Player Matchup

Osiris
Osiris
 
Osiris
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Re7ro89_Redux
Athena
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,425 Elo+
Party 1
Persephone
Persephone
puujeepuujee2004
Persephone
Level 16
God Stats
0W - 2L
1,620 SR
Queue Stats
1W - 2L
1,593 Elo+
Solo
Team Averages
Level 67
1,540 SR
1,506 Elo+

VS

Team Averages
Level 98
1,543 SR
1,470 Elo+
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 127
God Stats
294W - 395L
1,507 SR
Queue Stats
403W - 563L
1,412 Elo+
Solo
Terra
Terra
LiptonDipper
Terra
Level 99
God Stats
40W - 35L
1,561 SR
Queue Stats
99W - 111L
1,499 Elo+
Party 2
Guan Yu
Guan Yu
madmobhunter
Guan Yu
Level 67
God Stats
66W - 64L
1,559 SR
Queue Stats
99W - 112L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
3 / 5 / 5
7,188
719
4,958
9,041
4,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 4 / 5
7,538
754
6,936
12,228
6,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
puujeepuujee2004
Persephone
10
2 / 3 / 4
7,675
768
4,378
6,362
1,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 9
6,738
674
6,487
6,088
2,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 4 / 9
8,256
826
6,915
9,814
4,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
madmobhunter
Guan Yu
12
8 / 1 / 5
8,300
830
7,130
6,759
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
7
Kills
12
12
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
5
5
1.1
W
0
3
9
1.5
W
4
4
9
2.13
L
2
4
5
1.13
W
Guan Yu
madmobhunter
Guan Yu
8
1
5
10.5
L
Persephone
puujeepuujee2004
Persephone
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,272
Damage
20,532
27,631
Taken
22,661
12,440
Mitigated
11,691
2,104
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,958
1,649
0
870
9,041
4,415
0
4,633
4,408
0
19,289
W
6,487
2,919
885
1,048
6,088
2,017
535
3,816
2,272
21,887
0
W
6,915
811
1,645
2,455
9,814
4,970
24
4,039
5,775
18,814
0
L
6,936
1,891
0
0
12,228
6,505
0
5,621
6,607
16,563
0
W
Guan Yu
madmobhunter
Guan Yu
7,130
1,727
519
1,625
6,759
4,704
495
3,459
3,300
0
21,110
L
Persephone
puujeepuujee2004
Persephone
4,378
149
0
1,234
6,362
1,520
0
3,147
3,212
23,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,401
Gold Earned
23,294
85
Minions Killed
85
0
Camps Cleared
0
520,231
Distance Traveled
564,967
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,188
719
27
3
0
195,381
1
W
Nu Wa
6,738
674
29
3
0
164,008
3
W
Terra
8,256
826
29
3
0
189,842
1
L
Athena
7,538
754
22
2
0
189,242
4
W
Guan Yu
8,300
830
27
3
0
211,117
1
L
Persephone
7,675
768
36
4
0
135,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role