Player Matchup

Arachne
Arachne
Maturin3
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
Mazíkeen
Rama
Level 18
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 3L
990 Elo+
Solo
King Arthur
King Arthur
NBomb9540
King Arthur
Level 29
God Stats
0W - 2L
1,270 SR
Queue Stats
4W - 7L
1,226 Elo+
Solo
Discordia
Discordia
SeasonedSoiler
Discordia
Level 27
God Stats
4W - 6L
1,290 SR
Queue Stats
219W - 246L
1,399 Elo+
Solo
Ares
Ares
TOVILIAN
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,141 Elo+
Solo
Team Averages
Level 18
1,368 SR
1,251 Elo+

VS

Team Averages
Level 21
1,532 SR
1,267 Elo+
Tiamat
Tiamat
XzSquiggazX
Tiamat
Level 24
God Stats
6W - 7L
1,116 SR
Queue Stats
284W - 305L
1,344 Elo+
Party 1
Izanami
Izanami
drippy bris
Izanami
Level 29
God Stats
3W - 5L
1,722 SR
Queue Stats
49W - 56L
1,333 Elo+
Solo
Artio
Artio
landtiltedordie6
Artio
Level 25
God Stats
2W - 0L
1,730 SR
Queue Stats
34W - 59L
1,174 Elo+
Solo
Sun Wukong
Sun Wukong
rylan1333
Sun Wukong
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,221 Elo+
Solo
Da Ji
Da Ji
silentfartbuis
Da Ji
Level 17
God Stats
22W - 24L
1,592 SR
Queue Stats
126W - 144L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Maturin3
Arachne
16
2 / 7 / 3
10,228
426
5,413
18,220
6,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
18
3 / 4 / 4
11,719
488
5,508
16,814
6,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
NBomb9540
King Arthur
15
6 / 3 / 4
10,442
435
8,309
18,860
14,497
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
SeasonedSoiler
Discordia
15
9 / 10 / 2
10,768
449
22,455
17,177
5,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
12
0 / 14 / 6
8,263
344
4,844
20,409
16,175
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
11 / 5 / 13
12,996
542
22,654
18,120
13,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
drippy bris
Izanami
19
11 / 3 / 7
12,983
541
19,256
11,425
4,818
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 6 / 11
9,792
408
2,432
19,471
10,721
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
rylan1333
Sun Wukong
11
0 / 5 / 5
8,534
356
1,302
11,071
2,771
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
15 / 4 / 6
12,359
515
16,965
15,289
6,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
80
20
Kills
38
38
Deaths
23
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Arachne
Maturin3
Arachne
2
7
3
0.5
L
Rama
3
4
4
1.25
L
King Arthur
NBomb9540
King Arthur
6
3
4
2.67
L
Discordia
SeasonedSoiler
Discordia
9
10
2
1
L
Ares
0
14
6
0.21
W
Tiamat
11
5
13
3.5
W
Izanami
drippy bris
Izanami
11
3
7
4.83
W
1
6
11
1.08
W
Sun Wukong
rylan1333
Sun Wukong
0
5
5
0.5
W
15
4
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,529
Damage
62,609
91,480
Taken
75,376
48,788
Mitigated
38,439
16,610
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Maturin3
Arachne
5,413
4,103
0
3,348
18,220
6,142
420
3,416
14,709
0
70,710
L
Rama
5,508
3,225
0
5,128
16,814
6,536
907
2,660
14,062
0
81,936
L
King Arthur
NBomb9540
King Arthur
8,309
280
0
5,427
18,860
14,497
0
5,253
13,301
0
46,683
L
Discordia
SeasonedSoiler
Discordia
22,455
1,746
0
1,427
17,177
5,438
230
7,245
9,450
55,900
0
L
Ares
4,844
621
0
1,280
20,409
16,175
157
5,185
14,872
19,760
0
W
Tiamat
22,654
1,851
0
5,072
18,120
13,431
3,427
8,443
9,488
72,774
0
W
Izanami
drippy bris
Izanami
19,256
17,465
0
2,744
11,425
4,818
7,223
1,638
9,727
0
93,145
W
2,432
486
197
2,878
19,471
10,721
442
9,258
10,153
25,811
0
W
Sun Wukong
rylan1333
Sun Wukong
1,302
536
0
530
11,071
2,771
0
3,287
7,784
0
27,567
W
16,965
8,952
0
872
15,289
6,698
0
4,274
10,925
0
71,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,420
Gold Earned
56,664
438
Minions Killed
425
0
Camps Cleared
0
1,789,809
Distance Traveled
1,823,126
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,228
426
101
4
0
399,223
3
L
Rama
11,719
488
146
6
0
347,834
0
L
King Arthur
10,442
435
81
3
0
370,398
0
L
Discordia
10,768
449
84
4
0
357,292
1
L
Ares
8,263
344
26
1
0
315,062
8
W
Tiamat
12,996
542
108
5
0
389,548
0
W
Izanami
12,983
541
150
6
0
357,442
3
W
Artio
9,792
408
43
2
0
399,057
1
W
Sun Wukong
8,534
356
31
1
0
237,034
0
W
Da Ji
12,359
515
93
4
0
440,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role