachne
15
3 / 4 / 1
8,687
483
5,064
15,362
6,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Pough
Cernunnos
11
0 / 7 / 0
6,378
354
4,335
12,863
4,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Saataniiaa
Kumbhakarna
11
0 / 6 / 2
8,141
452
1,727
16,070
7,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
13
4 / 5 / 2
8,271
460
7,983
15,749
5,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
12
28
Kills
7
8
Deaths
28
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
CMANNN
Ymir
4
0
17
12.5
L
0
6
0
0
W
9
2
6
6
W
Ares
0
3
5
0.83
L
Arachne
PaulHork
Arachne
3
4
1
0.88
L
Cernunnos
Pough
Cernunnos
0
7
0
0
L
Kumbhakarna
Saataniiaa
Kumbhakarna
0
6
2
0.17
W
Danzaburou
Teeeesh
Danzaburou
10
2
8
7
L
Ao Kuang
4
5
2
1
W
Discordia
xxxelA
Discordia
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,714
Damage
20,269
49,869
Taken
73,943
32,350
Mitigated
30,102
8,403
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
CMANNN
Ymir
7,341
1,646
0
1,171
12,280
11,078
683
2,263
9,904
25,481
0
L
1,160
297
3,146
2,820
13,899
6,195
0
5,177
8,606
4,819
0
W
13,788
2,018
0
0
6,721
2,938
1,945
2,898
3,701
54,084
0
W
Ares
1,221
226
108
1,871
11,701
9,315
232
263
11,410
30,572
0
L
Arachne
PaulHork
Arachne
5,064
3,036
0
4,361
15,362
6,846
0
5,539
9,655
0
57,741
L
Cernunnos
Pough
Cernunnos
4,335
1,359
0
301
12,863
4,268
21
3,971
8,836
0
30,602
L
Kumbhakarna
Saataniiaa
Kumbhakarna
1,727
234
195
1,345
16,070
7,613
0
10,979
4,999
22,782
0
W
Danzaburou
Teeeesh
Danzaburou
25,074
13,505
0
3,504
12,401
6,462
8,963
3,266
8,971
0
87,107
L
Ao Kuang
7,983
2,069
0
3,143
15,749
5,180
0
6,228
9,207
24,838
0
W
Discordia
xxxelA
Discordia
10,290
807
352
1,397
6,766
2,557
1,433
1,599
5,013
55,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,393
Gold Earned
38,376
439
Minions Killed
271
0
Camps Cleared
0
1,617,925
Distance Traveled
1,378,382
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,229
568
40
2
0
348,410
5
L
Hel
6,899
383
8
0
0
271,515
0
W
Nox
10,684
594
101
6
0
338,442
3
W
Ares
8,031
446
59
3
0
285,374
4
L
Arachne
8,687
483
115
6
0
336,436
0
L
Cernunnos
6,378
354
58
3
0
262,166
2
L
Kumbhakarna
8,141
452
48
3
0
246,975
0
W
Danzaburou
11,351
631
133
7
0
304,674
0
L
Ao Kuang
8,271
460
42
2
0
261,290
0
W
Discordia
10,098
561
106
6
0
341,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role