Player Matchup

Erlang Shen
Erlang Shen
ALGEJO_7
Erlang Shen
Level 65
God Stats
14W - 6L
1,469 SR
Queue Stats
395W - 428L
1,435 Elo+
Party 3
Fenrir
Fenrir
EAGQ00
Fenrir
Level 47
God Stats
9W - 10L
1,595 SR
Queue Stats
374W - 388L
1,375 Elo+
Party 2
Chernobog
Chernobog
Mikeyx48
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 106L
1,420 Elo+
Party 2
Ymir
Ymir
jared_26_05
Ymir
Level 17
God Stats
13W - 9L
1,535 SR
Queue Stats
21W - 28L
1,405 Elo+
Party 3
Zeus
Zeus
viruz985
Zeus
Level 28
God Stats
0W - 2L
1,365 SR
Queue Stats
194W - 230L
1,381 Elo+
Party 3
Team Averages
Level 37
1,493 SR
1,403 Elo+

VS

Team Averages
Level 53
1,491 SR
1,453 Elo+
Odin
Odin
BigDaddySpanky
Odin
Level 137
God Stats
12W - 11L
1,500 SR
Queue Stats
311W - 282L
1,427 Elo+
Party 4
Ymir
Ymir
TBUS
Ymir
Level 38
God Stats
22W - 16L
1,610 SR
Queue Stats
23W - 19L
1,490 Elo+
Party 1
Hun Batz
Hun Batz
XSadisticsnipezX
Hun Batz
Level 18
God Stats
33W - 23L
1,500 SR
Queue Stats
217W - 188L
1,465 Elo+
Party 4
Hou Yi
Hou Yi
jMello13
Hou Yi
Level 29
God Stats
2W - 2L
1,326 SR
Queue Stats
20W - 21L
1,455 Elo+
Party 1
Sol
Sol
mrchilidog
Sol
Level 44
God Stats
12W - 8L
1,520 SR
Queue Stats
24W - 26L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ALGEJO_7
Erlang Shen
17
2 / 3 / 2
10,000
476
5,423
14,271
12,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
EAGQ00
Fenrir
15
5 / 5 / 3
9,913
472
11,542
15,882
7,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Mikeyx48
Chernobog
14
1 / 10 / 3
9,009
429
9,111
16,852
6,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 10 / 1
7,183
342
1,458
16,857
8,268
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
16
0 / 6 / 2
9,789
466
7,165
12,265
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 10
12,032
573
8,677
11,940
15,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
TBUS
Ymir
16
9 / 1 / 16
12,591
600
10,858
18,816
17,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 4 / 9
11,096
528
6,352
13,992
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
jMello13
Hou Yi
17
8 / 2 / 16
11,650
555
15,903
12,443
4,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 0 / 8
12,117
577
12,468
10,335
4,503
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
8
Kills
34
34
Deaths
9
11
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ALGEJO_7
Erlang Shen
2
3
2
1
W
5
2
10
5
L
Fenrir
EAGQ00
Fenrir
5
5
3
1.3
L
Chernobog
Mikeyx48
Chernobog
1
10
3
0.25
W
Ymir
TBUS
Ymir
9
1
16
17
W
5
4
9
2.38
W
Hou Yi
jMello13
Hou Yi
8
2
16
8
L
0
10
1
0.05
W
7
0
8
11
L
Zeus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,699
Damage
54,258
76,127
Taken
67,526
38,997
Mitigated
47,680
14,435
Healing
20,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ALGEJO_7
Erlang Shen
5,423
2,242
0
3,401
14,271
12,333
52
3,370
10,901
0
59,540
W
8,677
1,579
0
2,025
11,940
15,841
657
1,353
10,587
0
65,948
L
Fenrir
EAGQ00
Fenrir
11,542
2,356
0
5,707
15,882
7,423
0
2,456
13,426
0
60,622
L
Chernobog
Mikeyx48
Chernobog
9,111
4,674
0
2,671
16,852
6,584
0
4,605
12,247
0
63,871
W
Ymir
TBUS
Ymir
10,858
1,935
1,396
1,548
18,816
17,136
627
1,617
17,199
51,003
0
W
6,352
1,500
0
4,404
13,992
5,726
297
492
13,500
0
66,733
W
Hou Yi
jMello13
Hou Yi
15,903
9,848
378
4,161
12,443
4,474
3,466
1,186
11,257
0
61,106
L
1,458
186
0
256
16,857
8,268
0
4,967
11,890
16,788
0
W
12,468
3,934
0
6,771
10,335
4,503
4,030
3,975
6,360
78,073
0
L
Zeus
7,165
417
0
2,400
12,265
4,389
0
7,928
4,337
59,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,894
Gold Earned
59,486
480
Minions Killed
532
0
Camps Cleared
0
1,804,437
Distance Traveled
2,047,378
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,000
476
144
7
0
402,374
0
W
Odin
12,032
573
144
7
0
384,463
7
L
Fenrir
9,913
472
94
4
0
423,241
1
L
Chernobog
9,009
429
104
5
0
330,586
4
W
Ymir
12,591
600
71
3
0
404,834
1
W
Hun Batz
11,096
528
103
5
0
429,745
1
W
Hou Yi
11,650
555
70
3
0
409,925
1
L
Ymir
7,183
342
25
1
0
301,009
0
W
Sol
12,117
577
144
7
0
418,411
4
L
Zeus
9,789
466
113
5
0
347,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role