Player Matchup

Gilgamesh
Gilgamesh
Afriendly_D
Gilgamesh
Level 27
God Stats
24W - 11L
1,698 SR
Queue Stats
235W - 224L
1,503 Elo+
Solo
Ganesha
Ganesha
OptimusBrown1
Ganesha
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 102L
1,403 Elo+
Solo
Loki
Loki
SomeBigNasty
Loki
Level 25
God Stats
14W - 18L
1,915 SR
Queue Stats
100W - 102L
1,489 Elo+
Solo
Artemis
Artemis
TheDarkDoodad
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,262 Elo+
Solo
Olorun
Olorun
iceeXigloo1
Olorun
Level 18
God Stats
7W - 5L
1,361 SR
Queue Stats
22W - 24L
1,412 Elo+
Solo
Team Averages
Level 24
1,595 SR
1,414 Elo+

VS

Team Averages
Level 48
1,425 SR
1,505 Elo+
Set
Set
CtownSlatt
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,667 Elo+
Party 1
Tyr
Tyr
EazyE n AZ
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 1
Arachne
Arachne
RustyLadle
Arachne
Level 123
God Stats
0W - 4L
1,126 SR
Queue Stats
6W - 5L
1,599 Elo+
Party 1
Vulcan
Vulcan
SaucyStueboy
Vulcan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,667 Elo+
Party 1
Ymir
Ymir
threeamigos37
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 39L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Afriendly_D
Gilgamesh
13
1 / 0 / 2
7,908
659
6,155
9,454
6,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
8
1 / 1 / 3
5,330
444
1,862
5,447
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
8 / 2 / 1
7,310
609
4,627
6,558
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
9
2 / 6 / 5
6,080
507
3,971
6,590
1,836
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
10
4 / 4 / 1
6,172
514
4,465
7,917
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
6,035
503
4,744
7,502
2,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 2 / 0
7,003
584
4,753
9,426
8,002
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
RustyLadle
Arachne
11
8 / 3 / 0
6,995
583
5,738
9,194
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
8
0 / 4 / 4
5,301
442
4,234
4,996
1,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 0
5,209
434
2,169
8,060
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
16
Kills
13
13
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Afriendly_D
Gilgamesh
1
0
2
2
L
3
3
2
1.33
L
2
2
0
1
W
Ganesha
1
1
3
2.5
L
Arachne
RustyLadle
Arachne
8
3
0
2.67
L
Vulcan
0
4
4
0.5
W
8
2
1
4.25
W
Artemis
2
6
5
0.75
W
Olorun
4
4
1
1.13
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,080
Damage
21,638
35,966
Taken
39,178
17,534
Mitigated
19,281
7,131
Healing
8,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Afriendly_D
Gilgamesh
6,155
2,350
0
2,396
9,454
6,727
222
0
9,454
0
41,107
L
4,744
2,318
88
1,255
7,502
2,660
2,072
1,490
6,012
0
29,996
L
4,753
264
0
2,910
9,426
8,002
0
0
9,426
0
31,577
W
Ganesha
1,862
459
0
408
5,447
3,205
0
1,380
4,067
13,462
0
L
Arachne
RustyLadle
Arachne
5,738
3,439
0
2,890
9,194
3,891
510
1,331
7,863
0
37,761
L
Vulcan
4,234
2,192
234
522
4,996
1,463
481
731
4,265
19,163
0
W
4,627
1,462
0
1,669
6,558
3,555
0
1,489
5,069
0
30,559
W
Artemis
3,971
2,045
0
960
6,590
1,836
15
1,160
5,430
0
21,428
W
Olorun
4,465
1,888
110
1,588
7,917
2,211
375
2,374
5,543
23,418
0
L
2,169
967
0
1,043
8,060
3,265
303
2,775
5,285
15,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,800
Gold Earned
30,543
241
Minions Killed
253
0
Camps Cleared
0
1,079,499
Distance Traveled
1,056,119
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,908
659
84
7
0
226,407
1
L
Set
6,035
503
43
4
0
186,017
0
L
Tyr
7,003
584
73
6
0
212,862
2
W
Ganesha
5,330
444
9
1
0
197,936
3
L
Arachne
6,995
583
66
6
0
246,946
2
L
Vulcan
5,301
442
39
3
0
215,232
0
W
Loki
7,310
609
66
6
0
245,093
2
W
Artemis
6,080
507
47
4
0
212,963
1
W
Olorun
6,172
514
35
3
0
197,100
0
L
Ymir
5,209
434
32
3
0
195,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role