Player Matchup

Hachiman
Hachiman
Halfricanism
Hachiman
Level 135
God Stats
5W - 5L
1,633 SR
Queue Stats
57W - 60L
1,592 Elo+
Party 1
Ares
Ares
IMABEEEAST
Ares
Level 101
God Stats
2W - 3L
1,705 SR
Queue Stats
7W - 14L
1,570 Elo+
Party 1
Olorun
Olorun
Reel her in
Olorun
Level 131
God Stats
1W - 1L
1,492 SR
Queue Stats
69W - 49L
1,612 Elo+
Party 1
Zhong Kui
Zhong Kui
The fish slaper
Zhong Kui
Level 128
God Stats
1W - 2L
1,542 SR
Queue Stats
29W - 17L
1,152 Elo+
Party 1
Gilgamesh
Gilgamesh
iFreakozoid
Gilgamesh
Level 160
God Stats
41W - 18L
1,730 SR
Queue Stats
217W - 189L
1,600 Elo+
Party 1
Team Averages
Level 131
1,620 SR
1,505 Elo+

VS

Team Averages
Level 134
1,587 SR
1,602 Elo+
Artemis
Artemis
Dαnte
Artemis
Level 156
God Stats
3W - 0L
1,717 SR
Queue Stats
220W - 116L
1,690 Elo+
Solo
Cerberus
Cerberus
IRunScav_Son
Cerberus
Level 127
God Stats
5W - 3L
1,707 SR
Queue Stats
230W - 203L
1,627 Elo+
Solo
Thanatos
Thanatos
JZ3312
Thanatos
Level 88
God Stats
2W - 2L
1,433 SR
Queue Stats
180W - 170L
1,606 Elo+
Solo
Aphrodite
Aphrodite
Mascielo
Aphrodite
Level 160
God Stats
31W - 33L
1,424 SR
Queue Stats
945W - 931L
1,544 Elo+
Solo
Mulan
Mulan
NovaTrainer
Mulan
Level 137
God Stats
35W - 36L
1,652 SR
Queue Stats
77W - 79L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Halfricanism
Hachiman
18
5 / 6 / 7
12,335
1,028
19,317
20,808
8,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 5 / 15
11,340
945
10,412
20,344
23,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
18
5 / 13 / 10
12,180
1,015
20,250
24,497
9,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
The fish slaper
Zhong Kui
18
3 / 11 / 11
12,369
1,031
18,480
25,516
17,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
iFreakozoid
Gilgamesh
18
6 / 4 / 8
12,664
1,055
16,013
29,523
31,094
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

13

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dαnte
Artemis
19
8 / 3 / 23
13,021
1,085
37,735
17,413
6,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
IRunScav_Son
Cerberus
20
9 / 3 / 25
13,819
1,152
23,905
23,457
18,214
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
JZ3312
Thanatos
18
6 / 4 / 15
12,329
1,027
14,307
15,103
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Mascielo
Aphrodite
20
5 / 2 / 22
13,124
1,094
15,190
12,263
6,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
11 / 7 / 18
13,947
1,162
23,724
22,446
21,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
142
19
Kills
39
39
Deaths
19
51
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dαnte
Artemis
8
3
23
6.5
L
Hachiman
Halfricanism
Hachiman
5
6
7
1.42
L
0
5
15
1.5
W
Cerberus
IRunScav_Son
Cerberus
9
3
25
7.17
W
Thanatos
JZ3312
Thanatos
6
4
15
3.38
W
Aphrodite
Mascielo
Aphrodite
5
2
22
8
W
11
7
18
2.86
L
Olorun
5
13
10
0.77
L
Zhong Kui
The fish slaper
Zhong Kui
3
11
11
0.77
L
Gilgamesh
iFreakozoid
Gilgamesh
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,472
Damage
114,861
120,688
Taken
90,682
89,359
Mitigated
59,299
14,217
Healing
29,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dαnte
Artemis
37,735
26,099
0
1,270
17,413
6,919
0
9,164
8,249
0
61,281
L
Hachiman
Halfricanism
Hachiman
19,317
11,862
0
3,261
20,808
8,114
0
6,062
14,746
0
48,538
L
10,412
81
0
1,560
20,344
23,161
0
5,128
15,180
15,220
0
W
Cerberus
IRunScav_Son
Cerberus
23,905
1,676
0
6,599
23,457
18,214
0
13,958
9,499
36,740
0
W
Thanatos
JZ3312
Thanatos
14,307
3,057
0
5,959
15,103
5,731
0
9,109
5,994
0
29,102
W
Aphrodite
Mascielo
Aphrodite
15,190
2,140
8,504
6,078
12,263
6,843
0
5,174
7,089
43,016
0
W
23,724
4,899
0
1,071
22,446
21,592
0
11,737
10,709
1,644
45,743
L
Olorun
20,250
14,043
839
2,207
24,497
9,573
0
11,489
12,886
37,717
0
L
Zhong Kui
The fish slaper
Zhong Kui
18,480
1,858
0
5,930
25,516
17,417
0
5,788
19,728
44,993
0
L
Gilgamesh
iFreakozoid
Gilgamesh
16,013
3,666
0
420
29,523
31,094
0
11,173
18,350
0
36,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,888
Gold Earned
66,240
222
Minions Killed
252
7
Camps Cleared
9
1,072,855
Distance Traveled
1,168,787
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,021
1,085
56
5
0
222,883
0
L
Hachiman
12,335
1,028
70
6
2
222,881
0
L
Ares
11,340
945
10
1
2
214,003
0
W
Cerberus
13,819
1,152
36
3
1
227,145
0
W
Thanatos
12,329
1,027
38
3
2
245,366
0
W
Aphrodite
13,124
1,094
69
6
2
252,134
2
W
Mulan
13,947
1,162
53
4
4
221,259
1
L
Olorun
12,180
1,015
23
2
1
197,284
0
L
Zhong Kui
12,369
1,031
75
6
1
208,844
0
L
Gilgamesh
12,664
1,055
44
4
1
229,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role