Player Matchup

Zhong Kui
Zhong Kui
Detity
Zhong Kui
Level 120
God Stats
3W - 4L
1,412 SR
Queue Stats
312W - 306L
1,454 Elo+
Solo
Apollo
Apollo
LotusOrden
Apollo
Level 160
God Stats
9W - 9L
1,677 SR
Queue Stats
568W - 506L
1,564 Elo+
Party 1
The Morrigan
The Morrigan
RainWrynn
The Morrigan
Level 128
God Stats
115W - 116L
1,564 SR
Queue Stats
271W - 256L
1,540 Elo+
Solo
Achilles
Achilles
TSM__Achilles
Achilles
Level 160
God Stats
4W - 6L
1,725 SR
Queue Stats
131W - 110L
1,594 Elo+
Party 1
Ymir
Ymir
rubens25
Ymir
Level 99
God Stats
18W - 24L
1,744 SR
Queue Stats
630W - 626L
1,509 Elo+
Solo
Team Averages
Level 133
1,624 SR
1,532 Elo+

VS

Team Averages
Level 108
1,581 SR
1,533 Elo+
Awilix
Awilix
Agent_Adi
Awilix
Level 98
God Stats
30W - 23L
1,613 SR
Queue Stats
751W - 700L
1,590 Elo+
Solo
Ullr
Ullr
CeZa_RuZe
Ullr
Level 159
God Stats
18W - 31L
1,562 SR
Queue Stats
198W - 206L
1,532 Elo+
Solo
Pele
Pele
Jako_977
Pele
Level 123
God Stats
6W - 9L
1,460 SR
Queue Stats
310W - 295L
1,481 Elo+
Solo
Ymir
Ymir
Rinshura
Ymir
Level 64
God Stats
7W - 11L
1,637 SR
Queue Stats
592W - 570L
1,608 Elo+
Solo
Merlin
Merlin
xKING_Demon
Merlin
Level 97
God Stats
4W - 2L
1,634 SR
Queue Stats
216W - 218L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Detity
Zhong Kui
11
3 / 6 / 1
6,743
519
6,290
12,793
8,575
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
LotusOrden
Apollo
11
1 / 2 / 0
6,597
507
3,669
6,662
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
RainWrynn
The Morrigan
11
0 / 1 / 3
6,369
490
2,402
5,234
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
TSM__Achilles
Achilles
13
2 / 3 / 0
7,627
587
6,431
8,332
3,993
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
10
2 / 4 / 1
6,997
538
3,321
10,620
5,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Agent_Adi
Awilix
14
8 / 3 / 4
8,352
642
8,207
8,166
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
13
2 / 1 / 2
7,720
594
4,891
5,659
1,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
13
1 / 2 / 1
7,400
569
4,410
9,570
4,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
13
3 / 1 / 8
7,938
611
5,105
9,509
3,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
13
2 / 1 / 6
7,472
575
6,953
4,521
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
8
Kills
16
16
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Awilix
Agent_Adi
Awilix
8
3
4
3.33
W
Ullr
2
1
2
3
L
Zhong Kui
Detity
Zhong Kui
3
6
1
0.58
W
Pele
1
2
1
0.75
L
Apollo
LotusOrden
Apollo
1
2
0
0.5
L
The Morrigan
RainWrynn
The Morrigan
0
1
3
1.5
W
Ymir
3
1
8
7
L
Achilles
TSM__Achilles
Achilles
2
3
0
0.67
L
Ymir
2
4
1
0.63
W
Merlin
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,113
Damage
29,566
43,641
Taken
37,425
22,117
Mitigated
14,987
12,279
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Agent_Adi
Awilix
8,207
3,683
0
250
8,166
3,033
0
3,775
4,391
0
52,171
W
Ullr
4,891
2,266
0
573
5,659
1,944
502
523
5,136
0
53,073
L
Zhong Kui
Detity
Zhong Kui
6,290
540
0
4,023
12,793
8,575
1,298
4,630
7,780
40,591
0
W
Pele
4,410
734
0
4,391
9,570
4,733
186
487
9,083
0
42,291
L
Apollo
LotusOrden
Apollo
3,669
2,322
0
1,914
6,662
2,272
0
921
5,737
0
43,874
L
The Morrigan
RainWrynn
The Morrigan
2,402
624
0
2,584
5,234
1,514
0
867
4,168
33,400
1,448
W
Ymir
5,105
1,509
0
2,221
9,509
3,730
0
3,920
5,589
21,786
0
L
Achilles
TSM__Achilles
Achilles
6,431
2,098
0
2,410
8,332
3,993
0
307
7,575
0
45,889
L
Ymir
3,321
137
161
1,187
10,620
5,763
0
4,647
5,813
10,422
0
W
Merlin
6,953
591
0
1,557
4,521
1,547
328
2,624
1,897
45,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,333
Gold Earned
38,882
371
Minions Killed
415
0
Camps Cleared
0
1,153,318
Distance Traveled
1,230,783
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,352
642
94
7
0
275,260
4
W
Ullr
7,720
594
99
8
0
243,859
5
L
Zhong Kui
6,743
519
95
7
0
198,467
2
W
Pele
7,400
569
95
7
0
256,883
0
L
Apollo
6,597
507
88
7
0
185,936
5
L
The Morrigan
6,369
490
76
6
0
257,131
0
W
Ymir
7,938
611
36
3
0
244,153
3
L
Achilles
7,627
587
98
8
0
262,515
4
L
Ymir
6,997
538
14
1
0
249,269
5
W
Merlin
7,472
575
91
7
0
210,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role