Player Matchup

Fenrir
Fenrir
Gumdropapple
Fenrir
Level 12
God Stats
10W - 8L
1,609 SR
Queue Stats
32W - 35L
1,554 Elo+
Party 3
Neith
Neith
Maelgerose
Neith
Level 67
God Stats
25W - 18L
1,608 SR
Queue Stats
52W - 57L
1,556 Elo+
Party 3
Nemesis
Nemesis
NoMeatAll4Skin
Nemesis
Level 55
God Stats
5W - 3L
1,468 SR
Queue Stats
119W - 78L
1,604 Elo+
Party 1
Ra
Ra
TossytheSalad
Ra
Level 28
God Stats
21W - 11L
1,661 SR
Queue Stats
127W - 101L
1,541 Elo+
Party 1
Bacchus
Bacchus
XxxBALLCUZZIxxX
Bacchus
Level 85
God Stats
3W - 0L
1,927 SR
Queue Stats
93W - 64L
1,628 Elo+
Party 1
Team Averages
Level 49
1,655 SR
1,576 Elo+

VS

Team Averages
Level 65
1,650 SR
1,508 Elo+
Heimdallr
Heimdallr
AK907HEATLESS
Heimdallr
Level 26
God Stats
40W - 65L
1,382 SR
Queue Stats
90W - 107L
1,392 Elo+
Party 4
Ymir
Ymir
CannabisGh0st
Ymir
Level 68
God Stats
51W - 50L
1,486 SR
Queue Stats
52W - 53L
1,476 Elo+
Solo
Kuzenbo
Kuzenbo
SanguineFather
Kuzenbo
Level 70
God Stats
3W - 4L
1,841 SR
Queue Stats
80W - 74L
1,568 Elo+
Party 2
Agni
Agni
Sinjal
Agni
Level 144
God Stats
14W - 5L
1,656 SR
Queue Stats
326W - 281L
1,585 Elo+
Party 4
Chaac
Chaac
TheRealDugger
Chaac
Level 18
God Stats
1W - 2L
1,883 SR
Queue Stats
38W - 26L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
7 / 6 / 19
11,842
1,077
15,165
18,017
11,964
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
19
8 / 5 / 22
13,169
1,197
23,747
19,785
9,642
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
10 / 5 / 15
12,904
1,173
19,008
20,035
11,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 1 / 19
12,161
1,106
15,452
8,921
5,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 2 / 25
13,443
1,222
13,096
17,740
25,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

158

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AK907HEATLESS
Heimdallr
18
5 / 7 / 12
12,050
1,095
13,292
14,023
7,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 6 / 9
9,980
907
9,583
20,854
19,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
6 / 6 / 7
13,022
1,184
13,026
19,585
37,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Agni
Sinjal
Agni
17
3 / 7 / 10
11,139
1,013
19,309
12,541
5,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 10 / 10
12,127
1,102
22,692
24,661
28,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
67
36
Kills
19
19
Deaths
36
100
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AK907HEATLESS
Heimdallr
5
7
12
1.57
L
0
6
9
0.75
W
Fenrir
7
6
19
2.75
W
Neith
8
5
22
3.8
W
10
5
15
3.5
L
6
6
7
1.58
L
Agni
Sinjal
Agni
3
7
10
1.14
L
5
10
10
1
W
5
1
19
14.5
W
6
2
25
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,468
Damage
77,902
84,498
Taken
91,664
64,080
Mitigated
97,710
17,843
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AK907HEATLESS
Heimdallr
13,292
7,121
0
984
14,023
7,805
0
4,365
9,658
0
43,123
L
9,583
138
928
742
20,854
19,148
0
7,267
13,587
24,753
0
W
Fenrir
15,165
4,018
0
485
18,017
11,964
0
9,568
8,133
0
20,967
W
Neith
23,747
15,120
0
6,143
19,785
9,642
0
7,917
11,592
0
49,076
W
19,008
13,928
0
3,606
20,035
11,099
0
10,549
9,132
0
40,945
L
13,026
4,003
0
1,282
19,585
37,199
0
6,132
13,453
26,186
0
L
Agni
Sinjal
Agni
19,309
396
0
0
12,541
5,193
0
3,168
9,373
34,232
0
L
22,692
3,298
0
4,372
24,661
28,365
0
7,616
17,045
0
50,650
W
15,452
603
5,396
2,213
8,921
5,566
0
3,924
4,903
49,153
0
W
13,096
1,681
0
0
17,740
25,809
0
8,562
8,820
27,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,519
Gold Earned
58,318
249
Minions Killed
220
7
Camps Cleared
8
1,102,295
Distance Traveled
1,049,268
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,050
1,095
63
6
2
168,244
0
L
Ymir
9,980
907
35
3
0
203,441
0
W
Fenrir
11,842
1,077
11
1
1
219,233
1
W
Neith
13,169
1,197
70
6
2
192,147
0
W
Nemesis
12,904
1,173
52
5
4
248,269
0
L
Kuzenbo
13,022
1,184
23
2
1
237,085
2
L
Agni
11,139
1,013
36
3
4
226,688
0
L
Chaac
12,127
1,102
63
6
1
213,810
0
W
Ra
12,161
1,106
84
8
0
245,065
0
W
Bacchus
13,443
1,222
32
3
0
197,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role