Player Matchup

Ymir
Ymir
GetAJobb
Ymir
Level 69
God Stats
7W - 13L
1,327 SR
Queue Stats
230W - 283L
1,408 Elo+
Party 3
Ullr
Ullr
StayInSchoool
Ullr
Level 46
God Stats
3W - 4L
1,477 SR
Queue Stats
28W - 40L
1,353 Elo+
Party 3
Tyr
Tyr
TurtleBallz298
Tyr
Level 121
God Stats
3W - 3L
1,733 SR
Queue Stats
277W - 222L
1,608 Elo+
Party 1
Eset
Eset
YeeYeeDuck
Eset
Level 55
God Stats
12W - 16L
1,739 SR
Queue Stats
262W - 229L
1,620 Elo+
Party 1
Kali
Kali
cheesemanxiii
Kali
Level 45
God Stats
26W - 14L
1,586 SR
Queue Stats
109W - 89L
1,519 Elo+
Party 1
Team Averages
Level 67
1,572 SR
1,502 Elo+

VS

Team Averages
Level 50
1,471 SR
1,492 Elo+
Bastet
Bastet
GodLikeCoolio
Bastet
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,631 Elo+
Party 2
Bacchus
Bacchus
Trueblue3602273
Bacchus
Level 41
God Stats
9W - 11L
1,262 SR
Queue Stats
173W - 183L
1,414 Elo+
Party 4
Loki
Loki
Twitchy4Dayz
Loki
Level 40
God Stats
2W - 2L
1,563 SR
Queue Stats
92W - 123L
1,409 Elo+
Solo
Thoth
Thoth
Zambiekilla9472
Thoth
Level 64
God Stats
33W - 36L
1,404 SR
Queue Stats
199W - 195L
1,462 Elo+
Party 4
Hou Yi
Hou Yi
justgaymingttv
Hou Yi
Level 29
God Stats
10W - 10L
1,627 SR
Queue Stats
35W - 28L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 0 / 3
7,161
551
2,840
5,748
2,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 4 / 4
6,793
523
5,476
7,643
2,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
9 / 0 / 4
8,673
667
8,328
8,326
3,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
4 / 3 / 2
7,021
540
6,377
5,928
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 3 / 7
7,856
604
8,720
11,208
5,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
5,459
420
3,989
9,745
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 5 / 4
5,977
460
4,203
9,661
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 8 / 0
5,262
405
3,227
8,978
3,155
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 4 / 0
6,638
511
3,869
6,778
1,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 5 / 5
6,436
495
7,750
10,195
2,448
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
26
Kills
10
10
Deaths
26
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
0
3
4.5
L
0
4
4
0.5
W
4
4
4
1.5
L
2
5
4
0.8
W
9
0
4
11
L
0
8
0
0
W
4
3
2
1.67
L
4
4
0
1
W
6
3
7
3.17
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,741
Damage
23,038
38,853
Taken
45,357
15,355
Mitigated
15,400
10,991
Healing
9,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,840
934
0
1,027
5,748
2,388
791
1,072
4,676
34,368
0
L
3,989
1,387
0
3,180
9,745
2,568
0
911
8,812
0
23,268
W
5,476
2,580
0
1,226
7,643
2,226
811
1,049
6,594
0
28,270
L
4,203
997
0
2,273
9,661
5,736
0
2,380
7,226
15,509
0
W
8,328
1,200
0
4,599
8,326
3,651
538
1,553
6,773
0
40,813
L
3,227
780
0
475
8,978
3,155
530
318
8,599
0
23,512
W
6,377
558
0
1,450
5,928
1,786
195
1,925
4,003
29,635
0
L
3,869
134
0
1,550
6,778
1,493
0
2,957
3,455
31,836
0
W
8,720
5,738
0
2,689
11,208
5,304
0
2,473
8,735
0
31,703
L
7,750
4,149
0
2,231
10,195
2,448
0
2,135
8,048
0
25,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,504
Gold Earned
29,772
326
Minions Killed
216
0
Camps Cleared
0
1,200,096
Distance Traveled
1,140,970
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,161
551
69
5
0
245,043
1
L
Bastet
5,459
420
50
4
0
232,347
0
W
Ullr
6,793
523
55
4
0
233,337
1
L
Bacchus
5,977
460
21
2
0
254,146
4
W
Tyr
8,673
667
87
7
0
241,514
0
L
Loki
5,262
405
38
3
0
204,780
2
W
Eset
7,021
540
59
5
0
222,936
0
L
Thoth
6,638
511
62
5
0
239,688
8
W
Kali
7,856
604
56
4
0
257,266
1
L
Hou Yi
6,436
495
45
3
0
210,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role