Player Matchup

Poseidon
Poseidon
DosWesticles
Poseidon
Level 29
God Stats
31W - 33L
1,651 SR
Queue Stats
281W - 269L
1,498 Elo+
Solo
Tiamat
Tiamat
Orpie
Tiamat
Level 18
God Stats
2W - 1L
1,494 SR
Queue Stats
31W - 17L
1,664 Elo+
Party 1
Fenrir
Fenrir
Sk8tes
Fenrir
Level 26
God Stats
11W - 14L
1,408 SR
Queue Stats
40W - 44L
1,490 Elo+
Solo
Thor
Thor
TCB_Cleonn
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,253 Elo+
Solo
Xbalanque
Xbalanque
TWR Orpie
Xbalanque
Level 29
God Stats
6W - 4L
1,624 SR
Queue Stats
28W - 15L
1,647 Elo+
Party 1
Team Averages
Level 25
1,535 SR
1,511 Elo+

VS

Team Averages
Level 23
1,402 SR
1,492 Elo+
Athena
Athena
AlagonM
Athena
Level 24
God Stats
4W - 8L
1,142 SR
Queue Stats
67W - 71L
1,439 Elo+
Solo
Thanatos
Thanatos
HouseTargaryen77
Thanatos
Level 29
God Stats
9W - 5L
1,641 SR
Queue Stats
14W - 10L
1,531 Elo+
Solo
Neith
Neith
SEAUXC0LD
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 30L
1,472 Elo+
Solo
Janus
Janus
SVThunderhammer
Janus
Level 27
God Stats
4W - 9L
1,500 SR
Queue Stats
244W - 247L
1,516 Elo+
Solo
Fafnir
Fafnir
ShoToe
Fafnir
Level 19
God Stats
3W - 5L
1,227 SR
Queue Stats
79W - 70L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DosWesticles
Poseidon
17
8 / 4 / 2
10,454
523
8,697
12,304
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Orpie
Tiamat
14
3 / 2 / 5
8,398
420
12,812
13,168
15,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Sk8tes
Fenrir
15
2 / 4 / 3
9,440
472
7,217
15,996
8,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

13
0 / 7 / 2
8,061
403
3,351
14,123
4,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
TWR Orpie
Xbalanque
14
1 / 6 / 4
8,468
423
9,081
12,191
3,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AlagonM
Athena
15
2 / 4 / 11
10,663
533
6,388
24,557
23,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
6 / 2 / 7
11,515
576
8,322
12,186
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
SEAUXC0LD
Neith
16
5 / 1 / 7
10,203
510
12,290
14,368
7,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 6 / 7
10,395
520
10,040
10,742
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
ShoToe
Fafnir
18
8 / 1 / 4
12,329
616
13,222
11,118
14,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
14
Kills
23
23
Deaths
14
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Athena
AlagonM
Athena
2
4
11
1.88
L
Poseidon
DosWesticles
Poseidon
8
4
2
2.25
W
6
2
7
4.75
L
Tiamat
Orpie
Tiamat
3
2
5
2.75
W
Neith
SEAUXC0LD
Neith
5
1
7
8.5
W
2
6
7
0.92
W
Fafnir
ShoToe
Fafnir
8
1
4
10
L
Fenrir
Sk8tes
Fenrir
2
4
3
0.88
L
0
7
2
0.14
L
Xbalanque
TWR Orpie
Xbalanque
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,158
Damage
50,262
67,782
Taken
72,971
36,369
Mitigated
53,805
14,004
Healing
34,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AlagonM
Athena
6,388
1,603
0
5,884
24,557
23,176
132
5,111
19,446
33,745
0
L
Poseidon
DosWesticles
Poseidon
8,697
799
0
1,080
12,304
4,136
0
5,551
6,359
69,321
0
W
8,322
2,103
0
14,641
12,186
5,087
326
3,719
8,467
0
67,040
L
Tiamat
Orpie
Tiamat
12,812
1,270
871
3,714
13,168
15,314
286
4,126
8,858
46,340
0
W
Neith
SEAUXC0LD
Neith
12,290
6,086
1,656
7,235
14,368
7,257
1,618
4,909
9,459
0
76,349
W
10,040
617
0
750
10,742
3,906
572
6,221
4,521
57,718
0
W
Fafnir
ShoToe
Fafnir
13,222
2,556
206
4,281
11,118
14,379
1,602
1,549
9,569
51,825
0
L
Fenrir
Sk8tes
Fenrir
7,217
2,023
0
5,940
15,996
8,030
671
5,526
10,257
0
62,012
L
3,351
560
0
473
14,123
4,903
196
8,536
5,021
0
26,734
L
Xbalanque
TWR Orpie
Xbalanque
9,081
3,311
0
1,926
12,191
3,986
766
4,381
7,637
0
55,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,821
Gold Earned
55,105
485
Minions Killed
511
0
Camps Cleared
0
1,677,495
Distance Traveled
1,787,382
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,663
533
48
2
0
378,956
0
L
Poseidon
10,454
523
138
7
0
352,018
7
W
Thanatos
11,515
576
123
6
0
392,551
6
L
Tiamat
8,398
420
57
3
0
328,531
3
W
Neith
10,203
510
129
6
0
344,173
3
W
Janus
10,395
520
113
6
0
343,912
1
W
Fafnir
12,329
616
98
5
0
327,790
4
L
Fenrir
9,440
472
116
6
0
349,167
0
L
Thor
8,061
403
58
3
0
346,325
1
L
Xbalanque
8,468
423
116
6
0
301,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role