Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
MakiMaxi454
Athena
Level 93
God Stats
2W - 2L
1,380 SR
Queue Stats
61W - 66L
1,427 Elo+
Party 1
Cerberus
Cerberus
SoB Jokerz
Cerberus
Level 84
God Stats
12W - 17L
1,500 SR
Queue Stats
246W - 245L
1,430 Elo+
Solo
Achilles
Achilles
VSV001
Achilles
Level 60
God Stats
26W - 40L
1,453 SR
Queue Stats
161W - 193L
1,437 Elo+
Solo
Chiron
Chiron
Voodochild3
Chiron
Level 87
God Stats
5W - 5L
1,425 SR
Queue Stats
193W - 214L
1,371 Elo+
Solo
Team Averages
Level 85
1,452 SR
1,433 Elo+

VS

Team Averages
Level 107
1,528 SR
1,453 Elo+
Izanami
Izanami
DDdrazzen
Izanami
Level 87
God Stats
12W - 8L
1,408 SR
Queue Stats
281W - 278L
1,408 Elo+
Solo
Anhur
Anhur
GUTTERRAGE
Anhur
Level 97
God Stats
9W - 5L
1,557 SR
Queue Stats
438W - 448L
1,399 Elo+
Solo
Nemesis
Nemesis
Tortius
Nemesis
Level 129
God Stats
9W - 7L
1,705 SR
Queue Stats
607W - 636L
1,397 Elo+
Solo
Hera
Hera
gtlow
Hera
Level 147
God Stats
23W - 20L
1,473 SR
Queue Stats
574W - 639L
1,407 Elo+
Solo
Athena
Athena
ņòščðþêř
Athena
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 5 / 0
6,902
493
1,982
8,224
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
11
2 / 4 / 4
6,588
471
5,360
10,325
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
SoB Jokerz
Cerberus
10
2 / 4 / 4
7,082
506
4,341
12,177
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
VSV001
Achilles
11
0 / 3 / 1
5,975
427
4,493
9,342
10,176
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
13
5 / 0 / 3
7,794
557
8,373
5,720
1,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DDdrazzen
Izanami
11
3 / 5 / 1
6,496
464
6,930
9,650
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
14
2 / 1 / 3
7,763
555
5,626
9,754
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Tortius
Nemesis
14
6 / 1 / 2
8,168
583
6,013
10,176
4,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
gtlow
Hera
15
5 / 0 / 2
8,546
610
7,546
3,337
1,041
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 7
6,443
460
4,755
9,154
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
9
Kills
16
16
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
5
0
0
W
Izanami
DDdrazzen
Izanami
3
5
1
0.7
W
Anhur
2
1
3
3.5
L
Athena
2
4
4
1
L
Cerberus
SoB Jokerz
Cerberus
2
4
4
1
W
Nemesis
Tortius
Nemesis
6
1
2
7
L
Achilles
VSV001
Achilles
0
3
1
0.17
L
Chiron
5
0
3
6.5
W
Hera
gtlow
Hera
5
0
2
6
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,549
Damage
30,870
45,788
Taken
42,071
23,234
Mitigated
16,745
11,400
Healing
16,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,982
144
0
1,059
8,224
3,035
332
5,519
2,705
44,127
0
W
Izanami
DDdrazzen
Izanami
6,930
4,022
0
3,089
9,650
2,489
287
2,890
6,712
0
43,553
W
Anhur
5,626
3,362
0
4,933
9,754
3,289
1,706
1,749
8,005
0
45,726
L
Athena
5,360
1,202
0
1,664
10,325
3,666
0
2,223
8,102
32,366
0
L
Cerberus
SoB Jokerz
Cerberus
4,341
441
342
3,801
12,177
4,584
380
2,930
9,247
25,983
0
W
Nemesis
Tortius
Nemesis
6,013
2,545
0
4,872
10,176
4,184
0
2,139
7,983
0
51,802
L
Achilles
VSV001
Achilles
4,493
1,539
0
912
9,342
10,176
0
180
9,162
0
23,864
L
Chiron
8,373
2,689
1,193
2,429
5,720
1,773
750
1,449
4,271
0
46,985
W
Hera
gtlow
Hera
7,546
1,338
312
1,499
3,337
1,041
0
819
2,472
62,587
0
W
4,755
1,671
0
1,994
9,154
5,742
0
3,930
5,216
9,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,341
Gold Earned
37,416
349
Minions Killed
409
0
Camps Cleared
0
1,296,445
Distance Traveled
1,319,065
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,902
493
99
7
0
223,863
2
W
Izanami
6,496
464
78
6
0
248,711
3
W
Anhur
7,763
555
77
6
0
214,903
4
L
Athena
6,588
471
53
4
0
292,322
1
L
Cerberus
7,082
506
55
4
0
271,164
2
W
Nemesis
8,168
583
109
8
0
310,636
0
L
Achilles
5,975
427
42
3
0
243,472
0
L
Chiron
7,794
557
100
7
0
265,624
6
W
Hera
8,546
610
128
9
0
283,302
0
W
Athena
6,443
460
17
1
0
261,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role