Player Matchup

Horus
Horus
DEWSAUCIIN
Horus
Level 108
God Stats
4W - 2L
1,573 SR
Queue Stats
46W - 23L
1,663 Elo+
Party 2
Cthulhu
Cthulhu
GawkGawk3OOO
Cthulhu
Level 83
God Stats
1W - 0L
1,526 SR
Queue Stats
544W - 510L
1,617 Elo+
Party 2
Neith
Neith
SmokeShow20
Neith
Level 7
God Stats
110W - 66L
1,770 SR
Queue Stats
228W - 149L
1,634 Elo+
Party 2
Tiamat
Tiamat
cjsmitty99
Tiamat
Level 148
God Stats
18W - 9L
1,711 SR
Queue Stats
896W - 771L
1,683 Elo+
Party 2
Heimdallr
Heimdallr
deathgrip4u
Heimdallr
Level 108
God Stats
7W - 6L
1,493 SR
Queue Stats
326W - 238L
1,661 Elo+
Party 2
Team Averages
Level 91
1,614 SR
1,651 Elo+

VS

Team Averages
Level 68
1,602 SR
1,534 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JayIsExtraa
Nu Wa
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,602 Elo+
Party 1
Tiamat
Tiamat
TrebleTones
Tiamat
Level 88
God Stats
8W - 11L
1,676 SR
Queue Stats
90W - 105L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
iDunkinOnU
Cthulhu
Level 34
God Stats
90W - 28L
1,811 SR
Queue Stats
443W - 179L
1,571 Elo+
Solo
Ravana
Ravana
veuler
Ravana
Level 43
God Stats
9W - 8L
1,524 SR
Queue Stats
68W - 72L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
4 / 0 / 13
11,226
1,123
8,398
12,829
16,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
GawkGawk3OOO
Cthulhu
16
2 / 2 / 11
10,520
1,052
8,907
10,300
8,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 2 / 7
9,801
980
7,142
8,404
3,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
cjsmitty99
Tiamat
16
4 / 2 / 11
10,639
1,064
18,197
8,974
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
deathgrip4u
Heimdallr
17
5 / 1 / 7
11,148
1,115
9,676
6,148
2,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

360

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 6 / 4
9,330
933
7,233
17,561
9,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
0 / 4 / 7
9,239
924
3,120
6,050
2,812
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
15
1 / 3 / 4
9,157
916
7,763
11,836
5,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
iDunkinOnU
Cthulhu
14
2 / 0 / 2
9,157
916
3,675
4,716
3,027
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
veuler
Ravana
14
2 / 6 / 2
10,004
1,000
7,705
17,394
6,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
18
Kills
6
7
Deaths
19
49
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
6
4
0.5
W
Horus
4
0
13
10.5
W
Cthulhu
GawkGawk3OOO
Cthulhu
2
2
11
3.75
L
0
4
7
0.88
W
3
2
7
3.25
L
Tiamat
1
3
4
1
W
Tiamat
cjsmitty99
Tiamat
4
2
11
4.75
W
Heimdallr
deathgrip4u
Heimdallr
5
1
7
8.5
L
Cthulhu
iDunkinOnU
Cthulhu
2
0
2
3
L
Ravana
veuler
Ravana
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,320
Damage
29,496
46,655
Taken
57,557
35,370
Mitigated
26,959
17,162
Healing
1,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,233
778
0
328
17,561
9,178
0
6,709
9,206
0
21,424
W
Horus
8,398
3,172
5,990
6,563
12,829
16,513
0
3,512
9,171
0
10,710
W
Cthulhu
GawkGawk3OOO
Cthulhu
8,907
209
331
929
10,300
8,149
0
4,251
4,520
20,387
0
L
3,120
595
0
0
6,050
2,812
0
3,918
2,132
7,206
0
W
7,142
3,613
0
948
8,404
3,436
0
2,051
6,353
0
22,080
L
Tiamat
7,763
571
0
1,110
11,836
5,261
0
6,142
5,694
18,342
0
W
Tiamat
cjsmitty99
Tiamat
18,197
808
0
1,347
8,974
5,166
0
2,557
5,197
31,529
0
W
Heimdallr
deathgrip4u
Heimdallr
9,676
3,330
0
1,054
6,148
2,106
0
2,187
2,475
0
52,268
L
Cthulhu
iDunkinOnU
Cthulhu
3,675
37
149
0
4,716
3,027
0
2,515
2,201
13,337
0
L
Ravana
veuler
Ravana
7,705
2,039
0
304
17,394
6,681
0
7,820
9,574
0
13,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,334
Gold Earned
46,887
218
Minions Killed
97
9
Camps Cleared
5
962,465
Distance Traveled
811,874
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,330
933
33
3
3
212,188
0
W
Horus
11,226
1,123
6
1
1
204,187
0
W
Cthulhu
10,520
1,052
24
2
1
210,234
5
L
Nu Wa
9,239
924
9
1
0
102,867
0
W
Neith
9,801
980
46
5
0
171,425
1
L
Tiamat
9,157
916
15
2
1
146,398
0
W
Tiamat
10,639
1,064
35
4
2
187,437
0
W
Heimdallr
11,148
1,115
107
11
5
189,182
2
L
Cthulhu
9,157
916
21
2
0
127,257
1
L
Ravana
10,004
1,000
19
2
1
223,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role