Player Matchup

Susano
Susano
BornToMakeMoney
Susano
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 128L
1,285 Elo+
Solo
Mulan
Mulan
Criticalz_PHIZ
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Solo
Fenrir
Fenrir
IllEJllI
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,491 Elo+
Solo
Nu Wa
Nu Wa
TTV-soul_jynx_
Nu Wa
Level 18
God Stats
11W - 13L
1,409 SR
Queue Stats
26W - 35L
1,278 Elo+
Solo
Aphrodite
Aphrodite
iz_Rock
Aphrodite
Level 26
God Stats
42W - 30L
1,461 SR
Queue Stats
260W - 256L
1,310 Elo+
Solo
Team Averages
Level 21
1,474 SR
1,414 Elo+

VS

Team Averages
Level 13
1,475 SR
1,456 Elo+
Bellona
Bellona
 
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AquaDiscotekaa
Set
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
269W - 290L
1,529 Elo+
Solo
Nu Wa
Nu Wa
Yang_Yangup
Nu Wa
Level 6
God Stats
5W - 3L
1,185 SR
Queue Stats
11W - 15L
1,388 Elo+
Solo
Ao Kuang
Ao Kuang
adzrul123
Ao Kuang
Level 9
God Stats
8W - 2L
1,687 SR
Queue Stats
20W - 24L
1,366 Elo+
Solo
Ares
Ares
stalletpudel85
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 6 / 7
12,343
494
19,654
20,661
8,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 14 / 7
11,318
453
14,926
27,322
16,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
IllEJllI
Fenrir
18
2 / 6 / 5
11,211
448
4,215
19,968
12,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

4
1 / 2 / 1
6,914
277
621
2,731
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
iz_Rock
Aphrodite
19
3 / 4 / 9
12,647
506
12,440
18,701
9,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
10 / 1 / 6
12,969
519
11,410
21,568
16,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
14 / 1 / 6
17,010
680
26,917
18,601
16,202
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 8 / 4
11,021
441
10,560
11,699
3,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
adzrul123
Ao Kuang
17
3 / 6 / 7
12,383
495
7,785
17,802
6,993
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 9 / 6
10,812
432
5,100
18,335
17,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
60
24
Kills
31
32
Deaths
25
29
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
10
1
6
13
W
14
1
6
17
L
11
6
7
2.42
L
7
14
7
0.75
L
Fenrir
IllEJllI
Fenrir
2
6
5
0.75
L
1
2
1
0.75
W
4
8
4
0.75
W
Ao Kuang
adzrul123
Ao Kuang
3
6
7
1.08
L
Aphrodite
iz_Rock
Aphrodite
3
4
9
1.88
W
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,856
Damage
61,772
89,383
Taken
88,005
47,682
Mitigated
59,848
24,716
Healing
14,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,410
2,597
669
4,457
21,568
16,098
1,660
2,114
19,454
0
61,842
W
26,917
14,359
0
2,882
18,601
16,202
11,194
2,844
15,757
0
158,293
L
19,654
4,903
0
261
20,661
8,061
1,917
6,686
13,975
0
71,709
L
14,926
3,252
0
3,538
27,322
16,724
298
8,802
18,520
0
42,951
L
Fenrir
IllEJllI
Fenrir
4,215
1,126
0
5,833
19,968
12,752
0
2,441
17,527
0
76,193
L
621
581
0
0
2,731
557
182
1,732
999
2,073
0
W
10,560
2,230
0
665
11,699
3,355
1,351
3,128
8,571
35,545
0
W
Ao Kuang
adzrul123
Ao Kuang
7,785
2,018
0
3,108
17,802
6,993
2,369
1,833
15,829
54,447
0
L
Aphrodite
iz_Rock
Aphrodite
12,440
3,408
5,543
9,541
18,701
9,588
912
3,784
14,917
81,764
0
W
5,100
831
0
2,382
18,335
17,200
2,058
3,142
15,193
27,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,433
Gold Earned
64,195
448
Minions Killed
566
0
Camps Cleared
0
1,707,684
Distance Traveled
2,176,829
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,969
519
103
4
0
489,546
1
W
Set
17,010
680
260
10
0
505,412
0
L
Susano
12,343
494
109
4
0
448,091
3
L
Mulan
11,318
453
72
3
0
343,128
0
L
Fenrir
11,211
448
126
5
0
437,187
6
L
Nu Wa
6,914
277
4
0
0
36,957
0
W
Nu Wa
11,021
441
51
2
0
401,557
0
W
Ao Kuang
12,383
495
119
5
0
375,042
1
L
Aphrodite
12,647
506
137
5
0
442,321
2
W
Ares
10,812
432
33
1
0
405,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role