Player Matchup

Janus
Janus
ChiefBigNuts
Janus
Level 105
God Stats
5W - 7L
1,327 SR
Queue Stats
182W - 164L
1,593 Elo+
Party 1
Set
Set
Iand0
Set
Level 34
God Stats
3W - 1L
1,688 SR
Queue Stats
110W - 98L
1,610 Elo+
Party 1
Ganesha
Ganesha
K1ngDiddy
Ganesha
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
219W - 195L
1,579 Elo+
Party 1
Cupid
Cupid
KingTman12
Cupid
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 71L
1,495 Elo+
Party 1
Chaac
Chaac
KlngMootchie
Chaac
Level 80
God Stats
1W - 2L
1,350 SR
Queue Stats
195W - 174L
1,582 Elo+
Party 1
Team Averages
Level 78
1,473 SR
1,572 Elo+

VS

Team Averages
Level 65
1,531 SR
1,499 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Krillic
Arachne
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 96L
1,570 Elo+
Party 2
Sylvanus
Sylvanus
MitsuriRengoku
Sylvanus
Level 81
God Stats
3W - 2L
1,700 SR
Queue Stats
212W - 200L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
shenronin
Kukulkan
Level 63
God Stats
1W - 7L
1,182 SR
Queue Stats
333W - 412L
1,374 Elo+
Solo
Artemis
Artemis
tianthered
Artemis
Level 22
God Stats
0W - 1L
1,774 SR
Queue Stats
43W - 41L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 0
5,138
856
3,119
1,558
376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
Iand0
Set
7
2 / 0 / 1
4,475
746
1,051
3,433
1,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
K1ngDiddy
Ganesha
7
1 / 0 / 5
4,558
760
2,250
4,659
1,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cupid
7
2 / 1 / 4
4,251
709
4,179
3,626
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 0 / 0
4,491
749
3,476
5,207
3,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 1 / 0
3,507
585
2,691
5,630
2,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Krillic
Arachne
6
0 / 1 / 0
3,715
619
1,273
3,369
1,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Sylvanus
5
1 / 3 / 0
3,747
625
2,602
6,472
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
shenronin
Kukulkan
6
0 / 4 / 0
3,632
605
682
3,258
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
tianthered
Artemis
6
0 / 3 / 1
3,747
625
3,611
3,572
843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
12
Kills
1
1
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
0
0
W
5
0
0
5
W
Set
Iand0
Set
2
0
1
2.5
W
Ganesha
K1ngDiddy
Ganesha
1
0
5
3.5
W
Cupid
2
1
4
4
W
2
0
0
2
L
Arachne
Krillic
Arachne
0
1
0
0
L
Sylvanus
1
3
0
0.33
L
Kukulkan
shenronin
Kukulkan
0
4
0
0
L
Artemis
tianthered
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,075
Damage
10,859
18,483
Taken
22,301
7,279
Mitigated
7,269
8,746
Healing
7,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,691
1,457
0
3,055
5,630
2,239
0
106
5,074
0
11,886
W
3,119
725
0
640
1,558
376
0
618
876
22,930
0
W
Set
Iand0
Set
1,051
480
0
154
3,433
1,002
0
62
3,371
0
20,398
W
Ganesha
K1ngDiddy
Ganesha
2,250
336
0
2,473
4,659
1,813
0
1,565
3,094
10,579
0
W
Cupid
4,179
2,703
445
1,633
3,626
871
0
975
2,651
0
19,501
W
3,476
649
0
3,401
5,207
3,217
0
0
5,207
0
19,514
L
Arachne
Krillic
Arachne
1,273
790
0
1,078
3,369
1,111
0
674
2,605
0
13,719
L
Sylvanus
2,602
1,068
514
2,012
6,472
2,081
0
1,529
4,943
9,403
0
L
Kukulkan
shenronin
Kukulkan
682
271
0
540
3,258
995
32
2,273
985
11,484
0
L
Artemis
tianthered
Artemis
3,611
1,307
0
0
3,572
843
0
787
2,785
0
16,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,913
Gold Earned
18,348
206
Minions Killed
126
0
Camps Cleared
0
633,894
Distance Traveled
559,806
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,507
585
18
3
0
134,548
0
W
Janus
5,138
856
49
8
0
133,983
1
W
Set
4,475
746
53
9
0
130,656
0
W
Ganesha
4,558
760
5
1
0
131,426
2
W
Cupid
4,251
709
57
10
0
107,192
0
W
Chaac
4,491
749
42
7
0
130,637
1
L
Arachne
3,715
619
36
6
0
121,922
0
L
Sylvanus
3,747
625
11
2
0
108,464
0
L
Kukulkan
3,632
605
27
5
0
83,630
0
L
Artemis
3,747
625
34
6
0
111,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role