Player Matchup

Jormungandr
Jormungandr
CrankMySchmeat
Jormungandr
Level 17
God Stats
7W - 3L
1,538 SR
Queue Stats
37W - 34L
1,419 Elo+
Party 1
Sol
Sol
Stretch6-9
Sol
Level 65
God Stats
9W - 9L
1,705 SR
Queue Stats
331W - 318L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
elTigre03
Gilgamesh
Level 99
God Stats
54W - 30L
1,679 SR
Queue Stats
457W - 437L
1,463 Elo+
Party 1
Team Averages
Level 60
1,641 SR
1,456 Elo+

VS

Team Averages
Level 59
1,589 SR
1,613 Elo+
Jormungandr
Jormungandr
Rasory280
Jormungandr
Level 130
God Stats
6W - 6L
1,642 SR
Queue Stats
148W - 164L
1,650 Elo+
Party 2
Anubis
Anubis
thedailywarrior
Anubis
Level 26
God Stats
1W - 2L
1,626 SR
Queue Stats
33W - 35L
1,548 Elo+
Party 2
Apollo
Apollo
zdawg2020dec
Apollo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrankMySchmeat
Jormungandr
10
4 / 0 / 5
7,162
716
2,526
5,322
2,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
3 / 4 / 3
7,078
708
6,221
6,575
2,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
elTigre03
Gilgamesh
12
5 / 0 / 5
7,606
761
7,844
6,482
3,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Rasory280
Jormungandr
9
3 / 1 / 0
6,895
690
5,295
7,963
5,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 5 / 1
6,111
611
5,241
6,644
2,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
9
0 / 6 / 3
6,123
612
2,591
7,512
2,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
4
4
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CrankMySchmeat
Jormungandr
4
0
5
6.5
L
Jormungandr
Rasory280
Jormungandr
3
1
0
3
W
3
4
3
1.13
W
Gilgamesh
elTigre03
Gilgamesh
5
0
5
7.5
L
1
5
1
0.3
L
Apollo
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,591
Damage
13,127
18,379
Taken
22,119
8,406
Mitigated
10,588
2,008
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CrankMySchmeat
Jormungandr
2,526
367
0
364
5,322
2,764
0
3,202
2,120
11,823
0
L
Jormungandr
Rasory280
Jormungandr
5,295
1,397
0
1,593
7,963
5,196
0
2,563
5,160
21,198
0
W
6,221
1,454
0
1,340
6,575
2,074
247
3,733
2,842
16,558
817
W
Gilgamesh
elTigre03
Gilgamesh
7,844
2,664
0
304
6,482
3,568
0
3,601
2,881
0
25,981
L
5,241
309
135
1,514
6,644
2,865
0
2,365
4,159
17,549
0
L
Apollo
2,591
1,346
156
576
7,512
2,527
94
3,138
4,314
0
13,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,846
Gold Earned
19,129
97
Minions Killed
91
0
Camps Cleared
0
567,013
Distance Traveled
450,915
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,162
716
17
2
0
205,245
1
L
Jormungandr
6,895
690
27
3
0
163,724
2
W
Sol
7,078
708
32
3
0
167,210
3
W
Gilgamesh
7,606
761
48
5
0
194,558
4
L
Anubis
6,111
611
39
4
0
138,876
0
L
Apollo
6,123
612
25
3
0
148,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role