Player Matchup

Discordia
Discordia
EternalAurore
Discordia
Level 27
God Stats
3W - 3L
1,488 SR
Queue Stats
110W - 140L
1,395 Elo+
Solo
Jormungandr
Jormungandr
HoneySenpai07
Jormungandr
Level 17
God Stats
3W - 7L
996 SR
Queue Stats
37W - 43L
1,353 Elo+
Solo
Ra
Ra
Jinnchurikii
Ra
Level 5
God Stats
1W - 2L
1,316 SR
Queue Stats
47W - 41L
1,243 Elo+
Party 2
Neith
Neith
TripleJ5195
Neith
Level 21
God Stats
37W - 44L
1,434 SR
Queue Stats
174W - 205L
1,383 Elo+
Solo
Thor
Thor
Zyillion
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,209 Elo+
Party 2
Team Averages
Level 15
1,347 SR
1,317 Elo+

VS

Team Averages
Level 18
1,368 SR
1,314 Elo+
Cthulhu
Cthulhu
Dfrv6992
Cthulhu
Level 8
God Stats
26W - 17L
1,510 SR
Queue Stats
85W - 93L
1,225 Elo+
Party 1
Set
Set
JPWNAGE82
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,299 Elo+
Party 3
Sun Wukong
Sun Wukong
LuckofAges
Sun Wukong
Level 14
God Stats
1W - 12L
1,083 SR
Queue Stats
96W - 100L
1,230 Elo+
Party 1
Arachne
Arachne
MaTTchw
Arachne
Level 27
God Stats
27W - 41L
1,438 SR
Queue Stats
166W - 197L
1,409 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StokeXL
Morgan Le Fay
Level 27
God Stats
1W - 3L
1,308 SR
Queue Stats
28W - 29L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EternalAurore
Discordia
20
7 / 6 / 25
14,652
1,127
18,386
17,863
8,174
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
HoneySenpai07
Jormungandr
20
9 / 4 / 22
15,358
1,181
21,048
25,438
14,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 10 / 23
15,790
1,215
26,734
18,671
9,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 5 / 17
16,132
1,241
38,886
18,066
8,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
20
7 / 10 / 24
14,515
1,117
14,532
20,569
9,479
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

72

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dfrv6992
Cthulhu
20
0 / 7 / 7
12,114
932
3,616
23,762
15,940
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

20
4 / 14 / 16
13,978
1,075
18,559
26,475
15,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
LuckofAges
Sun Wukong
20
8 / 8 / 11
14,970
1,152
19,485
25,871
28,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
MaTTchw
Arachne
20
14 / 11 / 11
17,157
1,320
28,403
37,517
20,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
StokeXL
Morgan Le Fay
20
9 / 6 / 12
14,774
1,136
25,394
17,404
7,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
92
46
Kills
35
35
Deaths
46
111
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dfrv6992
Cthulhu
0
7
7
0.5
W
Discordia
EternalAurore
Discordia
7
6
25
3.25
W
Jormungandr
HoneySenpai07
Jormungandr
9
4
22
5
L
4
14
16
0.86
W
10
10
23
2.15
L
Sun Wukong
LuckofAges
Sun Wukong
8
8
11
1.69
L
Arachne
MaTTchw
Arachne
14
11
11
1.77
L
Morgan Le Fay
StokeXL
Morgan Le Fay
9
6
12
2.5
W
13
5
17
4.3
W
Thor
7
10
24
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,586
Damage
95,457
100,607
Taken
131,029
50,272
Mitigated
87,656
15,402
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dfrv6992
Cthulhu
3,616
44
105
481
23,762
15,940
0
10,408
13,354
21,989
0
W
Discordia
EternalAurore
Discordia
18,386
1,678
348
1,174
17,863
8,174
0
7,521
10,342
41,139
0
W
Jormungandr
HoneySenpai07
Jormungandr
21,048
5,262
0
3,537
25,438
14,263
0
7,942
17,496
47,368
0
L
18,559
9,122
0
881
26,475
15,818
0
13,155
13,320
0
38,004
W
26,734
2,078
4,885
1,620
18,671
9,399
0
3,587
15,084
48,945
0
L
Sun Wukong
LuckofAges
Sun Wukong
19,485
3,285
0
927
25,871
28,054
0
12,944
12,836
487
40,699
L
Arachne
MaTTchw
Arachne
28,403
21,608
705
8,387
37,517
20,398
0
21,160
16,357
0
48,573
L
Morgan Le Fay
StokeXL
Morgan Le Fay
25,394
3,005
0
1,489
17,404
7,446
0
8,501
8,903
54,885
0
W
38,886
22,509
0
3,838
18,066
8,957
0
4,147
13,919
0
77,860
W
Thor
14,532
5,105
0
0
20,569
9,479
0
6,187
14,382
0
29,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,447
Gold Earned
72,993
281
Minions Killed
210
11
Camps Cleared
8
1,103,958
Distance Traveled
1,141,529
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,114
932
40
3
1
197,313
0
W
Discordia
14,652
1,127
52
4
1
228,877
0
W
Jormungandr
15,358
1,181
67
5
0
242,430
0
L
Set
13,978
1,075
33
3
2
205,193
1
W
Ra
15,790
1,215
49
4
2
215,836
0
L
Sun Wukong
14,970
1,152
54
4
1
248,237
3
L
Arachne
17,157
1,320
32
2
1
262,109
0
L
Morgan Le Fay
14,774
1,136
51
4
3
228,677
0
W
Neith
16,132
1,241
81
6
5
211,403
0
W
Thor
14,515
1,117
32
2
3
205,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role