Player Matchup

Gilgamesh
Gilgamesh
Jarphy
Gilgamesh
Level 29
God Stats
22W - 4L
1,980 SR
Queue Stats
56W - 29L
1,910 Elo+
Solo
Chronos
Chronos
NErP1119
Chronos
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 16L
1,350 Elo+
Solo
Apollo
Apollo
RetroOutcast
Apollo
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 8L
1,469 Elo+
Party 1
Ratatoskr
Ratatoskr
SirComeAlot1
Ratatoskr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,449 Elo+
Party 1
Ares
Ares
ZeroMuscle
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,432 Elo+
Solo
Team Averages
Level 23
1,596 SR
1,522 Elo+

VS

Team Averages
Level 26
1,581 SR
1,528 Elo+
Thanatos
Thanatos
AnimeGirlALTF4
Thanatos
Level 25
God Stats
13W - 3L
1,641 SR
Queue Stats
38W - 33L
1,526 Elo+
Party 2
Merlin
Merlin
CamGoesHam18
Merlin
Level 28
God Stats
8W - 18L
1,420 SR
Queue Stats
238W - 256L
1,501 Elo+
Party 2
Ymir
Ymir
SomeBigNasty
Ymir
Level 25
God Stats
13W - 7L
1,622 SR
Queue Stats
100W - 102L
1,491 Elo+
Solo
Anhur
Anhur
ZacroHack
Anhur
Level 26
God Stats
5W - 4L
1,788 SR
Queue Stats
60W - 38L
1,670 Elo+
Solo
King Arthur
King Arthur
juankiii
King Arthur
Level 27
God Stats
7W - 11L
1,434 SR
Queue Stats
196W - 193L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jarphy
Gilgamesh
10
3 / 1 / 0
6,084
608
3,649
7,962
2,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
NErP1119
Chronos
3
0 / 5 / 0
3,731
373
918
3,209
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
6
0 / 5 / 0
4,068
407
2,268
5,649
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
SirComeAlot1
Ratatoskr
7
0 / 1 / 1
4,648
465
749
4,277
1,680
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 5 / 0
3,746
375
1,185
4,887
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 0 / 0
5,976
598
3,003
4,213
1,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
9
4 / 1 / 1
5,961
596
2,636
3,033
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 0 / 11
6,540
654
3,498
4,234
3,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
ZacroHack
Anhur
11
9 / 0 / 2
6,632
663
6,467
5,530
1,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
juankiii
King Arthur
9
0 / 2 / 0
5,483
548
2,264
4,948
1,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
17
17
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
3
0
0
3
W
Merlin
4
1
1
4.5
L
Gilgamesh
Jarphy
Gilgamesh
3
1
0
3
L
Chronos
NErP1119
Chronos
0
5
0
0
L
Apollo
0
5
0
0
L
Ratatoskr
SirComeAlot1
Ratatoskr
0
1
1
0.5
W
1
0
11
6.5
W
Anhur
ZacroHack
Anhur
9
0
2
10
L
0
5
0
0
W
King Arthur
juankiii
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,769
Damage
17,868
25,984
Taken
21,958
7,400
Mitigated
8,761
4,419
Healing
6,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
3,003
687
0
3,498
4,213
1,285
31
246
3,953
0
24,056
W
Merlin
2,636
214
0
473
3,033
863
283
572
2,375
25,647
0
L
Gilgamesh
Jarphy
Gilgamesh
3,649
804
0
1,073
7,962
2,834
0
1,039
6,923
0
22,208
L
Chronos
NErP1119
Chronos
918
310
0
213
3,209
771
0
1,570
1,639
6,524
0
L
Apollo
2,268
1,081
111
714
5,649
898
0
1,363
4,286
0
12,362
L
Ratatoskr
SirComeAlot1
Ratatoskr
749
248
0
1,936
4,277
1,680
0
391
3,886
0
17,822
W
3,498
511
0
1,198
4,234
3,063
609
589
3,645
15,348
0
W
Anhur
ZacroHack
Anhur
6,467
3,504
0
362
5,530
1,811
2,613
596
4,934
0
35,016
L
1,185
303
0
372
4,887
1,217
0
1,771
3,116
7,975
0
W
King Arthur
juankiii
King Arthur
2,264
95
0
634
4,948
1,739
478
0
4,948
0
24,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,277
Gold Earned
30,592
140
Minions Killed
255
0
Camps Cleared
0
722,992
Distance Traveled
952,372
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,976
598
56
6
0
217,723
0
W
Merlin
5,961
596
48
5
0
169,940
3
L
Gilgamesh
6,084
608
46
5
0
199,223
2
L
Chronos
3,731
373
11
1
0
83,186
0
L
Apollo
4,068
407
28
3
0
152,558
0
L
Ratatoskr
4,648
465
47
5
0
146,833
0
W
Ymir
6,540
654
18
2
0
201,605
0
W
Anhur
6,632
663
82
8
0
175,182
0
L
Ares
3,746
375
8
1
0
141,192
0
W
King Arthur
5,483
548
51
5
0
187,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role