Player Matchup

Osiris
Osiris
BillyElHombre
Osiris
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,519 Elo+
Party 1
Heimdallr
Heimdallr
Jermaine_56
Heimdallr
Level 129
God Stats
1W - 1L
1,519 SR
Queue Stats
68W - 64L
1,546 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LavenderLotus
Morgan Le Fay
Level 82
God Stats
11W - 12L
1,581 SR
Queue Stats
359W - 344L
1,490 Elo+
Party 3
Artio
Artio
Malindar
Artio
Level 103
God Stats
21W - 29L
1,449 SR
Queue Stats
283W - 266L
1,583 Elo+
Party 3
Hun Batz
Hun Batz
Morriartii
Hun Batz
Level 143
God Stats
2W - 2L
1,756 SR
Queue Stats
171W - 156L
1,522 Elo+
Party 1
Team Averages
Level 117
1,561 SR
1,532 Elo+

VS

Team Averages
Level 127
1,654 SR
1,554 Elo+
Morgan Le Fay
Morgan Le Fay
AllNamesAreGone
Morgan Le Fay
Level 159
God Stats
17W - 19L
1,625 SR
Queue Stats
279W - 253L
1,549 Elo+
Party 4
Terra
Terra
DatBoiBrandon3
Terra
Level 69
God Stats
31W - 26L
1,612 SR
Queue Stats
774W - 729L
1,551 Elo+
Solo
Cupid
Cupid
HoLNr-
Cupid
Level 148
God Stats
4W - 2L
1,777 SR
Queue Stats
135W - 136L
1,560 Elo+
Party 2
Da Ji
Da Ji
robertengle
Da Ji
Level 143
God Stats
21W - 14L
1,622 SR
Queue Stats
201W - 179L
1,534 Elo+
Party 4
Zhong Kui
Zhong Kui
sumjuanspeshal
Zhong Kui
Level 117
God Stats
12W - 11L
1,637 SR
Queue Stats
186W - 170L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
9,645
508
8,137
16,890
14,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Jermaine_56
Heimdallr
14
2 / 4 / 2
9,220
485
10,781
12,811
5,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
LavenderLotus
Morgan Le Fay
14
2 / 7 / 0
8,504
448
5,615
11,930
4,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Malindar
Artio
13
1 / 3 / 2
8,273
435
8,214
19,167
11,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
Morriartii
Hun Batz
13
1 / 5 / 0
8,506
448
4,316
13,982
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AllNamesAreGone
Morgan Le Fay
17
5 / 1 / 5
10,625
559
10,940
7,841
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 12
11,137
586
7,443
16,794
12,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
HoLNr-
Cupid
15
2 / 4 / 5
9,815
517
9,872
13,811
5,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
9 / 0 / 5
10,952
576
9,600
8,527
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
sumjuanspeshal
Zhong Kui
20
3 / 2 / 8
13,667
719
16,076
12,977
12,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
8
Kills
23
23
Deaths
9
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AllNamesAreGone
Morgan Le Fay
5
1
5
7.5
L
2
4
1
0.63
W
4
2
12
5
W
Cupid
HoLNr-
Cupid
2
4
5
1.13
L
Heimdallr
Jermaine_56
Heimdallr
2
4
2
0.75
L
Morgan Le Fay
LavenderLotus
Morgan Le Fay
2
7
0
0.29
L
Artio
Malindar
Artio
1
3
2
0.67
L
Hun Batz
Morriartii
Hun Batz
1
5
0
0.2
W
9
0
5
11.5
W
Zhong Kui
sumjuanspeshal
Zhong Kui
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,063
Damage
53,931
74,780
Taken
59,950
40,433
Mitigated
36,736
22,871
Healing
21,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AllNamesAreGone
Morgan Le Fay
10,940
996
0
1,739
7,841
3,604
375
2,886
4,809
74,908
0
L
8,137
2,890
0
7,018
16,890
14,652
1,104
9,700
7,163
0
64,334
W
7,443
753
2,398
4,035
16,794
12,274
539
4,272
12,401
32,159
0
W
Cupid
HoLNr-
Cupid
9,872
4,564
359
3,503
13,811
5,019
735
3,507
10,236
0
68,643
L
Heimdallr
Jermaine_56
Heimdallr
10,781
4,051
0
1,218
12,811
5,035
946
3,003
9,808
0
65,765
L
Morgan Le Fay
LavenderLotus
Morgan Le Fay
5,615
334
0
1,297
11,930
4,722
0
6,411
5,223
50,265
0
L
Artio
Malindar
Artio
8,214
873
3,209
6,313
19,167
11,364
0
8,195
10,733
26,063
0
L
Hun Batz
Morriartii
Hun Batz
4,316
1,744
0
3,816
13,982
4,660
0
6,468
7,394
0
55,089
W
9,600
1,900
0
5,114
8,527
3,766
305
1,250
7,151
0
49,239
W
Zhong Kui
sumjuanspeshal
Zhong Kui
16,076
2,743
0
4,195
12,977
12,073
1,482
1,357
11,524
89,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,148
Gold Earned
56,196
503
Minions Killed
569
0
Camps Cleared
0
1,723,328
Distance Traveled
1,987,707
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,625
559
151
8
0
418,765
9
L
Osiris
9,645
508
124
7
0
330,906
0
W
Terra
11,137
586
44
2
0
444,579
4
W
Cupid
9,815
517
108
6
0
319,608
1
L
Heimdallr
9,220
485
102
5
0
324,113
4
L
Morgan Le Fay
8,504
448
119
6
0
331,515
4
L
Artio
8,273
435
38
2
0
387,835
7
L
Hun Batz
8,506
448
120
6
0
348,959
3
W
Da Ji
10,952
576
72
4
0
467,923
4
W
Zhong Kui
13,667
719
194
10
0
336,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role