Player Matchup

Ne Zha
Ne Zha
Dannagui
Ne Zha
Level 148
God Stats
3W - 3L
1,545 SR
Queue Stats
41W - 36L
1,596 Elo+
Party 1
Baron Samedi
Baron Samedi
Gresse12
Baron Samedi
Level 8
God Stats
3W - 1L
1,898 SR
Queue Stats
21W - 14L
1,673 Elo+
Party 1
King Arthur
King Arthur
LittleWrath49
King Arthur
Level 29
God Stats
19W - 21L
1,132 SR
Queue Stats
111W - 84L
1,551 Elo+
Solo
Neith
Neith
NotaSmuurff3566
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,664 Elo+
Party 1
Athena
Athena
Nottodays0n
Athena
Level 17
God Stats
2W - 0L
1,696 SR
Queue Stats
27W - 17L
1,674 Elo+
Party 1
Team Averages
Level 44
1,554 SR
1,631 Elo+

VS

Team Averages
Level 24
1,667 SR
1,579 Elo+
Sun Wukong
Sun Wukong
Dubbendorf
Sun Wukong
Level 29
God Stats
65W - 36L
1,662 SR
Queue Stats
181W - 158L
1,518 Elo+
Solo
Thoth
Thoth
LtBugaWulf
Thoth
Level 28
God Stats
1W - 6L
1,827 SR
Queue Stats
669W - 647L
1,576 Elo+
Solo
Rama
Rama
StepBroFingersMe
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 128L
1,648 Elo+
Solo
Izanami
Izanami
marcos11891
Izanami
Level 18
God Stats
1W - 1L
1,542 SR
Queue Stats
7W - 5L
1,524 Elo+
Solo
Ares
Ares
ruzssio
Ares
Level 15
God Stats
68W - 60L
1,804 SR
Queue Stats
90W - 103L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dannagui
Ne Zha
20
15 / 4 / 4
13,508
675
15,657
18,620
9,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Gresse12
Baron Samedi
17
1 / 3 / 10
10,893
545
8,979
11,691
5,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
LittleWrath49
King Arthur
16
1 / 5 / 3
9,652
483
3,163
12,914
7,172
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
10 / 0 / 6
12,363
618
22,828
10,514
4,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
16
3 / 2 / 11
10,648
532
8,878
20,030
18,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dubbendorf
Sun Wukong
16
6 / 4 / 2
10,492
525
13,755
14,578
13,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
16
5 / 5 / 2
9,865
493
6,399
12,699
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 5 / 0
9,708
485
4,820
16,386
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
marcos11891
Izanami
18
3 / 8 / 4
10,956
548
7,219
14,541
6,320
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
ruzssio
Ares
10
0 / 8 / 2
7,097
355
7,851
16,389
10,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
30
Kills
14
14
Deaths
30
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Dannagui
Ne Zha
15
4
4
4.25
L
Sun Wukong
Dubbendorf
Sun Wukong
6
4
2
1.75
W
Baron Samedi
Gresse12
Baron Samedi
1
3
10
2
W
King Arthur
LittleWrath49
King Arthur
1
5
3
0.5
L
Thoth
5
5
2
1.2
W
10
0
6
13
W
Athena
3
2
11
4.25
L
0
5
0
0
L
Izanami
marcos11891
Izanami
3
8
4
0.63
L
Ares
ruzssio
Ares
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,505
Damage
40,044
73,769
Taken
74,593
44,574
Mitigated
39,925
20,794
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Dannagui
Ne Zha
15,657
5,917
0
7,202
18,620
9,324
3,565
2,790
15,830
0
100,961
L
Sun Wukong
Dubbendorf
Sun Wukong
13,755
3,986
0
3,319
14,578
13,461
115
4,432
10,000
0
55,758
W
Baron Samedi
Gresse12
Baron Samedi
8,979
1,111
1,039
4,728
11,691
5,167
1,954
2,696
8,995
80,143
0
W
King Arthur
LittleWrath49
King Arthur
3,163
435
243
1,909
12,914
7,172
495
1,425
11,489
0
39,808
L
Thoth
6,399
602
0
1,793
12,699
4,615
720
3,730
8,735
58,569
0
W
22,828
9,224
0
3,626
10,514
4,576
2,122
2,522
7,992
0
103,371
W
Athena
8,878
2,567
0
2,047
20,030
18,335
119
4,817
15,213
31,108
0
L
4,820
3,654
0
3,798
16,386
5,245
0
1,629
14,729
0
81,318
L
Izanami
marcos11891
Izanami
7,219
5,239
0
465
14,541
6,320
0
1,597
12,834
0
66,233
L
Ares
ruzssio
Ares
7,851
264
0
2,273
16,389
10,284
30
5,766
10,438
15,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,064
Gold Earned
48,118
573
Minions Killed
493
0
Camps Cleared
0
1,957,039
Distance Traveled
1,702,033
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,508
675
143
7
0
381,435
0
L
Sun Wukong
10,492
525
93
5
0
363,956
6
W
Baron Samedi
10,893
545
147
7
0
343,470
8
W
King Arthur
9,652
483
76
4
0
428,401
6
L
Thoth
9,865
493
102
5
0
347,447
1
W
Neith
12,363
618
161
8
0
362,475
6
W
Athena
10,648
532
46
2
0
441,258
7
L
Rama
9,708
485
149
7
0
303,446
3
L
Izanami
10,956
548
132
7
0
313,127
5
L
Ares
7,097
355
17
1
0
374,057
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role