Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DreLaidU2Rest
Ah Muzen Cab
Level 149
God Stats
3W - 5L
1,489 SR
Queue Stats
192W - 199L
1,447 Elo+
Party 2
Ymir
Ymir
Dusted Ya
Ymir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Itz0nlytrick
Nu Wa
Level 155
God Stats
22W - 19L
1,612 SR
Queue Stats
125W - 131L
1,515 Elo+
Party 2
Chaac
Chaac
Wizowskii
Chaac
Level 112
God Stats
3W - 4L
1,666 SR
Queue Stats
78W - 89L
1,510 Elo+
Party 2
Team Averages
Level 118
1,553 SR
1,494 Elo+

VS

Team Averages
Level 83
1,572 SR
1,530 Elo+
Loki
Loki
FAIRYTA1LS
Loki
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
319W - 260L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
GHOSTY117
Cthulhu
Level 97
God Stats
28W - 16L
1,634 SR
Queue Stats
87W - 62L
1,583 Elo+
Party 1
Nu Wa
Nu Wa
Oradaga4829
Nu Wa
Level 43
God Stats
19W - 23L
1,609 SR
Queue Stats
615W - 682L
1,374 Elo+
Solo
Apollo
Apollo
Tenshiber0
Apollo
Level 49
God Stats
9W - 8L
1,497 SR
Queue Stats
158W - 120L
1,570 Elo+
Party 1
Sun Wukong
Sun Wukong
XoloMetal
Sun Wukong
Level 76
God Stats
22W - 11L
1,620 SR
Queue Stats
184W - 154L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
9 / 0 / 3
9,884
618
6,296
12,996
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
DreLaidU2Rest
Ah Muzen Cab
14
7 / 5 / 4
9,186
574
13,460
11,868
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
0 / 4 / 8
8,065
504
2,115
8,559
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 0 / 9
10,416
651
10,902
4,220
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Wizowskii
Chaac
15
4 / 3 / 4
9,650
603
8,638
11,477
12,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
8,400
525
5,085
11,687
4,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
GHOSTY117
Cthulhu
9
0 / 10 / 4
5,780
361
2,649
13,820
4,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 2
6,307
394
2,231
5,094
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Tenshiber0
Apollo
14
8 / 4 / 2
9,058
566
10,361
11,519
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
XoloMetal
Sun Wukong
15
1 / 3 / 5
8,615
538
6,624
13,693
7,275
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
22
Kills
12
12
Deaths
22
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
9
0
3
10.5
W
Ah Muzen Cab
DreLaidU2Rest
Ah Muzen Cab
7
5
4
1.8
W
Ymir
0
4
8
1
L
3
4
5
1.38
L
Cthulhu
GHOSTY117
Cthulhu
0
10
4
0.2
W
2
0
9
6.5
L
0
1
2
1
L
Apollo
Tenshiber0
Apollo
8
4
2
2.25
W
Chaac
Wizowskii
Chaac
4
3
4
2
L
Sun Wukong
XoloMetal
Sun Wukong
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,411
Damage
26,950
49,120
Taken
55,813
30,092
Mitigated
20,917
19,427
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
6,296
1,963
0
9,417
12,996
4,900
543
1,472
11,402
0
62,463
W
Ah Muzen Cab
DreLaidU2Rest
Ah Muzen Cab
13,460
4,173
0
3,429
11,868
4,494
4,655
1,509
10,359
0
56,629
W
Ymir
2,115
500
0
560
8,559
6,788
204
494
8,049
23,989
0
L
5,085
1,227
0
2,802
11,687
4,098
0
1,984
9,529
0
61,956
L
Cthulhu
GHOSTY117
Cthulhu
2,649
97
440
1,473
13,820
4,034
102
2,786
10,840
10,789
0
W
10,902
1,496
0
1,856
4,220
1,784
435
655
3,509
73,710
0
L
2,231
308
0
1,207
5,094
1,308
0
2,187
2,681
25,704
0
L
Apollo
Tenshiber0
Apollo
10,361
6,083
0
2,366
11,519
4,202
782
3,136
8,201
0
47,138
W
Chaac
Wizowskii
Chaac
8,638
1,304
0
4,165
11,477
12,126
1,178
470
10,921
0
52,343
L
Sun Wukong
XoloMetal
Sun Wukong
6,624
1,553
0
4,431
13,693
7,275
0
1,994
11,545
0
55,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,201
Gold Earned
38,160
523
Minions Killed
438
0
Camps Cleared
0
1,431,320
Distance Traveled
1,320,646
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,884
618
112
7
0
348,613
5
W
Ah Muzen Cab
9,186
574
88
6
0
258,890
5
W
Ymir
8,065
504
39
2
0
279,794
1
L
Loki
8,400
525
115
7
0
300,176
1
L
Cthulhu
5,780
361
17
1
0
289,985
7
W
Nu Wa
10,416
651
161
10
0
286,892
9
L
Nu Wa
6,307
394
62
4
0
185,895
2
L
Apollo
9,058
566
114
7
0
247,949
3
W
Chaac
9,650
603
123
8
0
257,131
3
L
Sun Wukong
8,615
538
130
8
0
296,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role