Player Matchup

Chang'e
Chang'e
CallmeTempest
Chang'e
Level 76
God Stats
3W - 4L
1,500 SR
Queue Stats
171W - 212L
1,450 Elo+
Solo
Danzaburou
Danzaburou
JBird3847
Danzaburou
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 278L
1,358 Elo+
Party 1
Guan Yu
Guan Yu
MegaMouth__
Guan Yu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 108L
1,422 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Taylorrrrrrrr
Morgan Le Fay
Level 128
God Stats
4W - 7L
1,471 SR
Queue Stats
126W - 188L
1,354 Elo+
Party 1
Sol
Sol
ohioblitz
Sol
Level 69
God Stats
24W - 24L
1,514 SR
Queue Stats
202W - 263L
1,359 Elo+
Party 1
Team Averages
Level 87
1,497 SR
1,388 Elo+

VS

Team Averages
Level 90
1,387 SR
1,412 Elo+
Hel
Hel
 
Hel
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Ashttyn
Khepri
Level 63
God Stats
2W - 3L
1,258 SR
Queue Stats
203W - 236L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
BeefyCow1088
Tsukuyomi
Level 69
God Stats
10W - 8L
1,397 SR
Queue Stats
274W - 360L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Dysphorica
Cthulhu
Level 129
God Stats
134W - 127L
1,487 SR
Queue Stats
1,333W - 1,671L
1,393 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FlippedOtter
Ah Muzen Cab
Level 120
God Stats
7W - 11L
1,292 SR
Queue Stats
389W - 499L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
5 / 3 / 1
10,368
471
10,276
20,645
6,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JBird3847
Danzaburou
11
0 / 14 / 1
7,496
341
4,233
21,713
5,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
MegaMouth__
Guan Yu
17
1 / 2 / 2
10,662
485
4,635
18,840
18,930
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Taylorrrrrrrr
Morgan Le Fay
16
2 / 5 / 0
10,505
478
18,067
17,065
6,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 8 / 1
9,051
411
17,442
20,444
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
7 / 2 / 11
11,554
525
15,390
15,492
6,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Ashttyn
Khepri
15
3 / 0 / 19
10,985
499
8,549
19,159
19,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
BeefyCow1088
Tsukuyomi
19
9 / 3 / 5
12,361
562
13,293
16,601
6,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Dysphorica
Cthulhu
17
1 / 2 / 9
10,731
488
14,843
17,557
14,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
FlippedOtter
Ah Muzen Cab
19
12 / 1 / 8
12,435
565
25,538
16,347
6,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
84
8
Kills
32
32
Deaths
8
5
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
2
11
6.25
W
Khepri
Ashttyn
Khepri
3
0
19
12.5
W
Tsukuyomi
BeefyCow1088
Tsukuyomi
9
3
5
3.83
L
Chang'e
5
3
1
1.83
W
Cthulhu
Dysphorica
Cthulhu
1
2
9
2.75
W
Ah Muzen Cab
FlippedOtter
Ah Muzen Cab
12
1
8
16
L
Danzaburou
JBird3847
Danzaburou
0
14
1
0.04
L
Guan Yu
MegaMouth__
Guan Yu
1
2
2
1
L
Morgan Le Fay
Taylorrrrrrrr
Morgan Le Fay
2
5
0
0.4
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,653
Damage
77,613
98,707
Taken
85,156
43,518
Mitigated
52,977
34,757
Healing
33,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
15,390
1,262
6,913
7,980
15,492
6,167
1,518
10,293
5,199
62,045
0
W
Khepri
Ashttyn
Khepri
8,549
384
967
5,323
19,159
19,736
578
11,547
7,612
27,056
0
W
Tsukuyomi
BeefyCow1088
Tsukuyomi
13,293
3,224
0
1,274
16,601
6,290
2,948
7,008
9,593
0
90,863
L
Chang'e
10,276
1,253
3,551
10,549
20,645
6,397
0
5,708
14,513
69,960
0
W
Cthulhu
Dysphorica
Cthulhu
14,843
91
221
3,045
17,557
14,475
429
6,879
10,678
58,980
0
W
Ah Muzen Cab
FlippedOtter
Ah Muzen Cab
25,538
11,592
0
7,674
16,347
6,309
4,712
10,058
6,289
0
102,620
L
Danzaburou
JBird3847
Danzaburou
4,233
1,649
0
4,527
21,713
5,702
0
7,527
13,974
0
21,697
L
Guan Yu
MegaMouth__
Guan Yu
4,635
435
811
5,742
18,840
18,930
216
8,053
9,815
0
60,439
L
Morgan Le Fay
Taylorrrrrrrr
Morgan Le Fay
18,067
1,614
0
3,052
17,065
6,326
1,479
8,021
8,474
74,102
0
L
17,442
5,019
0
6,525
20,444
6,163
0
7,077
13,149
75,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,082
Gold Earned
58,066
564
Minions Killed
525
0
Camps Cleared
0
1,884,397
Distance Traveled
2,204,709
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,554
525
115
5
0
419,967
2
W
Khepri
10,985
499
35
2
0
461,882
0
W
Tsukuyomi
12,361
562
138
6
0
453,784
2
L
Chang'e
10,368
471
129
6
0
427,538
3
W
Cthulhu
10,731
488
109
5
0
463,951
6
W
Ah Muzen Cab
12,435
565
128
6
0
405,125
8
L
Danzaburou
7,496
341
43
2
0
347,116
7
L
Guan Yu
10,662
485
150
7
0
418,536
2
L
Morgan Le Fay
10,505
478
111
5
0
330,415
5
L
Sol
9,051
411
131
6
0
360,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role