Player Matchup

Chaac
Chaac
BigSlimeMDM
Chaac
Level 28
God Stats
25W - 27L
1,650 SR
Queue Stats
120W - 148L
1,360 Elo+
Party 2
Vulcan
Vulcan
ChuckyMDM
Vulcan
Level 29
God Stats
4W - 6L
1,683 SR
Queue Stats
114W - 136L
1,392 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
chromie-4
Morgan Le Fay
Level 17
God Stats
16W - 24L
1,403 SR
Queue Stats
238W - 300L
1,344 Elo+
Solo
Hachiman
Hachiman
shavster11
Hachiman
Level 32
God Stats
1W - 4L
1,710 SR
Queue Stats
132W - 127L
1,424 Elo+
Party 2
Pele
Pele
wes112
Pele
Level 23
God Stats
0W - 2L
1,256 SR
Queue Stats
89W - 97L
1,375 Elo+
Solo
Team Averages
Level 26
1,540 SR
1,379 Elo+

VS

Team Averages
Level 26
1,467 SR
1,366 Elo+
Anhur
Anhur
Aidnar
Anhur
Level 29
God Stats
10W - 6L
1,494 SR
Queue Stats
141W - 175L
1,357 Elo+
Party 1
Kali
Kali
IIIMayoIII
Kali
Level 25
God Stats
22W - 30L
1,420 SR
Queue Stats
88W - 85L
1,330 Elo+
Solo
Chaac
Chaac
PrincessPwr8038
Chaac
Level 17
God Stats
13W - 10L
1,418 SR
Queue Stats
99W - 84L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Scottolus
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 155L
1,337 Elo+
Party 1
Khepri
Khepri
Thy Is Edge
Khepri
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 200L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
8,830
384
9,613
19,984
12,603
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
ChuckyMDM
Vulcan
16
5 / 4 / 0
10,169
442
9,901
13,272
5,290
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
chromie-4
Morgan Le Fay
14
0 / 4 / 2
8,169
355
8,835
12,646
9,170
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
shavster11
Hachiman
13
1 / 5 / 2
8,114
353
6,934
22,110
6,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
wes112
Pele
12
2 / 10 / 3
8,369
364
13,233
22,253
6,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aidnar
Anhur
17
4 / 1 / 8
11,701
509
16,193
16,778
6,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 1 / 6
13,013
566
9,265
16,039
7,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
14 / 0 / 1
14,408
626
22,681
17,673
22,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Scottolus
Morgan Le Fay
16
2 / 6 / 9
10,858
472
14,671
16,497
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
15
3 / 1 / 4
10,933
475
6,415
14,976
11,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
9
Kills
29
29
Deaths
9
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aidnar
Anhur
4
1
8
8
L
1
6
0
0.17
L
Vulcan
ChuckyMDM
Vulcan
5
4
0
1.25
W
6
1
6
9
W
14
0
1
14.5
W
Morgan Le Fay
Scottolus
Morgan Le Fay
2
6
9
1.08
W
Khepri
3
1
4
5
L
Morgan Le Fay
chromie-4
Morgan Le Fay
0
4
2
0.25
L
Hachiman
shavster11
Hachiman
1
5
2
0.4
L
Pele
wes112
Pele
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,516
Damage
69,225
90,265
Taken
81,963
40,852
Mitigated
55,327
23,014
Healing
27,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aidnar
Anhur
16,193
7,684
806
3,707
16,778
6,564
2,641
5,485
11,293
0
76,358
L
9,613
1,223
0
7,110
19,984
12,603
0
1,953
18,031
0
52,889
L
Vulcan
ChuckyMDM
Vulcan
9,901
2,038
0
881
13,272
5,290
1,020
6,260
7,012
50,850
0
W
9,265
5,340
0
7,542
16,039
7,890
6,436
2,139
13,900
0
83,988
W
22,681
4,686
0
7,903
17,673
22,411
2,610
1,167
16,506
0
105,008
W
Morgan Le Fay
Scottolus
Morgan Le Fay
14,671
1,239
255
2,876
16,497
6,474
1,161
5,040
11,457
64,776
0
W
Khepri
6,415
661
1,645
2,619
14,976
11,988
943
4,905
10,071
33,671
0
L
Morgan Le Fay
chromie-4
Morgan Le Fay
8,835
481
0
2,900
12,646
9,170
0
2,560
10,086
49,702
0
L
Hachiman
shavster11
Hachiman
6,934
3,763
0
8,284
22,110
6,843
363
4,631
17,479
0
45,287
L
Pele
wes112
Pele
13,233
1,880
0
3,839
22,253
6,946
420
5,682
16,571
0
42,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,651
Gold Earned
60,913
347
Minions Killed
618
0
Camps Cleared
0
1,820,620
Distance Traveled
2,067,908
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,701
509
125
5
0
402,241
0
L
Chaac
8,830
384
80
3
0
392,452
3
L
Vulcan
10,169
442
91
4
0
300,845
4
W
Kali
13,013
566
150
7
0
408,367
1
W
Chaac
14,408
626
187
8
0
420,078
3
W
Morgan Le Fay
10,858
472
105
5
0
391,000
1
W
Khepri
10,933
475
51
2
0
446,222
0
L
Morgan Le Fay
8,169
355
59
3
0
381,458
6
L
Hachiman
8,114
353
62
3
0
351,187
2
L
Pele
8,369
364
55
2
0
394,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role