Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
SoldadoHerido
Nu Wa
Level 14
God Stats
4W - 3L
1,371 SR
Queue Stats
17W - 24L
1,383 Elo+
Party 2
Mulan
Mulan
Winterbill
Mulan
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 11L
1,387 Elo+
Party 2
Set
Set
ohSnapsx
Set
Level 25
God Stats
2W - 3L
1,267 SR
Queue Stats
68W - 60L
1,476 Elo+
Party 2
Ymir
Ymir
xparrax
Ymir
Level 17
God Stats
6W - 6L
1,449 SR
Queue Stats
23W - 28L
1,377 Elo+
Party 2
Team Averages
Level 16
1,417 SR
1,425 Elo+

VS

Team Averages
Level 45
1,473 SR
1,444 Elo+
Cthulhu
Cthulhu
JONBY717
Cthulhu
Level 29
God Stats
6W - 2L
1,680 SR
Queue Stats
122W - 124L
1,461 Elo+
Solo
Nu Wa
Nu Wa
Sour Glo
Nu Wa
Level 128
God Stats
5W - 2L
1,311 SR
Queue Stats
162W - 142L
1,453 Elo+
Party 1
Awilix
Awilix
abando16
Awilix
Level 17
God Stats
22W - 21L
1,540 SR
Queue Stats
73W - 71L
1,542 Elo+
Party 1
Erlang Shen
Erlang Shen
jjmaster990
Erlang Shen
Level 29
God Stats
13W - 14L
1,500 SR
Queue Stats
199W - 233L
1,328 Elo+
Solo
Danzaburou
Danzaburou
syhmbols
Danzaburou
Level 23
God Stats
10W - 10L
1,332 SR
Queue Stats
192W - 185L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 0 / 6
6,873
458
2,868
6,705
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 7 / 3
7,462
497
6,443
8,540
2,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
14
1 / 2 / 1
7,982
532
3,945
9,748
7,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
3 / 5 / 2
8,130
542
6,182
11,308
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
xparrax
Ymir
12
1 / 3 / 4
7,334
489
2,275
8,926
4,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JONBY717
Cthulhu
12
0 / 1 / 3
7,166
478
4,998
7,074
3,769
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Sour Glo
Nu Wa
16
11 / 2 / 3
10,053
670
13,492
8,460
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
abando16
Awilix
13
4 / 2 / 2
8,068
538
5,087
9,989
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
jjmaster990
Erlang Shen
15
2 / 1 / 1
8,588
573
5,776
7,304
5,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
syhmbols
Danzaburou
12
0 / 3 / 1
6,555
437
2,014
5,724
1,542
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
9
Kills
17
17
Deaths
9
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
0
6
4
W
Cthulhu
JONBY717
Cthulhu
0
1
3
1.5
L
3
7
3
0.64
W
Nu Wa
Sour Glo
Nu Wa
11
2
3
6.25
L
Mulan
1
2
1
0.75
W
Awilix
abando16
Awilix
4
2
2
2.5
W
Erlang Shen
jjmaster990
Erlang Shen
2
1
1
2.5
L
3
5
2
0.8
W
Danzaburou
syhmbols
Danzaburou
0
3
1
0.17
L
Ymir
xparrax
Ymir
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,713
Damage
31,367
45,227
Taken
38,551
21,131
Mitigated
17,044
7,628
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,868
1,076
0
1,596
6,705
2,013
0
2,984
3,607
0
27,356
W
Cthulhu
JONBY717
Cthulhu
4,998
238
748
1,028
7,074
3,769
132
2,178
4,896
40,038
0
L
6,443
1,328
0
983
8,540
2,487
0
5,791
2,491
43,717
0
W
Nu Wa
Sour Glo
Nu Wa
13,492
4,154
0
2,105
8,460
3,264
1,578
3,388
5,072
65,892
0
L
Mulan
3,945
1,249
0
3,140
9,748
7,637
84
2,164
7,449
0
47,307
W
Awilix
abando16
Awilix
5,087
2,689
0
3,672
9,989
3,243
445
1,405
8,584
0
47,607
W
Erlang Shen
jjmaster990
Erlang Shen
5,776
3,303
0
2,135
7,304
5,226
660
584
6,720
0
49,958
L
6,182
3,744
0
1,052
11,308
4,475
0
1,535
9,707
0
43,562
W
Danzaburou
syhmbols
Danzaburou
2,014
928
0
2,184
5,724
1,542
0
1,163
4,561
0
31,995
L
Ymir
xparrax
Ymir
2,275
277
0
857
8,926
4,519
0
5,294
3,483
20,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,781
Gold Earned
40,430
372
Minions Killed
461
0
Camps Cleared
0
1,417,166
Distance Traveled
1,443,696
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,873
458
61
4
0
262,113
0
W
Cthulhu
7,166
478
66
4
0
316,903
6
L
Nu Wa
7,462
497
78
5
0
258,211
2
W
Nu Wa
10,053
670
124
8
0
312,730
1
L
Mulan
7,982
532
116
8
0
283,467
1
W
Awilix
8,068
538
89
6
0
267,074
0
W
Erlang Shen
8,588
573
106
7
0
265,861
2
L
Set
8,130
542
79
5
0
315,163
1
W
Danzaburou
6,555
437
76
5
0
281,128
3
L
Ymir
7,334
489
38
3
0
298,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role