Player Matchup

Set
Set
BillSkelly
Set
Level 27
God Stats
1W - 0L
1,304 SR
Queue Stats
6W - 5L
1,419 Elo+
Solo
Artemis
Artemis
IXIXIYIYIXIXI
Artemis
Level 41
God Stats
6W - 4L
1,327 SR
Queue Stats
13W - 10L
1,414 Elo+
Party 2
Terra
Terra
lordoflollipops
Terra
Level 28
God Stats
5W - 3L
1,603 SR
Queue Stats
52W - 32L
1,635 Elo+
Party 2
Sun Wukong
Sun Wukong
magnetFrog
Sun Wukong
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
succmyashlee
Morgan Le Fay
Level 25
God Stats
9W - 3L
1,385 SR
Queue Stats
10W - 5L
1,414 Elo+
Party 2
Team Averages
Level 25
1,424 SR
1,476 Elo+

VS

Team Averages
Level 20
1,470 SR
1,356 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Destinsenvy
Poseidon
Level 22
God Stats
79W - 81L
1,243 SR
Queue Stats
122W - 144L
1,344 Elo+
Party 1
Artemis
Artemis
QuesoteJr
Artemis
Level 27
God Stats
11W - 8L
1,769 SR
Queue Stats
137W - 156L
1,399 Elo+
Solo
Ymir
Ymir
Snappy546
Ymir
Level 27
God Stats
15W - 16L
1,597 SR
Queue Stats
127W - 109L
1,502 Elo+
Solo
Kukulkan
Kukulkan
killinemsoftly1
Kukulkan
Level 4
God Stats
0W - 2L
1,243 SR
Queue Stats
128W - 152L
1,037 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 2
5,528
553
2,119
4,296
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
8
2 / 0 / 2
5,480
548
5,177
3,576
1,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 3
5,333
533
3,782
5,244
1,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
magnetFrog
Sun Wukong
12
4 / 1 / 1
6,694
669
4,084
5,145
2,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
succmyashlee
Morgan Le Fay
10
1 / 0 / 1
5,475
548
4,322
3,380
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 4 / 1
4,431
443
2,622
5,579
2,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
Destinsenvy
Poseidon
8
0 / 2 / 0
4,848
485
2,186
6,121
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
QuesoteJr
Artemis
7
0 / 2 / 0
4,301
430
4,331
4,979
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
7
0 / 1 / 0
4,850
485
1,518
6,430
2,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
6
1 / 2 / 0
4,353
435
485
3,354
793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
1
1
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
1
0.13
W
3
0
2
4
L
Poseidon
Destinsenvy
Poseidon
0
2
0
0
W
Artemis
2
0
2
3
L
Artemis
QuesoteJr
Artemis
0
2
0
0
L
Ymir
0
1
0
0
L
Kukulkan
1
2
0
0.5
W
1
0
3
2.5
W
Sun Wukong
magnetFrog
Sun Wukong
4
1
1
4.5
W
Morgan Le Fay
succmyashlee
Morgan Le Fay
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,484
Damage
11,142
21,641
Taken
26,463
7,198
Mitigated
8,539
8,600
Healing
4,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,622
698
0
271
5,579
2,095
0
0
5,579
0
17,010
W
2,119
1,009
0
1,696
4,296
1,375
172
478
3,818
0
24,595
L
Poseidon
Destinsenvy
Poseidon
2,186
341
112
2,232
6,121
1,894
240
3,970
2,151
19,208
0
W
Artemis
5,177
2,402
465
1,731
3,576
1,001
0
807
2,769
0
23,770
L
Artemis
QuesoteJr
Artemis
4,331
1,424
0
537
4,979
1,228
50
1,678
3,301
0
16,887
L
Ymir
1,518
256
0
1,000
6,430
2,529
0
1,838
4,592
13,603
0
L
Kukulkan
485
142
0
270
3,354
793
0
618
2,736
7,752
0
W
3,782
895
283
1,324
5,244
1,688
0
827
4,417
11,988
0
W
Sun Wukong
magnetFrog
Sun Wukong
4,084
1,087
0
2,008
5,145
2,064
0
163
4,982
0
38,387
W
Morgan Le Fay
succmyashlee
Morgan Le Fay
4,322
304
0
1,093
3,380
1,070
496
1,914
1,466
27,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,510
Gold Earned
22,783
261
Minions Killed
150
0
Camps Cleared
0
994,610
Distance Traveled
863,616
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,431
443
28
3
0
171,445
1
W
Set
5,528
553
54
5
0
213,137
3
L
Poseidon
4,848
485
45
5
0
150,789
3
W
Artemis
5,480
548
51
5
0
170,826
1
L
Artemis
4,301
430
34
3
0
178,661
2
L
Ymir
4,850
485
24
2
0
187,023
2
L
Kukulkan
4,353
435
19
2
0
175,698
1
W
Terra
5,333
533
14
1
0
200,917
3
W
Sun Wukong
6,694
669
103
10
0
217,578
4
W
Morgan Le Fay
5,475
548
39
4
0
192,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role