Player Matchup

Merlin
Merlin
Drogues
Merlin
Level 14
God Stats
26W - 42L
1,314 SR
Queue Stats
47W - 90L
1,270 Elo+
Party 1
Pele
Pele
MikaBeth
Pele
Level 28
God Stats
18W - 21L
1,523 SR
Queue Stats
110W - 160L
1,288 Elo+
Party 1
Xing Tian
Xing Tian
Smodly
Xing Tian
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Skadi
Skadi
aracnonalgas
Skadi
Level 28
God Stats
14W - 14L
1,171 SR
Queue Stats
136W - 196L
1,284 Elo+
Solo
Baron Samedi
Baron Samedi
orcchiefgamer
Baron Samedi
Level 22
God Stats
4W - 6L
1,297 SR
Queue Stats
13W - 27L
1,166 Elo+
Solo
Team Averages
Level 19
1,361 SR
1,301 Elo+

VS

Team Averages
Level 23
1,415 SR
1,339 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Aleyza
Gilgamesh
Level 18
God Stats
1W - 1L
1,471 SR
Queue Stats
19W - 19L
1,129 Elo+
Solo
Sylvanus
Sylvanus
Darkness2619
Sylvanus
Level 26
God Stats
11W - 13L
1,465 SR
Queue Stats
19W - 25L
1,399 Elo+
Solo
Bakasura
Bakasura
ignasala
Bakasura
Level 24
God Stats
1W - 1L
1,153 SR
Queue Stats
41W - 41L
1,272 Elo+
Solo
Raijin
Raijin
sadirexi
Raijin
Level 28
God Stats
17W - 12L
1,485 SR
Queue Stats
177W - 170L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Drogues
Merlin
10
0 / 5 / 5
6,085
468
5,287
7,822
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Pele
11
4 / 3 / 0
6,891
530
6,348
9,514
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
Smodly
Xing Tian
11
4 / 2 / 4
7,388
568
5,463
10,907
5,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 2 / 2
6,911
532
5,187
5,775
1,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
orcchiefgamer
Baron Samedi
7
0 / 3 / 0
4,893
376
187
2,751
735
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 3 / 3
5,730
441
1,463
9,636
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Gilgamesh
Aleyza
Gilgamesh
12
6 / 3 / 3
8,295
638
4,455
12,004
6,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Darkness2619
Sylvanus
10
0 / 2 / 4
6,736
518
4,588
11,260
6,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
ignasala
Bakasura
11
3 / 1 / 2
6,841
526
3,488
6,215
2,539
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
sadirexi
Raijin
12
6 / 3 / 2
7,585
583
9,651
7,406
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
11
Kills
15
15
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
3
3
0.5
W
Gilgamesh
Aleyza
Gilgamesh
6
3
3
2.5
W
Sylvanus
Darkness2619
Sylvanus
0
2
4
1
L
Merlin
Drogues
Merlin
0
5
5
0.5
L
Pele
4
3
0
1.33
L
Xing Tian
Smodly
Xing Tian
4
2
4
3
L
3
2
2
2
W
Bakasura
ignasala
Bakasura
3
1
2
4
L
Baron Samedi
orcchiefgamer
Baron Samedi
0
3
0
0
W
Raijin
sadirexi
Raijin
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,472
Damage
23,645
36,769
Taken
46,521
13,484
Mitigated
23,672
6,465
Healing
16,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
1,463
761
0
2,603
9,636
5,748
590
2,442
6,958
0
17,563
W
Gilgamesh
Aleyza
Gilgamesh
4,455
1,100
0
3,282
12,004
6,225
1,764
1,298
10,668
0
25,611
W
Sylvanus
Darkness2619
Sylvanus
4,588
1,216
2,169
5,332
11,260
6,852
608
3,658
7,440
15,347
0
L
Merlin
Drogues
Merlin
5,287
344
0
440
7,822
2,258
0
4,384
2,860
19,235
0
L
Pele
6,348
1,331
0
2,506
9,514
3,095
0
2,277
7,101
0
37,528
L
Xing Tian
Smodly
Xing Tian
5,463
752
147
1,971
10,907
5,588
192
4,355
6,342
21,058
0
L
5,187
2,499
0
1,282
5,775
1,808
904
1,841
3,885
0
39,224
W
Bakasura
ignasala
Bakasura
3,488
1,859
87
1,943
6,215
2,539
240
1,130
5,011
0
22,437
L
Baron Samedi
orcchiefgamer
Baron Samedi
187
109
0
119
2,751
735
105
704
1,971
7,349
0
W
Raijin
sadirexi
Raijin
9,651
1,088
0
1,278
7,406
2,308
942
1,615
5,507
41,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,168
Gold Earned
35,187
223
Minions Killed
248
0
Camps Cleared
0
1,050,751
Distance Traveled
1,172,693
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,730
441
36
3
0
245,726
0
W
Gilgamesh
8,295
638
48
4
0
237,974
0
W
Sylvanus
6,736
518
24
2
0
194,037
0
L
Merlin
6,085
468
38
3
0
207,325
0
L
Pele
6,891
530
69
5
0
287,535
0
L
Xing Tian
7,388
568
22
2
0
257,240
0
L
Skadi
6,911
532
79
6
0
206,062
2
W
Bakasura
6,841
526
65
5
0
276,202
0
L
Baron Samedi
4,893
376
15
1
0
92,589
0
W
Raijin
7,585
583
75
6
0
218,754
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role