Player Matchup

Persephone
Persephone
Andresyuh
Persephone
Level 98
God Stats
35W - 35L
1,548 SR
Queue Stats
365W - 352L
1,487 Elo+
Party 1
King Arthur
King Arthur
AsbjornsClaw
King Arthur
Level 103
God Stats
0W - 5L
1,118 SR
Queue Stats
188W - 182L
1,460 Elo+
Solo
Aphrodite
Aphrodite
Cyan_Urzak
Aphrodite
Level 89
God Stats
60W - 58L
1,567 SR
Queue Stats
62W - 64L
1,489 Elo+
Solo
Ares
Ares
Siliclaw
Ares
Level 78
God Stats
1W - 4L
1,123 SR
Queue Stats
287W - 277L
1,470 Elo+
Party 1
Arachne
Arachne
SquidChills
Arachne
Level 65
God Stats
33W - 35L
1,520 SR
Queue Stats
98W - 101L
1,478 Elo+
Party 1
Team Averages
Level 87
1,375 SR
1,477 Elo+

VS

Team Averages
Level 86
1,506 SR
1,475 Elo+
Olorun
Olorun
Bungalowsa
Olorun
Level 56
God Stats
3W - 0L
1,513 SR
Queue Stats
62W - 67L
1,462 Elo+
Solo
Ymir
Ymir
DSunaKara
Ymir
Level 110
God Stats
17W - 18L
1,505 SR
Queue Stats
366W - 340L
1,499 Elo+
Solo
Mercury
Mercury
Kiks25
Mercury
Level 68
God Stats
22W - 9L
1,491 SR
Queue Stats
94W - 89L
1,508 Elo+
Solo
Vamana
Vamana
LegendairyRoast
Vamana
Level 113
God Stats
13W - 6L
1,326 SR
Queue Stats
385W - 370L
1,456 Elo+
Solo
Skadi
Skadi
knucklepuckpunk
Skadi
Level 84
God Stats
6W - 5L
1,697 SR
Queue Stats
228W - 217L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Andresyuh
Persephone
20
11 / 6 / 4
16,095
596
26,184
17,088
7,617
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
AsbjornsClaw
King Arthur
15
2 / 4 / 0
10,470
388
13,989
15,317
12,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Cyan_Urzak
Aphrodite
18
4 / 4 / 7
12,133
449
15,058
26,608
16,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
18
3 / 4 / 7
11,850
439
9,682
27,726
30,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
SquidChills
Arachne
19
5 / 7 / 5
12,760
473
17,474
30,321
13,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bungalowsa
Olorun
20
3 / 6 / 8
13,972
517
12,484
20,228
8,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
18
1 / 2 / 9
12,076
447
8,095
23,727
18,562
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Kiks25
Mercury
20
4 / 9 / 9
14,628
542
15,977
20,880
9,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 6 / 3
15,863
588
20,963
36,274
26,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 4 / 1
16,090
596
26,296
19,469
7,166
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
55
25
Kills
25
25
Deaths
27
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Persephone
Andresyuh
Persephone
11
6
4
2.17
L
King Arthur
AsbjornsClaw
King Arthur
2
4
0
0.5
W
Olorun
Bungalowsa
Olorun
3
6
8
1.17
L
Aphrodite
Cyan_Urzak
Aphrodite
4
4
7
1.88
W
Ymir
1
2
9
2.75
W
Mercury
Kiks25
Mercury
4
9
9
0.94
W
6
6
3
1.25
L
Ares
3
4
7
1.63
L
Arachne
SquidChills
Arachne
5
7
5
1.07
W
11
4
1
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,387
Damage
83,815
117,060
Taken
120,578
81,050
Mitigated
69,541
45,540
Healing
38,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Andresyuh
Persephone
26,184
299
0
3,083
17,088
7,617
430
4,537
12,545
109,498
0
L
King Arthur
AsbjornsClaw
King Arthur
13,989
2,377
0
3,296
15,317
12,284
399
0
15,317
0
61,742
W
Olorun
Bungalowsa
Olorun
12,484
6,468
815
8,096
20,228
8,008
4,909
12,631
7,327
89,014
0
L
Aphrodite
Cyan_Urzak
Aphrodite
15,058
785
9,259
14,201
26,608
16,912
591
5,824
20,784
90,407
0
W
Ymir
8,095
1,328
667
5,921
23,727
18,562
852
13,482
10,070
50,820
0
W
Mercury
Kiks25
Mercury
15,977
8,082
0
250
20,880
9,575
1,530
7,596
13,134
0
127,691
W
20,963
9,991
0
15,802
36,274
26,230
4,244
8,441
27,709
0
113,837
L
Ares
9,682
341
546
3,920
27,726
30,311
529
6,685
21,041
39,437
0
L
Arachne
SquidChills
Arachne
17,474
12,359
0
11,235
30,321
13,926
0
3,532
26,789
0
105,712
W
26,296
12,800
0
6,859
19,469
7,166
3,674
10,465
8,791
0
106,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,308
Gold Earned
72,629
640
Minions Killed
723
0
Camps Cleared
0
2,271,251
Distance Traveled
2,445,317
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
16,095
596
195
7
0
499,753
3
L
King Arthur
10,470
388
115
4
0
320,886
1
W
Olorun
13,972
517
143
5
0
467,495
2
L
Aphrodite
12,133
449
126
5
0
462,100
0
W
Ymir
12,076
447
66
2
0
493,844
2
W
Mercury
14,628
542
159
6
0
501,371
0
W
Vamana
15,863
588
206
8
0
490,309
3
L
Ares
11,850
439
49
2
0
477,753
1
L
Arachne
12,760
473
155
6
0
510,759
0
W
Skadi
16,090
596
149
6
0
492,298
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role