Player Matchup

Neith
Neith
Duhhkat
Neith
Level 7
God Stats
2W - 7L
1,348 SR
Queue Stats
7W - 15L
1,147 Elo+
Solo
Mulan
Mulan
OMGitsMoNkEyMaN
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,327 Elo+
Party 1
Hachiman
Hachiman
Odd Bloke ye
Hachiman
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Ganesha
Ganesha
RideMyKnee
Ganesha
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
the1andonly_guy
Amaterasu
Level 25
God Stats
12W - 4L
1,628 SR
Queue Stats
19W - 14L
1,432 Elo+
Party 1
Team Averages
Level 32
1,495 SR
1,381 Elo+

VS

Team Averages
Level 25
1,543 SR
1,360 Elo+
Tiamat
Tiamat
DJ_tlox3
Tiamat
Level 24
God Stats
6W - 7L
1,335 SR
Queue Stats
63W - 100L
1,258 Elo+
Party 2
Ares
Ares
HumbLexGaming
Ares
Level 15
God Stats
1W - 1L
1,589 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
KINGZ_0_YT
Bakasura
Level 22
God Stats
12W - 9L
1,605 SR
Queue Stats
40W - 57L
1,341 Elo+
Party 2
Cthulhu
Cthulhu
RIPRULEJR
Cthulhu
Level 37
God Stats
16W - 13L
1,461 SR
Queue Stats
250W - 264L
1,312 Elo+
Party 2
Janus
Janus
xX6NIT1ROM6XX
Janus
Level 25
God Stats
2W - 1L
1,724 SR
Queue Stats
44W - 49L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Duhhkat
Neith
14
0 / 10 / 2
9,128
338
2,604
13,003
4,011
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
0 / 10 / 3
10,145
376
8,048
21,899
16,899
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
Odd Bloke ye
Hachiman
19
15 / 10 / 0
14,187
525
19,509
25,095
8,456
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ganesha
RideMyKnee
Ganesha
18
0 / 3 / 16
12,549
465
13,474
25,547
29,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
the1andonly_guy
Amaterasu
18
4 / 13 / 1
11,923
442
10,591
34,453
14,047
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DJ_tlox3
Tiamat
17
3 / 8 / 8
12,515
464
13,010
15,219
7,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 5 / 12
11,762
436
5,650
19,893
15,922
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
KINGZ_0_YT
Bakasura
20
13 / 3 / 7
14,316
530
19,082
23,243
11,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
RIPRULEJR
Cthulhu
20
12 / 2 / 9
14,899
552
24,276
19,141
13,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 2 / 7
15,589
577
30,769
15,592
5,956
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
88
19
Kills
45
46
Deaths
20
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DJ_tlox3
Tiamat
3
8
8
0.88
L
Neith
Duhhkat
Neith
0
10
2
0.1
W
3
5
12
1.8
W
Bakasura
KINGZ_0_YT
Bakasura
13
3
7
5.5
L
0
10
3
0.15
L
Hachiman
Odd Bloke ye
Hachiman
15
10
0
1.5
W
Cthulhu
RIPRULEJR
Cthulhu
12
2
9
8.25
L
Ganesha
RideMyKnee
Ganesha
0
3
16
2.67
L
Amaterasu
the1andonly_guy
Amaterasu
4
13
1
0.35
W
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,226
Damage
92,787
119,997
Taken
93,088
73,123
Mitigated
53,729
23,925
Healing
16,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DJ_tlox3
Tiamat
13,010
1,167
0
2,438
15,219
7,030
1,273
3,677
11,542
55,871
0
L
Neith
Duhhkat
Neith
2,604
1,526
0
69
13,003
4,011
471
10,223
2,678
0
28,280
W
5,650
787
0
327
19,893
15,922
740
3,165
16,728
23,352
0
W
Bakasura
KINGZ_0_YT
Bakasura
19,082
15,289
0
4,834
23,243
11,089
2,045
3,258
19,985
0
112,019
L
8,048
1,348
159
1,999
21,899
16,899
785
12,893
8,211
0
42,383
L
Hachiman
Odd Bloke ye
Hachiman
19,509
8,201
465
4,280
25,095
8,456
590
16,427
8,275
0
65,230
W
Cthulhu
RIPRULEJR
Cthulhu
24,276
2,852
1,438
4,928
19,141
13,732
2,619
2,282
16,859
83,405
0
L
Ganesha
RideMyKnee
Ganesha
13,474
183
789
4,234
25,547
29,710
272
16,141
8,738
50,691
0
L
Amaterasu
the1andonly_guy
Amaterasu
10,591
5,087
837
11,093
34,453
14,047
721
17,057
16,823
0
63,977
W
30,769
2,437
0
2,364
15,592
5,956
3,749
1,264
14,044
108,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,932
Gold Earned
69,081
372
Minions Killed
586
0
Camps Cleared
0
2,074,072
Distance Traveled
2,532,055
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,515
464
84
3
0
439,486
0
L
Neith
9,128
338
56
2
0
389,254
0
W
Ares
11,762
436
21
1
0
506,807
2
W
Bakasura
14,316
530
182
7
0
577,435
0
L
Mulan
10,145
376
93
3
0
341,515
1
L
Hachiman
14,187
525
114
4
0
438,103
2
W
Cthulhu
14,899
552
132
5
0
490,584
1
L
Ganesha
12,549
465
9
0
0
488,386
4
L
Amaterasu
11,923
442
100
4
0
416,814
0
W
Janus
15,589
577
167
6
0
517,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role