Player Matchup

Artemis
Artemis
IXIXIYIYIXIXI
Artemis
Level 41
God Stats
6W - 4L
1,425 SR
Queue Stats
13W - 10L
1,486 Elo+
Party 2
Loki
Loki
VVGWVVGR
Loki
Level 8
God Stats
4W - 2L
1,282 SR
Queue Stats
19W - 16L
1,481 Elo+
Solo
Cthulhu
Cthulhu
lordoflollipops
Cthulhu
Level 28
God Stats
11W - 6L
1,856 SR
Queue Stats
52W - 32L
1,655 Elo+
Party 2
Cu Chulainn
Cu Chulainn
magnetFrog
Cu Chulainn
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,656 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
succmyashlee
Morgan Le Fay
Level 25
God Stats
9W - 3L
1,578 SR
Queue Stats
10W - 5L
1,486 Elo+
Party 2
Team Averages
Level 22
1,528 SR
1,553 Elo+

VS

Team Averages
Level 24
1,604 SR
1,463 Elo+
Loki
Loki
ArchieTv17
Loki
Level 29
God Stats
9W - 13L
1,767 SR
Queue Stats
145W - 191L
1,415 Elo+
Party 1
Anubis
Anubis
CarlosPrincess2
Anubis
Level 20
God Stats
34W - 36L
1,444 SR
Queue Stats
72W - 87L
1,376 Elo+
Party 1
Bacchus
Bacchus
Daevilone
Bacchus
Level 28
God Stats
1W - 3L
1,423 SR
Queue Stats
86W - 86L
1,425 Elo+
Party 1
Odin
Odin
Makkuz214
Odin
Level 14
God Stats
6W - 5L
1,624 SR
Queue Stats
9W - 9L
1,581 Elo+
Solo
Chernobog
Chernobog
tomymon
Chernobog
Level 27
God Stats
2W - 3L
1,760 SR
Queue Stats
150W - 152L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
7 / 1 / 5
11,105
555
11,253
8,361
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
20
9 / 1 / 3
12,435
622
11,477
13,069
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 11
11,256
563
11,051
15,510
12,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
magnetFrog
Cu Chulainn
20
8 / 1 / 3
13,127
656
13,457
14,140
9,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
succmyashlee
Morgan Le Fay
16
0 / 7 / 3
10,088
504
3,510
10,924
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
8,119
406
4,750
12,206
3,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 8 / 1
10,923
546
13,428
16,531
7,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Daevilone
Bacchus
13
1 / 5 / 0
8,389
419
5,720
15,033
13,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Odin
14
0 / 3 / 0
8,101
405
5,201
12,839
8,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
tomymon
Chernobog
12
0 / 5 / 0
7,554
378
2,279
10,657
3,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
27
Kills
10
10
Deaths
28
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
7
8
1
0.94
L
Bacchus
Daevilone
Bacchus
1
5
0
0.2
W
Artemis
7
1
5
9.5
L
Odin
0
3
0
0
W
Loki
9
1
3
10.5
W
3
0
11
8.5
W
Cu Chulainn
magnetFrog
Cu Chulainn
8
1
3
9.5
W
Morgan Le Fay
succmyashlee
Morgan Le Fay
0
7
3
0.21
L
Chernobog
tomymon
Chernobog
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,748
Damage
31,378
62,004
Taken
67,266
32,869
Mitigated
36,767
21,261
Healing
16,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,750
1,287
0
1,043
12,206
3,464
712
2,068
10,138
0
39,289
L
13,428
953
0
6,205
16,531
7,679
280
3,050
13,481
61,714
0
L
Bacchus
Daevilone
Bacchus
5,720
447
0
4,299
15,033
13,712
0
4,540
10,493
40,276
0
W
Artemis
11,253
6,533
1,228
4,995
8,361
3,200
3,850
4,439
3,862
0
60,189
L
Odin
5,201
1,090
0
3,248
12,839
8,657
0
2,216
10,623
0
39,593
W
Loki
11,477
3,512
0
5,967
13,069
4,583
0
4,733
8,336
0
98,293
W
11,051
1,889
208
4,003
15,510
12,460
444
5,936
9,458
43,019
0
W
Cu Chulainn
magnetFrog
Cu Chulainn
13,457
3,318
0
3,647
14,140
9,668
154
2,309
11,411
7,795
87,937
W
Morgan Le Fay
succmyashlee
Morgan Le Fay
3,510
361
0
1,213
10,924
2,958
1,606
5,902
5,022
55,314
0
L
Chernobog
tomymon
Chernobog
2,279
670
0
2,181
10,657
3,255
480
3,460
7,197
0
44,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,011
Gold Earned
43,086
603
Minions Killed
412
0
Camps Cleared
0
1,864,152
Distance Traveled
1,750,367
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,119
406
66
3
0
379,294
0
L
Anubis
10,923
546
110
6
0
275,959
0
L
Bacchus
8,389
419
52
3
0
385,786
0
W
Artemis
11,105
555
102
5
0
333,719
4
L
Odin
8,101
405
96
5
0
368,636
3
W
Loki
12,435
622
150
8
0
382,785
7
W
Cthulhu
11,256
563
51
3
0
379,933
3
W
Cu Chulainn
13,127
656
206
10
0
427,902
4
W
Morgan Le Fay
10,088
504
94
5
0
339,813
0
L
Chernobog
7,554
378
88
4
0
340,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role