Player Matchup

Tiamat
Tiamat
Cadu0509
Tiamat
Level 21
God Stats
11W - 30L
1,616 SR
Queue Stats
195W - 218L
1,354 Elo+
Solo
Izanami
Izanami
Flökii
Izanami
Level 11
God Stats
8W - 8L
1,576 SR
Queue Stats
33W - 37L
1,466 Elo+
Party 1
Neith
Neith
Genovesse
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,196 Elo+
Solo
Nox
Nox
Meikhan
Nox
Level 25
God Stats
4W - 3L
1,571 SR
Queue Stats
41W - 32L
1,484 Elo+
Party 1
Ares
Ares
TheDarkJinx
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 39L
1,505 Elo+
Party 1
Team Averages
Level 17
1,552 SR
1,401 Elo+

VS

Team Averages
Level 26
1,574 SR
1,421 Elo+
Nu Wa
Nu Wa
Lihu22
Nu Wa
Level 29
God Stats
42W - 47L
1,518 SR
Queue Stats
347W - 358L
1,508 Elo+
Solo
Yemoja
Yemoja
LolóNervoso
Yemoja
Level 20
God Stats
4W - 1L
1,637 SR
Queue Stats
25W - 20L
1,433 Elo+
Solo
Thor
Thor
Wolf Tribute
Thor
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 148L
1,299 Elo+
Solo
Poseidon
Poseidon
WolfMonteiro
Poseidon
Level 28
God Stats
7W - 7L
1,526 SR
Queue Stats
64W - 56L
1,420 Elo+
Solo
Medusa
Medusa
lobo-furioso2140
Medusa
Level 29
God Stats
3W - 1L
1,689 SR
Queue Stats
43W - 52L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cadu0509
Tiamat
11
1 / 1 / 3
5,795
483
4,194
5,989
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Flökii
Izanami
8
1 / 5 / 3
5,436
453
1,244
7,485
1,866
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Genovesse
Neith
8
0 / 4 / 1
5,004
417
2,002
4,227
1,056
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
10
3 / 2 / 1
6,151
513
2,238
4,945
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 1
5,340
445
3,921
5,561
3,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lihu22
Nu Wa
13
6 / 1 / 0
7,758
647
6,668
6,297
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
10
0 / 1 / 5
6,708
559
1,353
5,012
2,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 1 / 3
5,895
491
1,890
4,381
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
WolfMonteiro
Poseidon
12
1 / 3 / 1
6,882
574
3,086
5,808
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 0
7,407
617
5,569
5,522
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
6
Kills
13
13
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cadu0509
Tiamat
1
1
3
2.5
L
Izanami
Flökii
Izanami
1
5
3
0.5
L
Neith
Genovesse
Neith
0
4
1
0.13
W
Nu Wa
Lihu22
Nu Wa
6
1
0
6
W
Yemoja
0
1
5
2.5
L
Nox
3
2
1
1.75
L
1
1
1
1.5
W
2
1
3
3.5
W
Poseidon
WolfMonteiro
Poseidon
1
3
1
0.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,599
Damage
18,566
28,207
Taken
27,020
11,286
Mitigated
9,334
6,145
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cadu0509
Tiamat
4,194
500
0
2,018
5,989
3,677
246
3,265
2,677
24,307
0
L
Izanami
Flökii
Izanami
1,244
890
0
2,144
7,485
1,866
0
2,002
5,385
0
22,661
L
Neith
Genovesse
Neith
2,002
735
0
647
4,227
1,056
252
2,057
2,016
0
17,600
W
Nu Wa
Lihu22
Nu Wa
6,668
1,493
72
2,456
6,297
2,027
296
1,141
5,118
45,509
0
W
Yemoja
1,353
609
1,225
1,319
5,012
2,420
291
2,316
2,554
11,278
0
L
Nox
2,238
107
0
417
4,945
1,251
0
1,786
3,059
20,558
0
L
3,921
112
0
919
5,561
3,436
0
1,526
3,963
8,679
0
W
1,890
252
0
230
4,381
1,547
0
1,430
2,710
0
16,992
W
Poseidon
WolfMonteiro
Poseidon
3,086
522
0
607
5,808
1,824
1,335
1,976
3,578
44,188
0
W
5,569
2,498
0
2,280
5,522
1,516
2,610
2,351
2,707
0
48,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,726
Gold Earned
34,650
184
Minions Killed
315
0
Camps Cleared
0
1,036,116
Distance Traveled
1,006,097
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,795
483
55
5
0
227,430
0
L
Izanami
5,436
453
40
3
0
159,258
1
L
Neith
5,004
417
32
3
0
197,438
1
W
Nu Wa
7,758
647
95
8
0
205,063
0
W
Yemoja
6,708
559
28
2
0
228,608
6
L
Nox
6,151
513
40
3
0
227,823
0
L
Ares
5,340
445
17
1
0
224,167
0
W
Thor
5,895
491
25
2
0
186,526
0
W
Poseidon
6,882
574
74
6
0
216,240
0
W
Medusa
7,407
617
93
8
0
169,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role