Player Matchup

Bastet
Bastet
 
Bastet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FacedHales
Morgan Le Fay
Level 151
God Stats
5W - 8L
1,406 SR
Queue Stats
486W - 450L
1,580 Elo+
Solo
Mulan
Mulan
JacobWolverine1
Mulan
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 74L
1,565 Elo+
Solo
Hachiman
Hachiman
Oypadea
Hachiman
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 119L
1,538 Elo+
Solo
Yemoja
Yemoja
gayANXIETY
Yemoja
Level 123
God Stats
1W - 3L
1,410 SR
Queue Stats
8W - 10L
1,466 Elo+
Solo
Team Averages
Level 128
1,463 SR
1,530 Elo+

VS

Team Averages
Level 143
1,467 SR
1,600 Elo+
Heimdallr
Heimdallr
APML Chris
Heimdallr
Level 158
God Stats
3W - 4L
1,423 SR
Queue Stats
238W - 208L
1,618 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KingOfKings359
Morgan Le Fay
Level 136
God Stats
7W - 3L
1,561 SR
Queue Stats
85W - 89L
1,529 Elo+
Party 2
Agni
Agni
MataRatasPRO920
Agni
Level 151
God Stats
12W - 12L
1,329 SR
Queue Stats
364W - 339L
1,550 Elo+
Party 1
Hun Batz
Hun Batz
outtcastt
Hun Batz
Level 153
God Stats
13W - 9L
1,621 SR
Queue Stats
128W - 120L
1,603 Elo+
Solo
Gilgamesh
Gilgamesh
xXSabotageXx187
Gilgamesh
Level 118
God Stats
7W - 7L
1,402 SR
Queue Stats
71W - 57L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
4 / 1 / 0
7,943
467
4,262
7,572
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
FacedHales
Morgan Le Fay
14
3 / 4 / 1
8,473
498
5,845
9,583
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 2 / 1
8,263
486
5,990
10,545
8,066
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
Oypadea
Hachiman
12
0 / 4 / 1
6,473
381
5,992
12,462
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
gayANXIETY
Yemoja
12
0 / 3 / 3
7,581
446
4,408
8,868
5,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
APML Chris
Heimdallr
13
1 / 3 / 9
7,870
463
11,307
14,255
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
KingOfKings359
Morgan Le Fay
15
3 / 1 / 3
9,142
538
3,648
6,769
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 4
7,938
467
6,284
6,786
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
outtcastt
Hun Batz
18
5 / 1 / 2
10,375
610
6,584
8,344
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
xXSabotageXx187
Gilgamesh
16
2 / 1 / 0
9,206
542
6,086
8,537
8,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
14
14
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
1
0
4
W
Heimdallr
APML Chris
Heimdallr
1
3
9
1.83
L
Morgan Le Fay
FacedHales
Morgan Le Fay
3
4
1
0.88
L
0
2
1
0.25
W
Morgan Le Fay
KingOfKings359
Morgan Le Fay
3
1
3
4.5
W
3
1
4
5
L
Hachiman
Oypadea
Hachiman
0
4
1
0.13
L
Yemoja
gayANXIETY
Yemoja
0
3
3
0.5
W
Hun Batz
outtcastt
Hun Batz
5
1
2
6
W
Gilgamesh
xXSabotageXx187
Gilgamesh
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,497
Damage
33,909
49,030
Taken
44,691
23,110
Mitigated
21,311
12,035
Healing
15,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,262
1,442
0
690
7,572
2,423
0
464
7,032
0
47,006
W
Heimdallr
APML Chris
Heimdallr
11,307
5,422
0
5,469
14,255
4,947
770
5,928
8,327
0
46,354
L
Morgan Le Fay
FacedHales
Morgan Le Fay
5,845
257
0
2,153
9,583
3,880
0
2,039
7,292
59,037
0
L
5,990
966
0
2,492
10,545
8,066
106
0
10,125
392
50,956
W
Morgan Le Fay
KingOfKings359
Morgan Le Fay
3,648
0
0
2,253
6,769
2,477
770
1,525
5,244
53,610
0
W
6,284
0
0
1,598
6,786
2,033
0
2,174
4,612
35,315
0
L
Hachiman
Oypadea
Hachiman
5,992
1,622
0
3,479
12,462
3,237
238
2,993
8,953
0
33,181
L
Yemoja
gayANXIETY
Yemoja
4,408
1,019
2,245
976
8,868
5,504
33
3,062
5,246
17,469
0
W
Hun Batz
outtcastt
Hun Batz
6,584
2,498
0
4,734
8,344
3,373
210
810
7,534
0
81,398
W
Gilgamesh
xXSabotageXx187
Gilgamesh
6,086
2,127
0
1,299
8,537
8,481
652
208
8,329
0
53,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,733
Gold Earned
44,531
415
Minions Killed
530
0
Camps Cleared
0
1,481,335
Distance Traveled
1,600,141
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,943
467
91
5
0
302,341
1
W
Heimdallr
7,870
463
66
4
0
259,583
3
L
Morgan Le Fay
8,473
498
115
7
0
298,500
4
L
Mulan
8,263
486
119
7
0
281,691
3
W
Morgan Le Fay
9,142
538
127
7
0
335,759
6
W
Agni
7,938
467
58
3
0
333,603
0
L
Hachiman
6,473
381
61
4
0
316,281
6
L
Yemoja
7,581
446
29
2
0
282,522
4
W
Hun Batz
10,375
610
163
10
0
363,444
3
W
Gilgamesh
9,206
542
116
7
0
307,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role