Player Matchup

Merlin
Merlin
RoundishLotus50
Merlin
Level 84
God Stats
3W - 3L
1,814 SR
Queue Stats
36W - 51L
1,506 Elo+
Solo
Cernunnos
Cernunnos
ltaIian food
Cernunnos
Level 68
God Stats
1W - 1L
1,598 SR
Queue Stats
95W - 112L
1,523 Elo+
Party 1
Ymir
Ymir
satansfist
Ymir
Level 5
God Stats
1W - 2L
1,598 SR
Queue Stats
79W - 104L
1,500 Elo+
Party 1
Team Averages
Level 52
1,670 SR
1,510 Elo+

VS

Team Averages
Level 84
1,529 SR
1,482 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
colorblvnd
Sun Wukong
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 47L
1,433 Elo+
Party 2
Tiamat
Tiamat
lordChubby
Tiamat
Level 10
God Stats
11W - 8L
1,587 SR
Queue Stats
35W - 43L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,647
665
5,681
6,879
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
ltaIian food
Cernunnos
10
2 / 5 / 2
8,022
617
7,630
9,654
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 6 / 2
7,120
548
384
10,574
3,895
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
6 / 1 / 7
9,630
741
7,984
6,113
2,186
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
colorblvnd
Sun Wukong
14
4 / 0 / 9
9,388
722
8,994
9,754
4,991
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
lordChubby
Tiamat
13
5 / 3 / 9
9,080
698
7,902
8,280
4,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
15
15
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
7
9.5
L
2
4
1
0.63
W
Sun Wukong
colorblvnd
Sun Wukong
4
0
9
8.5
W
Tiamat
lordChubby
Tiamat
5
3
9
3.17
L
Cernunnos
ltaIian food
Cernunnos
2
5
2
0.6
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,695
Damage
24,880
27,107
Taken
24,147
9,248
Mitigated
11,893
2,249
Healing
3,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,984
2,501
0
1,367
6,113
2,186
1,600
1,450
4,471
0
38,159
L
5,681
207
0
765
6,879
2,306
0
1,812
5,067
37,160
0
W
Sun Wukong
colorblvnd
Sun Wukong
8,994
1,489
0
770
9,754
4,991
61
2,344
7,152
0
26,635
W
Tiamat
lordChubby
Tiamat
7,902
668
0
1,842
8,280
4,716
129
1,571
6,459
30,385
0
L
Cernunnos
ltaIian food
Cernunnos
7,630
4,439
0
682
9,654
3,047
0
2,089
7,565
0
18,899
L
384
31
0
802
10,574
3,895
0
4,001
6,573
4,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,789
Gold Earned
28,098
136
Minions Killed
138
0
Camps Cleared
0
596,241
Distance Traveled
693,722
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,630
741
57
4
0
224,643
2
L
Merlin
8,647
665
94
7
0
226,074
1
W
Sun Wukong
9,388
722
34
3
0
249,480
1
W
Tiamat
9,080
698
47
4
0
219,599
3
L
Cernunnos
8,022
617
36
3
0
206,578
1
L
Ymir
7,120
548
6
0
0
163,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role