Player Matchup

Discordia
Discordia
Uhlisuh
Discordia
Level 126
God Stats
8W - 5L
1,665 SR
Queue Stats
63W - 46L
1,563 Elo+
Party 1
Neith
Neith
XxHabitat_KingxX
Neith
Level 127
God Stats
2W - 2L
1,453 SR
Queue Stats
70W - 55L
1,570 Elo+
Party 1
Terra
Terra
weeny_appetite69
Terra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 81L
1,540 Elo+
Party 1
Team Averages
Level 119
1,539 SR
1,558 Elo+

VS

Team Averages
Level 86
1,504 SR
1,365 Elo+
Bacchus
Bacchus
TDK_FatallityG
Bacchus
Level 85
God Stats
9W - 16L
1,469 SR
Queue Stats
56W - 99L
1,309 Elo+
Party 2
Artemis
Artemis
isboii
Artemis
Level 66
God Stats
187W - 192L
1,542 SR
Queue Stats
200W - 220L
1,461 Elo+
Solo
Awilix
Awilix
zEkEARG
Awilix
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
131W - 241L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Uhlisuh
Discordia
14
3 / 0 / 4
9,996
666
12,093
6,103
2,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 1 / 4
10,540
703
19,663
9,686
3,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 4 / 5
9,233
616
5,276
12,245
13,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
8,784
586
9,476
21,111
12,643
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
isboii
Artemis
13
2 / 3 / 2
9,002
600
8,907
11,690
4,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
zEkEARG
Awilix
14
2 / 4 / 3
9,321
621
3,820
14,382
6,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
8
Kills
5
5
Deaths
8
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Discordia
Uhlisuh
Discordia
3
0
4
5
W
4
1
4
6
L
Artemis
isboii
Artemis
2
3
2
1
W
1
4
5
0.88
L
Awilix
zEkEARG
Awilix
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,032
Damage
22,203
28,034
Taken
47,183
19,824
Mitigated
23,170
14,411
Healing
8,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,476
675
0
5,193
21,111
12,643
0
7,181
13,930
32,358
0
W
Discordia
Uhlisuh
Discordia
12,093
525
1,522
2,030
6,103
2,192
633
1,701
4,402
42,751
0
W
19,663
8,979
1,527
3,763
9,686
3,968
1,848
3,666
6,020
0
50,479
L
Artemis
isboii
Artemis
8,907
5,387
648
2,674
11,690
4,443
0
4,745
6,945
0
40,547
W
5,276
1,084
2,389
3,180
12,245
13,664
41
4,109
8,136
14,181
0
L
Awilix
zEkEARG
Awilix
3,820
1,121
0
24
14,382
6,084
0
5,443
8,939
0
36,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,769
Gold Earned
27,107
162
Minions Killed
171
0
Camps Cleared
0
762,904
Distance Traveled
747,322
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,784
586
45
3
0
251,540
2
W
Discordia
9,996
666
61
4
0
285,098
2
W
Neith
10,540
703
85
6
0
258,633
2
L
Artemis
9,002
600
66
4
0
233,070
1
W
Terra
9,233
616
16
1
0
219,173
2
L
Awilix
9,321
621
60
4
0
262,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role