Player Matchup

Neith
Neith
AnputApl
Neith
Level 14
God Stats
15W - 25L
1,326 SR
Queue Stats
21W - 29L
1,251 Elo+
Party 2
Apollo
Apollo
Coolice111
Apollo
Level 24
God Stats
6W - 5L
1,577 SR
Queue Stats
7W - 7L
1,424 Elo+
Solo
Merlin
Merlin
SLAPZ1046
Merlin
Level 15
God Stats
4W - 3L
1,429 SR
Queue Stats
6W - 3L
1,399 Elo+
Solo
Anhur
Anhur
TeflonLeggZ
Anhur
Level 20
God Stats
2W - 7L
1,500 SR
Queue Stats
69W - 102L
1,438 Elo+
Solo
Odin
Odin
TopHatNinja49
Odin
Level 19
God Stats
19W - 11L
1,612 SR
Queue Stats
69W - 62L
1,395 Elo+
Party 2
Team Averages
Level 18
1,489 SR
1,381 Elo+

VS

Team Averages
Level 23
1,577 SR
1,554 Elo+
Ra
Ra
Kira4812
Ra
Level 13
God Stats
27W - 15L
1,639 SR
Queue Stats
42W - 28L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
Ribbbitt
Nu Wa
Level 17
God Stats
33W - 20L
1,682 SR
Queue Stats
85W - 52L
1,572 Elo+
Party 1
Ymir
Ymir
TTDaRKn3zzTT
Ymir
Level 22
God Stats
6W - 4L
1,304 SR
Queue Stats
46W - 27L
1,577 Elo+
Party 1
Ares
Ares
alin100
Ares
Level 29
God Stats
47W - 29L
1,668 SR
Queue Stats
212W - 206L
1,533 Elo+
Party 1
Chronos
Chronos
lilwaynetrukfit6
Chronos
Level 35
God Stats
24W - 20L
1,592 SR
Queue Stats
241W - 241L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AnputApl
Neith
16
0 / 6 / 8
9,515
952
8,067
15,410
5,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Coolice111
Apollo
16
6 / 11 / 4
11,331
1,133
12,505
24,807
9,224
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
SLAPZ1046
Merlin
15
3 / 13 / 5
10,046
1,005
12,254
18,976
6,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 10 / 7
9,603
960
7,321
18,275
5,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 12 / 7
9,742
974
8,473
23,725
11,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 30
12,038
1,204
19,165
11,081
5,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Ribbbitt
Nu Wa
19
17 / 1 / 29
13,443
1,344
32,624
6,608
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 4 / 36
12,049
1,205
10,355
15,664
26,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
alin100
Ares
19
6 / 1 / 31
11,587
1,159
10,891
12,145
11,195
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
14 / 1 / 25
13,011
1,301
22,496
9,085
4,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
203
11
Kills
52
52
Deaths
11
31
Assists
151
Player
Kills
Deaths
Assists
KDA
L
Neith
AnputApl
Neith
0
6
8
0.67
L
Apollo
Coolice111
Apollo
6
11
4
0.73
W
10
4
30
6.25
W
Nu Wa
Ribbbitt
Nu Wa
17
1
29
31.5
L
Merlin
SLAPZ1046
Merlin
3
13
5
0.42
W
5
4
36
5.75
L
1
10
7
0.45
L
1
12
7
0.38
W
Ares
alin100
Ares
6
1
31
21.5
W
14
1
25
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,620
Damage
95,531
101,193
Taken
54,583
38,154
Mitigated
50,306
6,896
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AnputApl
Neith
8,067
3,913
0
2,518
15,410
5,473
0
15,091
319
0
27,005
L
Apollo
Coolice111
Apollo
12,505
7,129
0
2,104
24,807
9,224
0
24,066
741
0
28,047
W
19,165
3,505
2,643
1,531
11,081
5,332
0
3,336
7,745
41,622
0
W
Nu Wa
Ribbbitt
Nu Wa
32,624
11,062
979
1,012
6,608
2,704
0
2,976
3,632
42,489
0
L
Merlin
SLAPZ1046
Merlin
12,254
886
0
8
18,976
6,458
0
17,293
1,683
40,410
0
W
10,355
914
0
586
15,664
26,748
0
3,375
12,289
17,182
0
L
7,321
3,788
0
1,776
18,275
5,757
0
16,479
1,796
0
24,713
L
8,473
1,524
0
490
23,725
11,242
0
22,602
1,123
0
22,572
W
Ares
alin100
Ares
10,891
1,031
0
0
12,145
11,195
0
1,051
11,094
15,072
0
W
22,496
9,115
0
1,658
9,085
4,327
0
1,516
7,569
38,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,237
Gold Earned
62,128
165
Minions Killed
144
5
Camps Cleared
5
784,867
Distance Traveled
893,564
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,515
952
41
4
0
131,507
0
L
Apollo
11,331
1,133
19
2
2
168,973
0
W
Ra
12,038
1,204
58
6
0
165,376
0
W
Nu Wa
13,443
1,344
19
2
0
191,785
1
L
Merlin
10,046
1,005
50
5
0
154,646
0
W
Ymir
12,049
1,205
23
2
1
125,528
0
L
Anhur
9,603
960
36
4
2
159,570
0
L
Odin
9,742
974
19
2
1
170,171
0
W
Ares
11,587
1,159
3
0
0
193,993
1
W
Chronos
13,011
1,301
41
4
4
216,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role