Player Matchup

Bacchus
Bacchus
DoochCanoe
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 69L
1,558 Elo+
Solo
Danzaburou
Danzaburou
Edgarrarrio
Danzaburou
Level 16
God Stats
7W - 12L
1,652 SR
Queue Stats
166W - 184L
1,574 Elo+
Solo
Hades
Hades
EmperorHncho
Hades
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 85L
1,568 Elo+
Solo
Chaac
Chaac
UWillCry5416
Chaac
Level 28
God Stats
27W - 24L
1,685 SR
Queue Stats
174W - 183L
1,627 Elo+
Solo
Set
Set
Woofeo
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,596 Elo+
Solo
Team Averages
Level 22
1,567 SR
1,585 Elo+

VS

Team Averages
Level 23
1,739 SR
1,636 Elo+
Erlang Shen
Erlang Shen
El Tio Kalel
Erlang Shen
Level 23
God Stats
6W - 2L
1,714 SR
Queue Stats
51W - 30L
1,587 Elo+
Solo
Horus
Horus
KorukoDracon
Horus
Level 27
God Stats
2W - 0L
1,736 SR
Queue Stats
240W - 138L
1,624 Elo+
Party 1
Vulcan
Vulcan
MH-THE-GREAT78
Vulcan
Level 8
God Stats
3W - 1L
1,831 SR
Queue Stats
10W - 8L
1,633 Elo+
Solo
Set
Set
PterodaktyI
Set
Level 27
God Stats
7W - 3L
1,599 SR
Queue Stats
131W - 41L
1,711 Elo+
Solo
Baba Yaga
Baba Yaga
andrVwV
Baba Yaga
Level 28
God Stats
5W - 1L
1,813 SR
Queue Stats
264W - 160L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DoochCanoe
Bacchus
16
2 / 8 / 3
10,392
452
8,919
17,781
9,171
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Edgarrarrio
Danzaburou
16
1 / 8 / 1
9,898
430
5,574
14,825
4,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 7 / 3
12,853
559
11,788
20,775
8,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 3 / 2
12,056
524
13,788
22,070
24,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Set
Woofeo
Set
17
7 / 6 / 4
11,315
492
9,990
15,515
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
El Tio Kalel
Erlang Shen
20
12 / 5 / 4
14,839
645
16,644
20,074
9,252
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 3 / 8
11,690
508
8,687
16,722
9,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 7 / 9
10,615
462
7,616
14,213
4,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
16 / 4 / 2
14,034
610
22,051
20,160
15,201
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
andrVwV
Baba Yaga
17
1 / 3 / 11
11,409
496
7,682
8,871
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
22
Kills
32
32
Deaths
22
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DoochCanoe
Bacchus
2
8
3
0.44
L
Danzaburou
Edgarrarrio
Danzaburou
1
8
1
0.19
W
Erlang Shen
El Tio Kalel
Erlang Shen
12
5
4
2.8
L
5
7
3
0.93
W
2
3
8
2
W
1
7
9
0.79
W
16
4
2
4.25
L
7
3
2
2.67
L
Set
Woofeo
Set
7
6
4
1.5
W
Baba Yaga
andrVwV
Baba Yaga
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,059
Damage
62,680
90,966
Taken
80,040
52,880
Mitigated
42,115
19,621
Healing
20,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DoochCanoe
Bacchus
8,919
2,203
0
1,854
17,781
9,171
0
3,215
14,457
56,249
0
L
Danzaburou
Edgarrarrio
Danzaburou
5,574
2,499
0
1,395
14,825
4,452
704
2,120
12,645
0
69,727
W
Erlang Shen
El Tio Kalel
Erlang Shen
16,644
10,205
0
5,235
20,074
9,252
1,997
4,816
15,177
0
81,444
L
11,788
1,472
155
8,464
20,775
8,336
0
4,075
16,670
98,222
0
W
8,687
2,934
890
6,631
16,722
9,931
1,730
2,446
13,773
308
66,379
W
7,616
2,602
0
2,214
14,213
4,496
1,087
3,751
10,396
63,037
0
W
22,051
12,497
0
2,032
20,160
15,201
1,964
6,044
13,888
0
115,502
L
13,788
4,025
0
6,977
22,070
24,900
306
3,916
17,794
0
79,974
L
Set
Woofeo
Set
9,990
3,637
0
776
15,515
6,021
378
2,280
13,145
0
60,973
W
Baba Yaga
andrVwV
Baba Yaga
7,682
797
0
3,205
8,871
3,235
768
3,650
5,155
65,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,514
Gold Earned
62,587
627
Minions Killed
623
0
Camps Cleared
0
1,993,307
Distance Traveled
2,103,839
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,392
452
97
4
0
387,538
5
L
Danzaburou
9,898
430
136
6
0
351,788
0
W
Erlang Shen
14,839
645
129
6
0
460,225
2
L
Hades
12,853
559
187
8
0
407,887
0
W
Horus
11,690
508
115
5
0
460,442
2
W
Vulcan
10,615
462
92
4
0
340,426
3
W
Set
14,034
610
161
7
0
411,652
0
L
Chaac
12,056
524
123
5
0
409,869
4
L
Set
11,315
492
84
4
0
436,225
4
W
Baba Yaga
11,409
496
126
5
0
431,094
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role