Player Matchup

Kukulkan
Kukulkan
Gallus Rex
Kukulkan
Level 38
God Stats
205W - 182L
1,523 SR
Queue Stats
263W - 264L
1,467 Elo+
Party 3
Artio
Artio
MostlyBears
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Janus
Janus
OleAngryDaddy
Janus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,544 Elo+
Party 3
Gilgamesh
Gilgamesh
PanicAsp
Gilgamesh
Level 95
God Stats
11W - 22L
1,480 SR
Queue Stats
1,060W - 1,040L
1,464 Elo+
Party 3
Mercury
Mercury
SchoolGirlJesse
Mercury
Level 64
God Stats
29W - 21L
1,548 SR
Queue Stats
398W - 400L
1,429 Elo+
Party 3
Team Averages
Level 41
1,510 SR
1,481 Elo+

VS

Team Averages
Level 30
1,502 SR
1,498 Elo+
Cthulhu
Cthulhu
Ennit
Cthulhu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,481 Elo+
Party 2
Gilgamesh
Gilgamesh
Galaxy9698
Gilgamesh
Level 18
God Stats
17W - 10L
1,636 SR
Queue Stats
44W - 42L
1,494 Elo+
Solo
Set
Set
HardLogic
Set
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,481 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JareBear23
Morgan Le Fay
Level 32
God Stats
21W - 18L
1,551 SR
Queue Stats
23W - 22L
1,503 Elo+
Party 1
Hades
Hades
LoveKiller2258
Hades
Level 29
God Stats
1W - 1L
1,323 SR
Queue Stats
36W - 35L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gallus Rex
Kukulkan
12
4 / 7 / 1
8,009
501
14,554
10,266
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 6 / 3
7,059
441
1,407
12,986
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 5 / 3
7,892
493
6,733
10,285
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
PanicAsp
Gilgamesh
14
0 / 5 / 2
8,132
508
9,502
14,822
8,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 4 / 2
8,333
521
5,340
12,861
4,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ennit
Cthulhu
14
5 / 4 / 8
8,996
562
9,256
13,509
9,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Galaxy9698
Gilgamesh
13
6 / 1 / 8
8,797
550
11,005
12,588
7,142
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
10 / 0 / 5
10,112
632
9,631
8,937
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
JareBear23
Morgan Le Fay
15
3 / 4 / 1
9,471
592
6,866
11,336
4,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 1 / 4
8,796
550
8,694
10,899
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
10
Kills
27
27
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ennit
Cthulhu
5
4
8
2.25
W
Gilgamesh
Galaxy9698
Gilgamesh
6
1
8
10
L
Kukulkan
Gallus Rex
Kukulkan
4
7
1
0.64
W
10
0
5
12.5
W
Morgan Le Fay
JareBear23
Morgan Le Fay
3
4
1
0.88
W
3
1
4
5
L
1
6
3
0.42
L
1
5
3
0.5
L
Gilgamesh
PanicAsp
Gilgamesh
0
5
2
0.2
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,536
Damage
45,452
61,220
Taken
57,269
25,945
Mitigated
29,494
9,482
Healing
18,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ennit
Cthulhu
9,256
978
655
1,999
13,509
9,822
272
9,152
4,221
35,027
0
W
Gilgamesh
Galaxy9698
Gilgamesh
11,005
2,378
0
2,581
12,588
7,142
0
7,679
4,879
3,674
30,743
L
Kukulkan
Gallus Rex
Kukulkan
14,554
987
612
1,389
10,266
3,187
270
4,385
5,611
50,097
0
W
9,631
3,762
0
3,187
8,937
3,949
2,929
624
8,313
0
65,218
W
Morgan Le Fay
JareBear23
Morgan Le Fay
6,866
786
0
2,025
11,336
4,397
3,624
4,647
6,233
59,592
0
W
8,694
2,467
491
7,254
10,899
4,184
1,512
0
10,269
40,310
0
L
1,407
266
560
1,625
12,986
6,564
165
4,677
8,039
8,853
0
L
6,733
284
0
2,187
10,285
3,600
0
6,134
4,151
46,377
0
L
Gilgamesh
PanicAsp
Gilgamesh
9,502
2,812
0
2,979
14,822
8,196
779
7,504
7,288
0
52,915
L
5,340
2,231
0
130
12,861
4,398
673
2,544
10,193
0
50,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,425
Gold Earned
46,172
369
Minions Killed
427
0
Camps Cleared
0
1,479,731
Distance Traveled
1,452,780
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,996
562
62
4
0
304,370
3
W
Gilgamesh
8,797
550
56
4
0
317,361
3
L
Kukulkan
8,009
501
83
5
0
275,906
0
W
Set
10,112
632
114
7
0
342,425
3
W
Morgan Le Fay
9,471
592
110
7
0
238,479
5
W
Hades
8,796
550
85
5
0
250,145
2
L
Artio
7,059
441
13
1
0
310,886
0
L
Janus
7,892
493
94
6
0
274,318
2
L
Gilgamesh
8,132
508
90
6
0
268,747
1
L
Mercury
8,333
521
89
6
0
349,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role