Player Matchup

Tiamat
Tiamat
DeLaLuz
Tiamat
Level 147
God Stats
4W - 1L
1,587 SR
Queue Stats
131W - 123L
1,497 Elo+
Party 2
Ah Puch
Ah Puch
Jacatillo
Ah Puch
Level 140
God Stats
7W - 1L
1,772 SR
Queue Stats
142W - 148L
1,540 Elo+
Solo
Artemis
Artemis
kickfighter_exe
Artemis
Level 49
God Stats
5W - 1L
1,986 SR
Queue Stats
277W - 295L
1,592 Elo+
Solo
Ymir
Ymir
soulhunterftw
Ymir
Level 146
God Stats
3W - 1L
1,306 SR
Queue Stats
212W - 192L
1,489 Elo+
Party 2
Fenrir
Fenrir
xcsrgamer07x
Fenrir
Level 125
God Stats
1W - 1L
1,472 SR
Queue Stats
71W - 64L
1,548 Elo+
Solo
Team Averages
Level 121
1,624 SR
1,533 Elo+

VS

Team Averages
Level 94
1,604 SR
1,572 Elo+
Kukulkan
Kukulkan
DraGonPerFecT
Kukulkan
Level 158
God Stats
8W - 8L
1,636 SR
Queue Stats
449W - 474L
1,506 Elo+
Solo
Hades
Hades
Mithastraeus
Hades
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,602 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Shascade
Kumbhakarna
Level 124
God Stats
4W - 1L
1,885 SR
Queue Stats
386W - 274L
1,610 Elo+
Solo
Neith
Neith
ZestyDiII
Neith
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,565 Elo+
Party 1
Baba Yaga
Baba Yaga
warhero196
Baba Yaga
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DeLaLuz
Tiamat
19
2 / 7 / 22
11,786
693
12,024
16,659
10,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Jacatillo
Ah Puch
19
5 / 4 / 18
11,657
686
19,911
10,424
3,669
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 3 / 14
13,505
794
22,908
18,466
7,842
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 5 / 18
10,682
628
7,354
19,607
21,540
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
20
11 / 4 / 15
13,167
775
14,670
19,022
8,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DraGonPerFecT
Kukulkan
20
9 / 3 / 7
13,618
801
20,363
13,469
7,364
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 12 / 4
11,859
698
13,666
21,334
17,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
Shascade
Kumbhakarna
19
0 / 4 / 12
11,748
691
5,476
22,364
20,135
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
ZestyDiII
Neith
20
4 / 5 / 8
12,815
754
16,305
16,025
7,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
warhero196
Baba Yaga
17
4 / 7 / 8
11,082
652
15,293
14,104
7,911
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
62
31
Kills
23
23
Deaths
31
87
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DeLaLuz
Tiamat
2
7
22
1.86
L
Kukulkan
DraGonPerFecT
Kukulkan
9
3
7
4.17
W
Ah Puch
Jacatillo
Ah Puch
5
4
18
3.5
L
6
12
4
0.67
L
Kumbhakarna
Shascade
Kumbhakarna
0
4
12
1.5
L
Neith
ZestyDiII
Neith
4
5
8
1.6
W
12
3
14
6.33
W
1
5
18
2
L
Baba Yaga
warhero196
Baba Yaga
4
7
8
1.14
W
Fenrir
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,867
Damage
71,103
84,178
Taken
87,296
52,520
Mitigated
60,660
35,017
Healing
30,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DeLaLuz
Tiamat
12,024
869
2,878
3,462
16,659
10,688
351
13,282
3,377
31,285
0
L
Kukulkan
DraGonPerFecT
Kukulkan
20,363
562
706
2,725
13,469
7,364
1,122
5,712
7,601
62,457
0
W
Ah Puch
Jacatillo
Ah Puch
19,911
457
1,434
1,445
10,424
3,669
757
7,251
3,173
42,021
0
L
13,666
815
140
2,820
21,334
17,363
0
11,790
9,268
17,465
0
L
Kumbhakarna
Shascade
Kumbhakarna
5,476
243
3,259
9,475
22,364
20,135
405
8,079
14,143
8,319
0
L
Neith
ZestyDiII
Neith
16,305
6,303
1,669
5,389
16,025
7,887
2,175
8,132
7,643
0
35,935
W
22,908
11,267
3,552
5,692
18,466
7,842
3,365
10,852
7,614
0
50,303
W
7,354
1,131
3,857
2,061
19,607
21,540
310
11,058
8,549
11,801
0
L
Baba Yaga
warhero196
Baba Yaga
15,293
152
889
3,469
14,104
7,911
0
4,702
9,352
23,940
0
W
Fenrir
14,670
1,386
4,404
6,232
19,022
8,781
687
12,355
6,667
0
23,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,797
Gold Earned
61,122
185
Minions Killed
195
0
Camps Cleared
0
1,355,644
Distance Traveled
1,347,031
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,786
693
52
3
0
249,569
0
L
Kukulkan
13,618
801
101
6
0
264,264
5
W
Ah Puch
11,657
686
46
3
0
265,025
1
L
Hades
11,859
698
12
1
0
192,222
3
L
Kumbhakarna
11,748
691
8
0
0
297,291
7
L
Neith
12,815
754
51
3
0
302,119
0
W
Artemis
13,505
794
58
3
0
254,413
0
W
Ymir
10,682
628
10
1
0
273,397
0
L
Baba Yaga
11,082
652
23
1
0
291,135
1
W
Fenrir
13,167
775
19
1
0
313,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role