Player Matchup

Tiamat
Tiamat
AntiSaint96
Tiamat
Level 24
God Stats
3W - 4L
1,563 SR
Queue Stats
60W - 52L
1,483 Elo+
Solo
Artemis
Artemis
BDanilkiewicz
Artemis
Level 20
God Stats
13W - 29L
1,519 SR
Queue Stats
203W - 254L
1,473 Elo+
Party 1
Sun Wukong
Sun Wukong
Justdatip28
Sun Wukong
Level 21
God Stats
14W - 12L
1,572 SR
Queue Stats
86W - 73L
1,412 Elo+
Party 1
Ares
Ares
olmaster30
Ares
Level 18
God Stats
0W - 1L
1,654 SR
Queue Stats
1W - 4L
1,365 Elo+
Solo
Anhur
Anhur
spliftndoobnski
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,570 Elo+
Solo
Team Averages
Level 22
1,562 SR
1,461 Elo+

VS

Team Averages
Level 31
1,551 SR
1,494 Elo+
Sol
Sol
Chemical_burrito
Sol
Level 29
God Stats
8W - 4L
1,534 SR
Queue Stats
23W - 21L
1,465 Elo+
Solo
Cerberus
Cerberus
Gorutta-_Jones
Cerberus
Level 28
God Stats
5W - 3L
1,640 SR
Queue Stats
57W - 73L
1,517 Elo+
Party 2
Yemoja
Yemoja
HajiYoriShi
Yemoja
Level 29
God Stats
8W - 3L
1,429 SR
Queue Stats
63W - 65L
1,364 Elo+
Solo
Mercury
Mercury
Lewantrotsky_9
Mercury
Level 66
God Stats
6W - 1L
1,654 SR
Queue Stats
189W - 189L
1,481 Elo+
Party 2
Kukulkan
Kukulkan
fedecarro2014
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
7 / 9 / 0
10,955
476
17,529
18,280
9,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
14
1 / 7 / 2
9,114
396
5,059
11,710
4,069
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Justdatip28
Sun Wukong
17
0 / 4 / 1
9,588
417
6,776
17,891
7,153
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
1 / 8 / 1
8,862
385
5,425
16,809
12,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 7 / 2
7,993
348
2,368
12,863
3,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 2
14,839
645
19,051
16,274
6,552
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
18
15 / 2 / 11
12,641
550
14,289
18,670
20,683
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
16
2 / 1 / 15
11,335
493
6,849
13,253
9,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 4 / 8
11,591
504
8,029
16,194
7,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
fedecarro2014
Kukulkan
17
5 / 2 / 8
11,589
504
7,906
8,218
3,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
9
Kills
34
35
Deaths
9
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tiamat
7
9
0
0.78
L
Artemis
1
7
2
0.29
W
8
0
2
9
W
Cerberus
15
2
11
10.25
W
Yemoja
2
1
15
9.5
L
Sun Wukong
Justdatip28
Sun Wukong
0
4
1
0.13
W
4
4
8
2
W
Kukulkan
fedecarro2014
Kukulkan
5
2
8
4.5
L
1
8
1
0.19
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,157
Damage
56,124
77,553
Taken
72,609
36,797
Mitigated
46,906
11,444
Healing
24,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
17,529
1,587
0
2,276
18,280
9,324
62
11,253
7,027
55,330
0
L
Artemis
5,059
2,420
0
1,586
11,710
4,069
224
4,998
6,712
0
49,213
W
19,051
6,884
0
8,343
16,274
6,552
4,602
1,555
14,691
134,664
0
W
Cerberus
14,289
772
0
1,195
18,670
20,683
604
4,821
13,579
62,293
0
W
Yemoja
6,849
1,421
8,099
6,731
13,253
9,279
2,206
7,206
5,761
42,002
0
L
Sun Wukong
Justdatip28
Sun Wukong
6,776
1,213
0
5,194
17,891
7,153
512
13,393
4,498
178
60,328
W
8,029
2,004
0
620
16,194
7,365
3,288
3,818
12,178
0
88,202
W
Kukulkan
fedecarro2014
Kukulkan
7,906
1,224
0
0
8,218
3,027
1,957
4,586
3,300
50,936
0
L
5,425
696
0
1,891
16,809
12,607
0
10,042
6,767
27,107
0
L
2,368
1,698
0
497
12,863
3,644
1,088
8,409
4,454
0
20,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,512
Gold Earned
61,995
353
Minions Killed
631
0
Camps Cleared
0
1,832,344
Distance Traveled
2,050,892
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,955
476
96
4
0
370,069
7
L
Artemis
9,114
396
87
4
0
299,208
5
W
Sol
14,839
645
238
10
0
407,516
3
W
Cerberus
12,641
550
104
5
0
426,109
3
W
Yemoja
11,335
493
60
3
0
365,158
0
L
Sun Wukong
9,588
417
93
4
0
407,375
3
W
Mercury
11,591
504
140
6
0
467,995
2
W
Kukulkan
11,589
504
89
4
0
384,114
0
L
Ares
8,862
385
35
2
0
388,715
1
L
Anhur
7,993
348
42
2
0
366,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role