Player Matchup

Bakasura
Bakasura
DOW_TRENIMAX
Bakasura
Level 24
God Stats
8W - 2L
1,492 SR
Queue Stats
67W - 59L
1,306 Elo+
Solo
Skadi
Skadi
NachocheezXX
Skadi
Level 23
God Stats
17W - 17L
1,363 SR
Queue Stats
17W - 17L
1,309 Elo+
Party 1
Hera
Hera
Vengeful_Rage_
Hera
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,163 Elo+
Party 2
Tsukuyomi
Tsukuyomi
nacho_eater29
Tsukuyomi
Level 14
God Stats
9W - 10L
1,531 SR
Queue Stats
19W - 17L
1,309 Elo+
Party 1
Cthulhu
Cthulhu
shwaa1
Cthulhu
Level 29
God Stats
7W - 9L
1,063 SR
Queue Stats
33W - 39L
1,122 Elo+
Party 2
Team Averages
Level 21
1,390 SR
1,242 Elo+

VS

Team Averages
Level 18
1,429 SR
1,315 Elo+
Mulan
Mulan
J6JKL4
Mulan
Level 24
God Stats
13W - 17L
1,258 SR
Queue Stats
100W - 104L
1,172 Elo+
Solo
Ra
Ra
LincTex
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,706 Elo+
Solo
Serqet
Serqet
RJ DEADLY34
Serqet
Level 26
God Stats
3W - 8L
1,306 SR
Queue Stats
294W - 349L
1,257 Elo+
Solo
Merlin
Merlin
Ygtharot
Merlin
Level 18
God Stats
2W - 3L
1,448 SR
Queue Stats
8W - 14L
1,219 Elo+
Solo
Ymir
Ymir
alex-krest
Ymir
Level 14
God Stats
4W - 4L
1,634 SR
Queue Stats
13W - 27L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DOW_TRENIMAX
Bakasura
18
14 / 0 / 4
11,681
649
12,605
10,034
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
5 / 5 / 4
9,074
504
8,499
9,866
3,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 4 / 3
8,885
494
8,754
8,967
3,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
nacho_eater29
Tsukuyomi
14
2 / 4 / 10
8,636
480
4,976
6,788
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
shwaa1
Cthulhu
13
3 / 1 / 7
8,487
472
8,788
9,016
4,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
J6JKL4
Mulan
15
9 / 5 / 2
9,040
502
9,488
14,034
10,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 11 / 3
7,615
423
5,475
11,557
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Serqet
13
2 / 6 / 3
8,286
460
5,822
12,767
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Ygtharot
Merlin
13
1 / 5 / 4
8,203
456
4,769
8,033
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 2
6,589
366
3,064
13,275
5,600
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
29
Kills
14
14
Deaths
31
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DOW_TRENIMAX
Bakasura
14
0
4
16
L
Mulan
J6JKL4
Mulan
9
5
2
2
L
2
11
3
0.32
W
5
5
4
1.4
L
Serqet
2
6
3
0.58
W
5
4
3
1.63
L
Merlin
Ygtharot
Merlin
1
5
4
0.6
L
0
4
2
0.25
W
Tsukuyomi
nacho_eater29
Tsukuyomi
2
4
10
1.75
W
Cthulhu
shwaa1
Cthulhu
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,622
Damage
28,618
44,671
Taken
59,666
17,894
Mitigated
27,525
7,356
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DOW_TRENIMAX
Bakasura
12,605
9,889
0
3,267
10,034
3,948
902
1,532
8,276
0
62,019
L
Mulan
J6JKL4
Mulan
9,488
1,550
0
4,199
14,034
10,161
407
1,422
12,008
0
47,382
L
5,475
882
224
1,228
11,557
4,223
476
4,238
6,850
40,113
0
W
8,499
4,738
0
1,505
9,866
3,364
4,403
2,164
7,342
0
59,360
L
Serqet
5,822
2,026
0
2,884
12,767
4,251
0
2,986
9,616
0
40,741
W
8,754
3,416
270
1,275
8,967
3,095
1,814
2,702
5,518
46,034
0
L
Merlin
Ygtharot
Merlin
4,769
266
0
949
8,033
3,290
161
1,942
5,923
32,502
0
L
3,064
260
0
0
13,275
5,600
104
6,954
6,321
10,750
0
W
Tsukuyomi
nacho_eater29
Tsukuyomi
4,976
1,995
0
348
6,788
2,704
1,011
2,068
4,542
0
23,130
W
Cthulhu
shwaa1
Cthulhu
8,788
298
170
521
9,016
4,783
474
3,779
5,034
31,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,763
Gold Earned
39,733
380
Minions Killed
317
0
Camps Cleared
0
1,651,765
Distance Traveled
1,524,327
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,681
649
129
7
0
376,583
6
L
Mulan
9,040
502
62
3
0
349,931
5
L
Ra
7,615
423
95
5
0
303,159
0
W
Skadi
9,074
504
112
6
0
300,625
3
L
Serqet
8,286
460
72
4
0
306,764
1
W
Hera
8,885
494
74
4
0
304,667
3
L
Merlin
8,203
456
73
4
0
272,793
7
L
Ymir
6,589
366
15
1
0
291,680
0
W
Tsukuyomi
8,636
480
35
2
0
310,933
3
W
Cthulhu
8,487
472
30
2
0
358,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role