Player Matchup

Horus
Horus
Papi Diddles
Horus
Level 119
God Stats
3W - 3L
1,711 SR
Queue Stats
169W - 164L
1,612 Elo+
Party 2
Medusa
Medusa
PapiDimmaDad
Medusa
Level 43
God Stats
19W - 17L
1,483 SR
Queue Stats
83W - 80L
1,520 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sad Artemis6268
Morgan Le Fay
Level 108
God Stats
5W - 3L
1,525 SR
Queue Stats
56W - 47L
1,571 Elo+
Party 2
Ares
Ares
Sad Polygons
Ares
Level 115
God Stats
7W - 2L
1,794 SR
Queue Stats
202W - 209L
1,559 Elo+
Party 2
Apollo
Apollo
SiiNGrixis
Apollo
Level 129
God Stats
16W - 9L
1,718 SR
Queue Stats
256W - 255L
1,527 Elo+
Party 2
Team Averages
Level 103
1,646 SR
1,558 Elo+

VS

Team Averages
Level 65
1,624 SR
1,588 Elo+
Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Forbodenn
Amaterasu
Level 89
God Stats
0W - 2L
1,615 SR
Queue Stats
26W - 24L
1,554 Elo+
Party 1
Hachiman
Hachiman
KungFuGrizz
Hachiman
Level 9
God Stats
1W - 4L
1,562 SR
Queue Stats
5W - 7L
1,577 Elo+
Party 1
Agni
Agni
justienyo
Agni
Level 85
God Stats
0W - 1L
1,511 SR
Queue Stats
26W - 23L
1,554 Elo+
Party 1
Thor
Thor
toxicsoldier1
Thor
Level 25
God Stats
0W - 1L
1,931 SR
Queue Stats
2W - 1L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,968
633
6,259
6,078
2,398
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
13
2 / 0 / 2
7,373
670
2,384
4,301
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Sad Artemis6268
Morgan Le Fay
10
3 / 2 / 1
5,904
537
5,020
4,999
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 0 / 5
6,057
551
3,065
7,012
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
SiiNGrixis
Apollo
11
3 / 1 / 2
6,234
567
3,113
5,611
2,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 3 / 1
4,851
441
3,914
8,129
2,986
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
Forbodenn
Amaterasu
11
0 / 0 / 0
6,075
552
3,081
9,140
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
KungFuGrizz
Hachiman
8
0 / 3 / 0
4,758
433
1,166
5,751
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
8
1 / 3 / 0
4,969
452
4,276
4,971
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

8
0 / 1 / 1
4,818
438
1,884
5,112
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
2
3
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
1
0.5
L
Amaterasu
Forbodenn
Amaterasu
0
0
0
0
L
Hachiman
KungFuGrizz
Hachiman
0
3
0
0
W
1
0
0
1
W
Medusa
2
0
2
3
W
Morgan Le Fay
Sad Artemis6268
Morgan Le Fay
3
2
1
1.75
W
1
0
5
3.5
W
Apollo
SiiNGrixis
Apollo
3
1
2
4
L
Agni
1
3
0
0.33
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,841
Damage
14,321
28,001
Taken
33,103
11,638
Mitigated
10,715
9,418
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,914
229
289
2,264
8,129
2,986
0
3,005
4,950
16,302
0
L
Amaterasu
Forbodenn
Amaterasu
3,081
534
0
5,505
9,140
3,665
0
0
9,140
0
35,025
L
Hachiman
KungFuGrizz
Hachiman
1,166
1,134
0
1,598
5,751
1,278
0
501
5,250
0
14,941
W
6,259
2,808
0
2,877
6,078
2,398
0
0
6,078
0
45,207
W
Medusa
2,384
1,021
0
2,144
4,301
1,403
460
173
4,128
0
48,345
W
Morgan Le Fay
Sad Artemis6268
Morgan Le Fay
5,020
231
0
1,260
4,999
1,663
47
2,679
1,994
28,442
0
W
3,065
105
208
1,524
7,012
4,032
0
3,757
2,965
13,600
0
W
Apollo
SiiNGrixis
Apollo
3,113
1,435
0
1,405
5,611
2,142
0
889
4,646
0
39,279
L
Agni
4,276
203
0
900
4,971
1,434
0
2,523
2,158
21,159
0
L
1,884
220
0
1,221
5,112
1,352
0
1,528
3,520
0
16,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,536
Gold Earned
25,471
357
Minions Killed
219
0
Camps Cleared
0
990,969
Distance Traveled
1,007,314
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,851
441
23
2
0
212,946
1
L
Amaterasu
6,075
552
86
8
0
223,226
0
L
Hachiman
4,758
433
27
2
0
157,842
0
W
Horus
6,968
633
104
9
0
212,753
2
W
Medusa
7,373
670
90
8
0
173,218
1
W
Morgan Le Fay
5,904
537
55
5
0
202,791
3
W
Ares
6,057
551
27
2
0
197,399
1
W
Apollo
6,234
567
81
7
0
204,808
3
L
Agni
4,969
452
50
5
0
193,225
3
L
Thor
4,818
438
33
3
0
220,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role