Player Matchup

Raijin
Raijin
LtBugaWulf
Raijin
Level 28
God Stats
2W - 6L
1,208 SR
Queue Stats
669W - 647L
1,569 Elo+
Solo
Apollo
Apollo
NUGAWEED
Apollo
Level 17
God Stats
7W - 2L
1,673 SR
Queue Stats
31W - 26L
1,525 Elo+
Party 1
Set
Set
VTT-Ryan
Set
Level 29
God Stats
7W - 2L
1,500 SR
Queue Stats
48W - 48L
1,554 Elo+
Solo
Artio
Artio
sIeepe
Artio
Level 23
God Stats
7W - 3L
1,777 SR
Queue Stats
53W - 42L
1,581 Elo+
Party 1
Sun Wukong
Sun Wukong
xXcLarityXx
Sun Wukong
Level 19
God Stats
8W - 11L
1,351 SR
Queue Stats
87W - 90L
1,436 Elo+
Solo
Team Averages
Level 23
1,502 SR
1,533 Elo+

VS

Team Averages
Level 26
1,618 SR
1,443 Elo+
Fenrir
Fenrir
Aerol7
Fenrir
Level 27
God Stats
16W - 18L
1,566 SR
Queue Stats
32W - 38L
1,528 Elo+
Solo
Yemoja
Yemoja
BananonAsesino
Yemoja
Level 29
God Stats
1W - 4L
1,420 SR
Queue Stats
5W - 15L
1,203 Elo+
Solo
Camazotz
Camazotz
SilentWolveX
Camazotz
Level 28
God Stats
3W - 2L
1,800 SR
Queue Stats
163W - 111L
1,640 Elo+
Solo
Guan Yu
Guan Yu
StrawKlownz
Guan Yu
Level 18
God Stats
3W - 6L
1,677 SR
Queue Stats
50W - 54L
1,343 Elo+
Solo
Janus
Janus
bawlos
Janus
Level 27
God Stats
6W - 6L
1,626 SR
Queue Stats
149W - 159L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
LtBugaWulf
Raijin
20
7 / 5 / 7
13,856
554
19,630
18,821
9,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
NUGAWEED
Apollo
20
12 / 4 / 4
14,158
566
19,411
18,712
8,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 10 / 5
11,121
445
4,207
18,210
7,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
sIeepe
Artio
16
0 / 1 / 10
11,165
447
9,128
20,921
19,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
xXcLarityXx
Sun Wukong
18
3 / 3 / 6
12,031
481
13,330
17,598
13,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aerol7
Fenrir
19
5 / 4 / 1
12,384
495
11,322
17,564
11,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 8 / 3
9,541
382
5,336
17,998
16,951
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
SilentWolveX
Camazotz
20
17 / 3 / 4
14,898
596
34,200
36,512
33,068
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
StrawKlownz
Guan Yu
10
0 / 1 / 0
8,002
320
1,480
5,339
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
bawlos
Janus
16
1 / 9 / 6
10,704
428
12,746
16,338
5,281
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
24
Kills
23
23
Deaths
25
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aerol7
Fenrir
5
4
1
1.38
L
0
8
3
0.19
W
Raijin
LtBugaWulf
Raijin
7
5
7
2.1
W
Apollo
NUGAWEED
Apollo
12
4
4
3.5
L
Camazotz
SilentWolveX
Camazotz
17
3
4
6.33
L
Guan Yu
StrawKlownz
Guan Yu
0
1
0
0
W
2
10
5
0.45
L
Janus
bawlos
Janus
1
9
6
0.44
W
Artio
sIeepe
Artio
0
1
10
5
W
Sun Wukong
xXcLarityXx
Sun Wukong
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,706
Damage
65,084
94,262
Taken
93,751
58,107
Mitigated
68,598
31,275
Healing
34,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aerol7
Fenrir
11,322
2,261
0
2,789
17,564
11,606
0
5,243
12,321
0
100,562
L
5,336
1,401
1,615
853
17,998
16,951
658
5,204
12,794
29,688
0
W
Raijin
LtBugaWulf
Raijin
19,630
1,806
756
4,151
18,821
9,148
1,176
1,564
17,257
111,400
0
W
Apollo
NUGAWEED
Apollo
19,411
13,507
0
7,988
18,712
8,613
10,404
4,178
14,534
0
97,612
L
Camazotz
SilentWolveX
Camazotz
34,200
11,625
0
24,365
36,512
33,068
66
12,060
24,452
0
108,291
L
Guan Yu
StrawKlownz
Guan Yu
1,480
237
0
1,752
5,339
1,692
0
518
4,821
0
13,717
W
4,207
2,079
0
474
18,210
7,620
39
3,440
14,770
0
68,984
L
Janus
bawlos
Janus
12,746
502
0
3,579
16,338
5,281
186
5,733
10,605
65,494
0
W
Artio
sIeepe
Artio
9,128
1,956
2,189
8,685
20,921
19,469
1,013
5,169
15,752
36,297
0
W
Sun Wukong
xXcLarityXx
Sun Wukong
13,330
4,144
0
7,032
17,598
13,257
157
3,731
13,867
0
75,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,331
Gold Earned
55,529
639
Minions Killed
476
0
Camps Cleared
0
2,235,772
Distance Traveled
2,191,527
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,384
495
149
6
0
463,727
1
L
Yemoja
9,541
382
41
2
0
381,720
0
W
Raijin
13,856
554
180
7
0
420,759
2
W
Apollo
14,158
566
178
7
0
420,675
3
L
Camazotz
14,898
596
144
6
0
543,331
7
L
Guan Yu
8,002
320
25
1
0
367,347
8
W
Set
11,121
445
107
4
0
467,246
0
L
Janus
10,704
428
117
5
0
435,402
1
W
Artio
11,165
447
39
2
0
437,668
6
W
Sun Wukong
12,031
481
135
5
0
489,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role