Player Matchup

Ah Muzen Cab
Ah Muzen Cab
B_E_N_N_Y_B_E_N_
Ah Muzen Cab
Level 47
God Stats
21W - 11L
1,497 SR
Queue Stats
284W - 214L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
kmoonz34
Cthulhu
Level 68
God Stats
23W - 7L
1,522 SR
Queue Stats
274W - 204L
1,470 Elo+
Party 1
Janus
Janus
zMythSZN
Janus
Level 125
God Stats
1W - 2L
1,342 SR
Queue Stats
162W - 126L
1,466 Elo+
Party 1
Team Averages
Level 80
1,454 SR
1,476 Elo+

VS

Team Averages
Level 38
1,523 SR
1,475 Elo+
Zeus
Zeus
CptNMorGan305
Zeus
Level 28
God Stats
2W - 5L
1,591 SR
Queue Stats
3W - 6L
1,576 Elo+
Solo
Horus
Horus
Ferriswheel214
Horus
Level 46
God Stats
3W - 5L
1,416 SR
Queue Stats
163W - 149L
1,399 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Spicyltalian
Morgan Le Fay
Level 41
God Stats
9W - 7L
1,563 SR
Queue Stats
156W - 134L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
B_E_N_N_Y_B_E_N_
Ah Muzen Cab
17
3 / 4 / 4
13,086
595
19,828
20,850
8,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
kmoonz34
Cthulhu
18
2 / 2 / 9
13,057
594
15,042
32,306
27,851
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
zMythSZN
Janus
19
7 / 1 / 4
14,367
653
15,466
13,402
5,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 2
12,590
572
22,459
13,449
4,729
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 3 / 4
13,102
596
10,335
26,561
25,168
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Spicyltalian
Morgan Le Fay
16
1 / 4 / 2
11,768
535
20,244
18,199
6,561
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
12
Kills
6
7
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
B_E_N_N_Y_B_E_N_
Ah Muzen Cab
3
4
4
1.25
L
4
5
2
1
L
1
3
4
1
L
Morgan Le Fay
Spicyltalian
Morgan Le Fay
1
4
2
0.5
W
Cthulhu
kmoonz34
Cthulhu
2
2
9
3.25
W
Janus
zMythSZN
Janus
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,336
Damage
53,038
66,558
Taken
58,209
40,860
Mitigated
36,458
22,403
Healing
21,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
B_E_N_N_Y_B_E_N_
Ah Muzen Cab
19,828
7,468
525
6,905
20,850
8,009
2,148
12,984
7,866
0
65,036
L
22,459
2,107
0
1,303
13,449
4,729
75
7,815
5,442
67,069
0
L
10,335
5,688
5,316
9,021
26,561
25,168
15
12,281
13,786
0
36,818
L
Morgan Le Fay
Spicyltalian
Morgan Le Fay
20,244
2,041
1,431
4,709
18,199
6,561
48
9,546
8,473
62,297
0
W
Cthulhu
kmoonz34
Cthulhu
15,042
315
274
10,809
32,306
27,851
0
21,050
11,256
42,353
0
W
Janus
zMythSZN
Janus
15,466
488
140
3,750
13,402
5,000
669
8,669
4,733
72,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,510
Gold Earned
37,460
272
Minions Killed
231
0
Camps Cleared
0
1,170,402
Distance Traveled
1,121,042
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,086
595
100
5
0
366,664
4
L
Zeus
12,590
572
98
4
0
336,608
0
L
Horus
13,102
596
55
3
0
432,907
1
L
Morgan Le Fay
11,768
535
78
4
0
351,527
5
W
Cthulhu
13,057
594
54
2
0
358,820
1
W
Janus
14,367
653
118
5
0
444,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role