Player Matchup

Agni
Agni
DesertxAngel
Agni
Level 44
God Stats
17W - 11L
1,580 SR
Queue Stats
183W - 178L
1,458 Elo+
Party 4
Awilix
Awilix
ELChospiras
Awilix
Level 115
God Stats
13W - 29L
1,387 SR
Queue Stats
219W - 259L
1,441 Elo+
Party 3
Sun Wukong
Sun Wukong
GhioR
Sun Wukong
Level 102
God Stats
0W - 1L
1,312 SR
Queue Stats
38W - 51L
1,451 Elo+
Party 3
Ares
Ares
HotFierro
Ares
Level 89
God Stats
10W - 11L
1,500 SR
Queue Stats
336W - 325L
1,466 Elo+
Party 4
Jing Wei
Jing Wei
JAYCOLON
Jing Wei
Level 140
God Stats
0W - 4L
1,500 SR
Queue Stats
276W - 265L
1,641 Elo+
Party 4
Team Averages
Level 98
1,456 SR
1,491 Elo+

VS

Team Averages
Level 57
1,406 SR
1,420 Elo+
Camazotz
Camazotz
EagleGamerYT
Camazotz
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 145L
1,422 Elo+
Party 1
Anhur
Anhur
Juan51
Anhur
Level 53
God Stats
2W - 8L
1,348 SR
Queue Stats
276W - 345L
1,320 Elo+
Party 2
Ra
Ra
Refuse_Monkey
Ra
Level 71
God Stats
2W - 1L
1,325 SR
Queue Stats
51W - 67L
1,405 Elo+
Party 1
Loki
Loki
Warrior-iwni
Loki
Level 77
God Stats
7W - 8L
1,328 SR
Queue Stats
442W - 512L
1,435 Elo+
Party 2
Ymir
Ymir
vanessa_pau
Ymir
Level 39
God Stats
20W - 19L
1,531 SR
Queue Stats
156W - 160L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,337
459
5,443
6,540
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
11
1 / 6 / 1
6,920
433
5,745
10,716
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
GhioR
Sun Wukong
13
0 / 4 / 0
7,795
487
3,629
10,927
4,477
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
10
2 / 3 / 3
7,160
448
7,600
11,922
9,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
JAYCOLON
Jing Wei
12
3 / 2 / 2
7,579
474
8,414
9,003
3,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
EagleGamerYT
Camazotz
14
5 / 0 / 3
8,568
536
5,933
8,746
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Juan51
Anhur
13
3 / 2 / 4
7,405
463
4,883
7,504
2,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 1 / 6
8,499
531
7,321
9,965
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 4
7,871
492
4,399
12,870
7,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 0 / 2
9,883
618
10,927
8,114
6,535
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
18
18
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Awilix
1
6
1
0.25
W
Camazotz
EagleGamerYT
Camazotz
5
0
3
6.5
L
Sun Wukong
GhioR
Sun Wukong
0
4
0
0
L
Ares
2
3
3
1.17
L
Jing Wei
JAYCOLON
Jing Wei
3
2
2
2
W
Anhur
Juan51
Anhur
3
2
4
2.5
W
1
1
6
4
W
3
3
4
1.67
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,831
Damage
33,463
49,108
Taken
47,199
23,172
Mitigated
23,447
10,516
Healing
20,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,443
40
0
1,678
6,540
2,175
336
2,018
4,522
41,672
0
L
Awilix
5,745
2,203
0
2,025
10,716
3,304
0
3,393
7,323
0
31,649
W
Camazotz
EagleGamerYT
Camazotz
5,933
1,715
0
4,897
8,746
3,558
129
1,208
7,508
0
51,244
L
Sun Wukong
GhioR
Sun Wukong
3,629
1,002
0
1,793
10,927
4,477
0
8,019
2,908
0
49,316
L
Ares
7,600
427
0
2,192
11,922
9,906
0
3,047
8,875
19,043
0
L
Jing Wei
JAYCOLON
Jing Wei
8,414
5,739
0
2,828
9,003
3,310
1,066
1,771
7,232
0
44,181
W
Anhur
Juan51
Anhur
4,883
3,169
0
1,588
7,504
2,284
360
2,408
5,069
0
40,873
W
7,321
771
843
4,983
9,965
3,900
0
3,472
6,105
57,640
0
W
4,399
818
612
3,936
12,870
7,170
0
5,333
7,360
0
17,674
W
10,927
2,015
0
3,197
8,114
6,535
418
0
8,114
67,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,791
Gold Earned
42,226
344
Minions Killed
472
0
Camps Cleared
0
1,509,970
Distance Traveled
1,504,785
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,337
459
71
4
0
285,836
8
L
Awilix
6,920
433
59
4
0
312,621
6
W
Camazotz
8,568
536
89
6
0
307,073
2
L
Sun Wukong
7,795
487
108
7
0
292,455
0
L
Ares
7,160
448
14
1
0
309,139
4
L
Jing Wei
7,579
474
92
6
0
309,919
1
W
Anhur
7,405
463
76
5
0
275,302
1
W
Ra
8,499
531
129
8
0
301,799
4
W
Loki
7,871
492
20
1
0
328,353
3
W
Ymir
9,883
618
158
10
0
292,258
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role