Player Matchup

Horus
Horus
BigReck
Horus
Level 33
God Stats
9W - 4L
1,705 SR
Queue Stats
63W - 58L
1,503 Elo+
Party 1
Cernunnos
Cernunnos
H diddy20
Cernunnos
Level 95
God Stats
18W - 17L
1,524 SR
Queue Stats
364W - 367L
1,470 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
R diddy34
Morgan Le Fay
Level 121
God Stats
26W - 18L
1,626 SR
Queue Stats
456W - 458L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
SAVAGE diddy33
Gilgamesh
Level 124
God Stats
59W - 36L
1,715 SR
Queue Stats
493W - 503L
1,504 Elo+
Party 1
Ymir
Ymir
Thiccc diddy
Ymir
Level 89
God Stats
131W - 112L
1,553 SR
Queue Stats
448W - 456L
1,473 Elo+
Party 1
Team Averages
Level 92
1,625 SR
1,485 Elo+

VS

Team Averages
Level 57
1,607 SR
1,538 Elo+
Izanami
Izanami
Ahreen BDL
Izanami
Level 128
God Stats
4W - 4L
1,582 SR
Queue Stats
109W - 83L
1,590 Elo+
Party 3
Horus
Horus
IPureResolve
Horus
Level 48
God Stats
8W - 6L
1,767 SR
Queue Stats
71W - 58L
1,593 Elo+
Party 3
Achilles
Achilles
Royd_Vrau_Nelas
Achilles
Level 39
God Stats
13W - 9L
1,601 SR
Queue Stats
120W - 131L
1,418 Elo+
Solo
Ne Zha
Ne Zha
YellowKingKreme
Ne Zha
Level 35
God Stats
21W - 13L
1,631 SR
Queue Stats
101W - 91L
1,541 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
hurakanoo
Morgan Le Fay
Level 36
God Stats
2W - 3L
1,454 SR
Queue Stats
99W - 83L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BigReck
Horus
15
1 / 4 / 8
9,668
509
6,288
16,230
7,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
H diddy20
Cernunnos
18
5 / 2 / 2
10,607
558
12,306
12,617
4,127
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
R diddy34
Morgan Le Fay
16
6 / 6 / 9
10,309
543
16,198
16,321
7,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SAVAGE diddy33
Gilgamesh
17
17 / 5 / 5
11,530
607
20,659
17,854
14,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 4 / 12
9,789
515
10,461
16,013
15,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ahreen BDL
Izanami
16
0 / 5 / 2
9,636
507
5,925
12,194
3,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 4 / 5
8,735
460
8,839
21,651
20,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
15
2 / 8 / 6
9,042
476
10,839
16,906
12,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
3 / 6 / 7
9,093
479
8,694
15,056
6,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
hurakanoo
Morgan Le Fay
16
14 / 9 / 2
10,747
566
21,917
19,383
8,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
43
32
Kills
21
21
Deaths
32
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ahreen BDL
Izanami
0
5
2
0.2
W
Horus
BigReck
Horus
1
4
8
1.25
W
Cernunnos
H diddy20
Cernunnos
5
2
2
3
L
2
4
5
1.13
W
Morgan Le Fay
R diddy34
Morgan Le Fay
6
6
9
1.75
L
Achilles
2
8
6
0.63
W
Gilgamesh
SAVAGE diddy33
Gilgamesh
17
5
5
3.9
W
3
4
12
2.25
L
3
6
7
1.08
L
Morgan Le Fay
hurakanoo
Morgan Le Fay
14
9
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,912
Damage
56,214
79,035
Taken
85,190
48,496
Mitigated
51,722
26,952
Healing
19,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ahreen BDL
Izanami
5,925
4,403
0
3,389
12,194
3,785
0
1,230
10,964
0
67,176
W
Horus
BigReck
Horus
6,288
3,492
973
3,911
16,230
7,203
10
4,440
11,790
0
63,791
W
Cernunnos
H diddy20
Cernunnos
12,306
7,075
402
8,146
12,617
4,127
5,372
551
12,066
0
84,976
L
8,839
3,633
773
4,983
21,651
20,187
0
6,804
14,847
0
19,566
W
Morgan Le Fay
R diddy34
Morgan Le Fay
16,198
825
782
4,784
16,321
7,320
76
7,906
8,415
55,086
0
L
Achilles
10,839
2,629
0
2,406
16,906
12,542
460
4,564
12,342
0
55,637
W
Gilgamesh
SAVAGE diddy33
Gilgamesh
20,659
6,174
0
3,284
17,854
14,395
1,294
4,016
13,838
0
48,084
W
10,461
1,711
795
3,875
16,013
15,451
0
5,004
11,009
28,352
0
L
8,694
3,017
0
3,918
15,056
6,913
0
4,889
10,167
0
47,051
L
Morgan Le Fay
hurakanoo
Morgan Le Fay
21,917
1,064
322
3,986
19,383
8,295
378
9,172
10,211
59,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,903
Gold Earned
47,253
450
Minions Killed
419
0
Camps Cleared
0
1,706,094
Distance Traveled
1,703,514
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,636
507
149
8
0
308,242
2
W
Horus
9,668
509
109
6
0
339,357
0
W
Cernunnos
10,607
558
144
8
0
316,952
2
L
Horus
8,735
460
24
1
0
363,342
2
W
Morgan Le Fay
10,309
543
80
4
0
356,011
2
L
Achilles
9,042
476
88
5
0
353,817
2
W
Gilgamesh
11,530
607
67
4
0
369,745
1
W
Ymir
9,789
515
50
3
0
324,029
0
L
Ne Zha
9,093
479
83
4
0
353,703
0
L
Morgan Le Fay
10,747
566
75
4
0
324,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role