Player Matchup

Geb
Geb
Silver V
HazzeSky
Geb
Silver V
Level 83
God Stats
2W - 3L
1,406 SR
Queue Stats
13W - 20L
1,176 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
muckdog
Danzaburou
Silver IV
Level 42
God Stats
5W - 6L
1,532 SR
Queue Stats
19W - 25L
1,230 MMR
Party 1
Scylla
Scylla
Silver I
xmumXslayax
Scylla
Silver I
Level 41
God Stats
4W - 1L
1,637 SR
Queue Stats
19W - 23L
1,152 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 55
1,525 SR
1,186 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,452 SR
1,197 MMR
Cthulhu
Cthulhu
Silver II
DaveO87
Cthulhu
Silver II
Level 160
God Stats
29W - 36L
1,527 SR
Queue Stats
432W - 596L
1,341 MMR
Solo
Hachiman
Hachiman
Silver IV
DemonTimeDuck
Hachiman
Silver IV
Level 63
God Stats
0W - 1L
1,269 SR
Queue Stats
11W - 24L
969 MMR
Party 2
Tiamat
Tiamat
Gold V
TheAdventOfEvil
Tiamat
Gold V
Level 126
God Stats
2W - 4L
1,559 SR
Queue Stats
38W - 53L
1,282 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 15
14,215
711
11,139
26,524
33,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
muckdog
Danzaburou
19
15 / 5 / 5
16,326
816
26,047
17,749
7,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
17
5 / 4 / 10
13,358
668
17,334
9,498
3,736
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneAphroditeChaacGilgameshNeith

VS

Bans
VulcanIzanamiZeusAnhurNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaveO87
Cthulhu
17
2 / 5 / 6
14,004
700
9,086
23,718
25,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
DemonTimeDuck
Hachiman
16
5 / 10 / 2
13,120
656
12,094
19,076
7,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 6 / 2
12,947
647
16,631
20,145
14,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
21
Kills
11
11
Deaths
21
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DaveO87
Cthulhu
2
5
6
1
L
Hachiman
DemonTimeDuck
Hachiman
5
10
2
0.6
W
1
2
15
4.25
L
4
6
2
0.83
W
Danzaburou
muckdog
Danzaburou
15
5
5
3.5
W
Scylla
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,520
Damage
37,811
53,771
Taken
62,939
44,254
Mitigated
47,842
8,797
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DaveO87
Cthulhu
9,086
45
1,478
1,506
23,718
25,969
114
10,278
13,440
33,485
0
L
Hachiman
DemonTimeDuck
Hachiman
12,094
6,652
0
3,145
19,076
7,762
498
9,984
9,092
0
37,904
W
11,139
2,499
0
4,342
26,524
33,331
35
9,803
16,721
41,560
0
L
16,631
1,014
286
5,802
20,145
14,111
420
8,211
11,934
54,784
0
W
Danzaburou
muckdog
Danzaburou
26,047
16,510
870
2,667
17,749
7,187
2,506
10,649
7,100
0
65,292
W
Scylla
17,334
929
0
918
9,498
3,736
652
5,265
4,233
63,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,899
Gold Earned
40,071
210
Minions Killed
167
0
Camps Cleared
0
1,053,780
Distance Traveled
980,077
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,004
700
32
2
0
325,094
6
L
Hachiman
13,120
656
55
3
0
312,946
0
W
Geb
14,215
711
28
1
0
375,249
0
L
Tiamat
12,947
647
80
4
0
342,037
0
W
Danzaburou
16,326
816
77
4
0
342,780
2
W
Scylla
13,358
668
105
5
0
335,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role